* Quick Mask: ⌘I inverts the whole mask, unstored black included (#6095)
Image › Adjustments on an alpha channel or the Quick Mask ran on the surface's
stored content only. The black outside a selection-made Quick Mask (or a new
black alpha channel) is the surface default, never stored, so Invert left it
black: the whole mask turned red and leaving Quick Mask selected nothing.
Channel targets now go through `pixels::adjust_mask`, as layer masks do, which
adjusts the default pixel too.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Quick Mask: test ⌘I with Color Indicates Selected Areas too (#6095)
A rectangle comes back as everything but the rectangle, and with nothing
selected ⌘I selects everything. Both failed on main.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
adjust_as_smart_filter recorded image.adjustments.* (and Shadows/Highlights)
as a smart filter without checking locks, so a Lock All or Lock Pixels smart
object still took the filter. It now refuses with check_pixels_unlocked, the
same rule filter.* smart filters use. Regression test covers both locks.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A mask made from the selection takes the selection with it in Photoshop: after
Layer > Layer Mask > Reveal Selection (the Layers panel's mask button with a
selection) the marching ants are gone. PhotoCraft kept the selection, so the
usual next step, Invert (Cmd/Ctrl+I) on the new mask, inverted only the part
inside the old selection and left the whole mask black, instead of flipping
the mask. Hide Selection (the Alt-click variant) already dropped it.
Reveal Selection now clears the selection in the same history step as the
mask: one undo brings the selection back and removes the mask.
Tests: adjust_cmds::tests::reveal_selection_drops_the_selection_so_invert_flips_the_whole_mask
(8/16/32-bit). Tests that deselected right after Reveal Selection no longer
need to (Deselect is disabled without a selection); layer_mask_depth and the
automation agent tasks now expect the selection to be gone.
Co-authored-by: abc2cb <271337822+abc2cb@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Replace Color: Localized Color Clusters (points, localized, range)
image.adjustments.replaceColor takes the Localized Color Clusters of
Select › Color Range: "points" (where the colour was picked),
"localized" and "range" (% of the canvas's longer side). With clusters
on, the colour only matches near the points, through the same
color_range_samples as Color Range, so the same colour elsewhere in the
photo (a near-white background next to a cream garment) is left alone.
Without "localized" nothing changes. localized without points, and
malformed points, are refused.
The dialog part follows once the canvas eyedropper of #4247 is in.
Refs #4457
* Replace Color dialog: Localized Color Clusters and Range
The dialog gets Photoshop's Localized Color Clusters checkbox and its
Range slider (greyed while the box is off), and the canvas eyedropper
(#4247) now also records where the colour was picked (points), so the
localized match centres on that spot. The command's params list
localized, range and points as real keys in Photoshop's order.
Refs #4457
On a smart-object layer, Image > Adjustments now records an editable
smart filter instead of committing disaster.
- new engine helpers:
- adjust_cmds::has_adjustable / adjust_as_smart_filter route
image.adjustments.<kind> onto the source, with the selection as the
filter mask, through smart_cmds::add_smart_filter
- brush/eraser/pencil/live preview strokes now render inside
with_cmyk_space(doc_cmyk_space(session)), so painted colours follow the
document profile the same way the compositor does
- docs/scorecard.md: FILE-215-4 partial -> done
- tests: adjust_cmds/tests + brush_cmds/tests, plus panic_hunt and
the lib suite all green on the committed tree
Known follow-up, already filed:
- FILE-215-5 rows: double-clicking an adjustment smart-filter row is still
a no-op. smart_ui::open_editor only proceeds when
filter_dialog::has_dialog returns true, and has_dialog accepts
filter.*, a fixed non-adjustment set and PREVIEWED - but not
image.adjustments.* (those open through adjust_dialog::open, which isn't
wired into the smart-filter row).
This is one commit on top of the latest upstream/main (rebased to fix the
stale fork ancestry that was blocking PR creation).
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Selective Color and Color Lookup params with the wrong type (a string percentage, a short range
array, an unknown method, range or interpolation) were silently ignored, so layer.setAdjustment
kept the old values without saying so. They are now BadParams errors naming the key; null still
means not given. Fixes#936.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Color Lookup: keep the .cube input domain and reject the ones we cannot apply
DOMAIN_MIN/DOMAIN_MAX (and LUT_3D_INPUT_RANGE) were parsed and thrown
away, so a log-domain or extended-range look was applied to plain 0..1
inputs: silently wrong colours, exactly what the in-code comment
admitted. The domain now travels with the parsed LutFile (validated:
every component finite and min < max), and colorLookup refuses a
non-default domain with the reason instead of shifting the look -
the same unsupported-over-wrong-output call the codecs make. Honoring
a custom domain end to end means carrying it through ColorLookup
(doc, compose, gpu, PSD round trip) and stays open as the follow-up.
* tests: the colorLookup domain rejection needs a pixel layer active
The outer session of the test still had the adjustment layer active, so
the command was disabled before reaching the domain rejection - the
assertion only passed when the active layer happened to differ. Make it
deterministic with a fresh pixel layer.
* Color Lookup: bake a 1D .cube's input domain into the resample
The 1D branch of parse_cube still ignored DOMAIN_MIN/MAX and
LUT_1D_INPUT_RANGE. Since the 1D table is resampled onto a 0..1 cube anyway,
the domain is now applied there (saturating outside), and a degenerate
domain is rejected like the 3D one.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* cargo fmt after rebasing onto main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Invert (⌘I) inverts the targeted layer mask (#780)
With the layer mask targeted (its thumbnail clicked, or viewed with
Alt-click), Image > Adjustments and the filters now edit the mask instead
of the layer's pixels, as in Photoshop. Without a selection Invert also
flips the mask's default, so a reveal-all mask becomes hide-all, past the
canvas too. A targeted mask enables these commands on layers without
pixels (adjustment and fill layers), and dialog previews show the mask.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* rustfmt
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
CI's `cargo fmt --all -- --check` has failed on every run because the
repo had no rustfmt config and was never formatted. Use the same settings
as EffectCraft/FilmCraft (max_width 160, use_small_heuristics Max), which
also keeps the churn small. Formatting only; no code changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>