roadmap.md: the honest parity assessment now breaks parity down by dimension with dated
measurements (PSD oracle 115/170, round trips 169/169, shortcut audit 0 failures, perf numbers,
RAW coverage, AI 0%, ~20 missing tools...), an overall estimate (feature surface ~60-70%,
pro-switchable ~25-35%), and a priority order for what's next.
README: the status note says plainly that PhotoCraft isn't yet a daily-driver Photoshop
replacement, what the biggest gaps are, and links the assessment.
AGENTS.md: agents read the assessment first when picking work and update it when numbers move.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
parity.md's 625/625 measures menu wiring, not behaviour. Record a candid assessment after
0.2.0 and the first user feedback (feature surface ~55-70%, pro-switchable ~20-35%, area by area),
how to make parity measurable (workflow acceptance tests, real-file corpus, visual QA, user
reports), mark parity-estimate.md's ~82% as an upper bound, and update the current focus.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Flatpak single-file bundle as a release artifact (#140)
packaging/linux/flatpak/ai.storyteller.photocraft.bundle.yml repackages the
release's Linux tarball (no Rust build, no network) on the freedesktop 26.08
runtime; packaging/linux/flatpak-bundle.sh builds it with flatpak-builder and
flatpak build-bundle and smoke-tests it. release.yml gains a Flatpak job per
arch that feeds the draft release and SHA256SUMS. The Flathub manifest moves to
26.08 with the same documented finish-args (portals + Pictures/Documents), and
packaging-lint checks the two manifests agree. Font scanning also looks in
/run/host/fonts and /run/host/user-fonts so host fonts show up in the sandbox.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Docs: installing the Flatpak bundle (#140)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Flatpak job: install the SVG pixbuf loader for appstream compose
Without librsvg2-common (absent on the x86_64 runner image) the host's
appstreamcli compose fails with file-read-error on the scalable icon.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* release.yml: the Flatpak job runs without the release environment
It only repackages the Linux job's tarball and signs nothing, so it doesn't need (and
shouldn't hold) the signing secrets while running third-party tooling.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- Layers panel rows lay out their right-hand indicators first (lock, fx badge
with an effects disclosure triangle, link, optional blend-mode label) and
give the name the remaining width, cut with an ellipsis. The Studio kind
sub-label and the Effects sub-rows truncate the same way; a narrow panel
squeezes group indentation before the name. Rows leave room for the
overlay scrollbar. Drawn rects are recorded for tests (layer_row_ui).
- New view-state command layer.setEffectsExpanded (DocState::fx_collapsed,
no history step), driven by the fx triangle (Alt-click: all layers).
- Layers panel menu: Collapse All Groups (layer.setExpanded all=false).
Group open/closed state is document data (PSD lsct, .pcraft).
- ui.set {dockWidth} sets the right dock width (250..520) for agents and
snapshots.
- engine example designer_psd: ~140-layer designer PSD (4-deep groups, long,
CJK/Greek/accented names, fx, clipping, masks, vector masks, locks, links,
type/shape/fill/adjustment layers, hidden layers) for visual QA.
- Tests: name never intersects an indicator at 1x/1.5x/2x, 250/290/520 pt and
in every theme; fx triangle hides/shows effect rows without selecting;
Collapse All Groups from the panel menu, state survives PSD and .pcraft.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Layers panel: group disclosure triangles expand/collapse groups (#126)
Group rows get a disclosure triangle; click toggles the group, Alt-click sets
every group. Rows now list a group directly above its contents (the panel
used to reverse a pre-order walk, putting headers below their children) and
closed groups hide their contents (a kind filter still shows them).
The state is Group::expanded (PSD section divider open/closed folder,
.pcraft), toggled by the new layer.setExpanded command as a view change:
no history step, a clean document stays clean. document.inspect reports it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Shortcuts: every displayed shortcut fires, from wherever focus is (#127)
- The menus show the catalogue's Photoshop shortcuts, but only command and
shell shortcuts were bound: Image Size (Cmd+Alt+I), Canvas Size
(Cmd+Alt+C), Feather (Shift+F6), Layer > Quick Export / Export As,
Window > Info (F8) and Actions (Alt+F9) showed a key that did nothing.
The binding table (new shortcut_dispatch module) now merges the
catalogue's shortcuts for live items, one owner per key.
- Any focused widget swallowed every shortcut (egui_wants_keyboard_input):
after clicking into a value field (Layers Opacity/Fill, options bar
Opacity/Flow/Smoothing), the Curves graph, or Tab, nothing fired until
the canvas was clicked. Now a focused text field keeps typing and its
editing keys (select all, clipboard, undo, navigation) while Cmd
shortcuts and F-keys still fire, as in Photoshop; a focused non-text
widget keeps only its navigation keys.
- A shortcut whose command is disabled says why on the status bar.
- Layers panel rows carry their layer name for accessibility (and tests).
Tests press every displayed menu / shell shortcut and every tool letter in
a whole-app kittest harness with a layered document (group, type layer,
selection) from four focus places, asserting each dispatches its item or
the item is greyed with a reason; plus real runs of the common ones.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* UI tests: scroll Layers rows into view under the fixed-height dock
The dock (#139) gives the Layers panel a fixed height that scrolls, so a
group's triangle or a row can sit below the fold. Tests now scroll the
node into view (accesskit ScrollIntoView) and click its real rect.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Panel group heights no longer follow their content (#88): switching between a
pixel and an adjustment layer used to grow Properties and squeeze Layers.
- New `dock` module: `DockLayout` (order, heights, collapsed) in `UiState::dock`
(serde default, settable with `ui.set {dock}`). The last expanded group fills
the column; content taller than its group scrolls inside it.
- Drag the gap between groups to resize (min heights, clamped to the window);
double-click a tab or use the panel menu (hamburger, now live) to collapse,
move a group up/down, or close it; drag a tab strip to reorder (blocked by
Lock Workspace).
- Layout saved with New Workspace, reset by Reset Workspace (default heights,
order and tabs), and remembered across launches in `prefs.panelLayout` while
Remember Workspace Changes is on.
- #129: the icon rail toggled panel visibility, so a stray click made a panel
vanish. It now shows / expands / collapses a docked group and never hides it.
Window > <panel> and Window > Color/Gradients/... expand a collapsed group
instead of hiding it, so the menu always brings a panel back.
Tests: kittests for stable rects across layer kinds (Pro and Studio), splitter
drag + UI-state round trip + prefs persistence, reset/new workspace, double-click
collapse and strip-drag reorder (and lock), tiny windows, rail/Window menu
recovery, and a click-around test over layers, canvas, toolbar and options bar.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Dragging inside an existing crop frame now moves it (Photoshop Classic Mode) instead of
starting a new one; edges and corners resize it (Shift keeps the aspect ratio, Alt resizes
about the centre, an options-bar ratio preset always holds); Space while drawing a new frame
moves it like the marquee tools in Photoshop. Cursors follow the hit (resize arrows, move,
crosshair), the overlay gains edge handles, and a moved frame snaps its edges.
New module crop_ui.rs; small hooks in canvas.rs, snap_ui.rs, shortcuts.rs, control.rs
(ui.pointer `space` flag), panels.rs (hint) and lib.rs.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
User and imported .abr brush presets now survive a restart. The new
photocraft_engine::preset_store keeps one JSON file per preset group plus
content-addressed, deflated tip bitmaps (8-bit when the tip came from 8-bit
data) in <config dir>/Presets, and an index with group order and deleted
built-ins. Built-ins are never written; writes are atomic and bounded;
corrupt or oversized files are skipped with a warning and left on disk.
The desktop app loads the store on a background thread and attaches it when
it arrives; sessions without a store (CLI, MCP, web, tests) stay hermetic.
Brush preset mutations bump ToolState::presets_rev and the store syncs after
the command, rewriting only groups whose content changed.
Fixes#78
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Compose: render in place and in bands; area-reduced and proxy thumbnails
render_tiled wrote every tile into a Vec and then copied them into the output:
two full-size float copies (6.3 GB for a 14000² document). Tiles are now
written straight into the output band by band.
New streaming APIs so large documents never need a full-size float
composite: render_bands (sink per band of ~8 MP), render_reduced (banded
area average, bit-identical to the old flatten-then-average thumbnail) and
flatten_to_surface (Flatten Image, Merge Visible, Copy Merged and the other
flattened-surface users).
thumbnail() reduces a downsampled proxy (moved from ui-egui to
compose::proxy, now also scaling spot channels) for documents over 16 MP
when that is faithful (no layer effects or vector masks), so navigator,
channel and histogram thumbnails of a 196 MP document cost milliseconds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* GPU canvas: request the adapter's real limits; banded CPU fallback; navigator thumbnail
egui-wgpu asks for an 8192 px texture limit, so the wgpu compositor rejected
every document wider or taller than 8192 px and each refresh fell back to a
full CPU flatten. The desktop and web apps now request the adapter's own
max_texture_dimension_2d and max_buffer_size (gpu_canvas::use_adapter_limits);
the benches use the same limits.
The CPU fallback (documents beyond the GPU limit, or features it lacks) is
GpuCanvas::refresh: it renders and uploads the composite band by band
instead of a full float composite plus a full RGBA8 copy. The CPU canvas
texture is reduced in bands too, and the Navigator on the GPU canvas uses a
cached thumbnail instead of a full-resolution CPU composite per revision.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* IO: banded export and import; no full-size copies in encoders; larger decode limits
- Flat export renders the composite in bands and quantises each band; alpha
is dropped in place when every pixel is opaque. The single-layer native
path copies surface rows a band at a time (no f32 read_region and no
per-pixel Vec). Buffers come from try_reserve: Err, not an abort.
- PSD export encodes the merged image band by band into its planes (no
flatten, no second plane copy); near-opaque documents are re-encoded
without the white matte so the output is unchanged. Layer interleaved
bytes are freed before their planes are compressed.
- Flat import converts in ~32 MB bands (and not at all when already RGBA);
the PSD merged-image un-matte works per tile row.
- Encoders borrow the image when no conversion is needed (Image::converted)
instead of cloning it; PNG only copies 16-bit data for the byte swap.
- Decode limits: 2^30 pixels and 8 GiB on 64-bit targets (a 20000² JPEG
was refused at 2^28).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Filters: write tile results in memory-bounded groups
apply_tiled collected every tile's float result before writing any (3.1 GB
for a 14000² layer). Results are now produced and written in groups of about
256 MB (at least one tile per core).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* History: bound pixel memory by Preferences > Performance > Memory Usage
History::max_bytes caps the current document's tiles plus the tiles only
history holds (layers, masks, alpha channels); History::trim drops the
oldest states beyond it after every recorded step and when preferences
change, always keeping the last step undoable. The engine sets it from
memory_usage_mb, which was unused.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Large-image benchmark (14k / 20k): open, refresh, thumbnails, filter, stroke, saves
One operation per run on a cached synthetic photo, with the GPU device created
the way the app creates it, so /usr/bin/time -l reports that operation's peak
memory. Documented in docs/development.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Rebased onto main (#58/#61/#63/#66/#70/#74) by the maintainers: automation
open/save return and surface import/export warnings (app.open/app.save
reply with `warnings`), automation opens route .abr/.grd to the preset
libraries with script events suppressed, interactive opens keep open_file's
path/recent/notice handling.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* psd: .abr brush (v1/v2/v6+) and .grd gradient (v5) parsers and writers
Clean-room from public format descriptions: legacy computed/sampled brushes,
8BIM-sectioned samp/patt/desc files, 8/16-bit raw and PackBits tips. Bounded
(MAX_EDGE, MAX_TOTAL_BYTES), damaged brushes are skipped with warnings, hostile
input returns Err. Adds an abr fuzz target.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* paint: 36 grouped built-in brush presets and new procedural tips
General / Dry Media / Wet Media / Special Effects groups (pressure size/opacity
variants, airbrush, pencils, charcoal, pastel, crayon, rake, watercolour, ink,
oil, foliage, grass, stipple, sparkle, halftone…). Leaf, grass, charcoal,
sponge, star and rake tips are generated in code. BrushPreset gains a group.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* io: map .abr brushes onto BrushSettings
Tip shape, shape dynamics, scattering, texture (embedded patt patterns),
dual brush, colour dynamics, transfer, pose, noise, wet edges, build-up and
captured tool options; unmapped settings are reported as warnings. Includes
bench_abr (100-brush import, 5000-dab stroke).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* engine: brush.presets.importAbr and gradient.presets.importGrd
Path or base64 data, group per file (re-import replaces), unique names next to
the built-ins; graceful-failure tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* ui: real stylus pressure/tilt, grouped Brushes panel, Import Brushes
Pen force from egui Touch events (Windows WM_POINTER via winit), Pointer Events
pressure/tilt/twist on the web, tilt via ui.pointer; mouse stays 1.0. .abr/.grd
open from File > Open, drag-and-drop, Brushes panel and Preset Manager. Preset
previews keyed on a cheap signature instead of the full brush JSON.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* photocraft-plugins: sandboxed WebAssembly filter plug-ins (wasmi host, ABI v1)
A new L4 crate runs plug-ins in wasmi (pure Rust, MIT/Apache) with no host
imports, a fuel budget metered in slices with a wall-clock deadline, a memory
cap, a recursion cap and wasmi's strict module limits. Every band gets a fresh
instance; traps, budgets, bad manifests and bad pointers are all Errors.
Pixels go over as interleaved normalised f32 in tile-aligned bands, in
parallel on native, blended by the selection. Includes the example Invert
plug-in (no_std Rust, examples/plugins/invert-rs) built into a test fixture,
hostile-module tests, and docs/plugins.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Engine: plugin.* commands (install, list, run, remove, reload)
plugin.run filters the active pixel layer, a targeted channel or a smart
object (recorded as a smart filter) as one undo step; Preferences >
Plug-ins gains Use Additional Plug-ins Folder, loaded when prefs apply.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* UI: Filter > Plug-ins lists installed plug-ins with generated dialogs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Plug-ins: bands never outgrow the memory cap; regenerate parity
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Bench: example plug-in Invert vs built-in Invert on 24 MP
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* CMYK documents display and export through their embedded CMYK profile
A thread-local CmykSpace (photocraft_color::convert::with_cmyk_space) replaces the built-in
coated CMYK while the CPU compositor, the GPU compositor's uploads and the PSD merged
composite convert a document's CMYK pixels; GPU residents track the profile they were
converted with.
Refs #46
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* EXR/HDR are linear: tag imports linear sRGB, linearise exports
Refs #46
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Colour-managed canvas: document profile -> monitor profile on GPU and CPU paths
* engine display_color: CanvasDisplay per (document profile, mode, monitor), identity fast
path when they match (sRGB on sRGB costs nothing); linear composites are stored
sRGB-encoded in the 8-bit texture. canvas_lut now always carries the CM transform, with
Proof Colors / Gamut Warning / 32-bit preview on top.
* GPU canvas applies the display LUT whenever the transform isn't the identity (also for
filter/proxy previews); the CPU canvas and Navigator transform the 8-bit composite.
* Edit > Color Settings > Monitor Profile (auto|built-in|.icc). macOS 'auto' reads the main
display's ICC profile at launch via osascript/AppKit (no unsafe); elsewhere sRGB.
* Tests: P3 (hand-computed), Adobe RGB, ProPhoto, Gray Gamma 2.2, synthetic CMYK, linear,
monitor setting; GPU+CPU canvas test via kittest (skips without Rgba32Float).
Fixes#46
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* io: tag EXR/HDR linear in import_flat (adapt to the shared image_to_document)
#65 moved flat decoding into image_to_document(name, img) so camera raws can reuse it; the
linear-EXR tagging needs the file bytes for format detection, so it now runs in import_flat.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* raw: clean-room camera raw decoder and developer (photocraft-raw)
A new standalone crate (no workspace deps, wasm-safe, no unsafe) written
from TIFF 6.0, TIFF/EP, the DNG 1.7 spec, ITU-T T.81 Annex H and published
demosaicing papers:
- Lossless JPEG (LJ92) decoder: predictors 1-7, point transform, restart
intervals, combined Huffman+extra-bits fast table.
- DNG: uncompressed (8-16 bit, packed) and LJ92, strips and tiles, CFA and
LinearRaw, linearization, black level (repeat, deltas), white level,
active area, default crop, ColorMatrix/CameraCalibration/ForwardMatrix
interpolation by CCT, AnalogBalance, AsShotNeutral/WhiteXY,
BaselineExposure, orientation.
- CR2 (LJ92 slices, SensorInfo borders, ColorData as-shot WB, measured
black) and TIFF/EP raws (NEF/ARW/PEF uncompressed or LJ92, incl. Sony
lossless ARW tiles, Nikon/Sony documented black and WB tags).
- Develop: black/white scaling, WB with highlight clipping, bilinear /
Malvar-He-Cutler / AHD demosaic (rayon bands, sequential on wasm),
camera -> XYZ D50 -> ProPhoto, exposure, gamma 1.8, 16-bit, orientation.
- Embedded JPEG preview finder; clear Unsupported errors for CR3, RAF,
ORF, RW2, vendor-compressed NEF/ARW/PEF, lossy/JXL/float DNG, X-Trans.
- Limits checked before every allocation; testgen feature with an LJ92
encoder and DNG/CR2/TIFF-EP writers; round-trip, colour-reference,
truncation and corruption tests.
Registered as a standalone crate in xtask layers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* io: open camera raws through photocraft-raw (16-bit ProPhoto), preview fallback
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* raw: DNG GainMap opcode, fuzz targets, stress tools; open raws from the apps
- Apply DNG OpcodeList2 GainMap (lens shading, e.g. phone DNGs); report other opcodes.
- cargo-fuzz targets (develop, ljpeg) and a mutation stress example.
- Raw extensions in the desktop/web open dialogs and the batch folder list.
- file.open returns the import notes (how a raw was developed, preview fallback).
- codecs: the camera raw refusal points at photocraft-raw.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* raw: clippy 1.99 (is_multiple_of, clamp)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* File open/save: set the path everywhere, Open Recent, show errors and import/export warnings
File › Open, drag-and-drop onto the window and launch paths now share
PhotocraftApp::open_file: the document is named after the file (not the full
path), keeps its path so File › Save writes back, and goes to Open Recent.
Failures are shown as errors (status bar + a non-blocking notice).
Import/export warnings from photocraft-io are no longer thrown away: they show
in the status bar and in a dismissable notice (native and web), and the
control protocol returns them from app.open/app.save/file.open/file.save/
file.saveAs/file.saveACopy. .pcraft is in the Open and Save filters, and
File › Save writes .pcraft documents in place.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* macOS: open files from Finder, Open With and the Dock (Apple events)
Finder double-click, Open With, drops on the Dock icon and open -a deliver
files as kAEOpenDocuments Apple events, not argv, and winit 0.30 ignores them.
Register an NSAppleEventManager handler through the small fmv-macos-events
crate (MIT OR Apache-2.0, 168 lines, audited, pinned =0.1.0; it keeps the
Objective-C unsafe out of our forbid(unsafe_code) workspace) before the event
loop starts, so both the launching event and later ones reach the UI as
OsEvent::Open; the window is focused. The quit Apple event goes through the
normal close path.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
AGENTS.md gets a prominent "Never crash" section at the top of the golden
rules (Rule 9 now points to it), docs/contributing.md a short paragraph,
a root clippy.toml lets tests use unwrap/expect/panic/indexing, and the
workspace moves unsafe_code from "deny" to "forbid" (no unsafe exists in
the workspace).
Standard: craftrules/standards/never-crash.md
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Adopt the Crafting Apps licensing standard (craftrules standards/licensing.md):
- LICENSE-MIT and LICENSE-APACHE (the repo had neither), NOTICE with the
third-party list, docs/brand/LICENSE-brand.txt for the ArtCraft logos.
- ATTRIBUTION.md: every bundled asset with path, title, author, source and
license (Inter, JetBrains Mono, Lucide icons, SCOWL, the CMYK ICC profile,
the app icon, the original slice-knife glyph, brand files, screenshots).
- README: the standard "License and credits" section; badge alt text.
- Fuzz crates (outside the workspace) declare license = "MIT OR Apache-2.0".
- AGENTS.md and docs/contributing.md point new assets at ATTRIBUTION.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Platform-gated command for Windows Image Acquisition (scanners/cameras).
Reports device availability; real WIA COM device I/O is Windows + hardware
only (Photoshop gates this item to Windows too), so off-Windows it returns
available:false with zero devices. 1 test. Parity 624 -> 625 (100.0%);
FLOOR 620. Every Photoshop menu item now has a live command.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
layer.videoLayers.{newVideoLayerFromFile,replaceFootage,interpretFootage,
reloadFrame} load frames from a single image or an image-sequence folder;
file.import.videoFramesToLayers adds each frame as its own layer;
file.export.renderVideo composites the whole document at every timeline
frame and writes an image sequence (clean-room, no proprietary codec).
6 tests. Only Windows-only WIA Support remains. Parity 618 -> 624 (99.8%);
FLOOR 619.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Layer.video (VideoData: frame surfaces + fps + source); the layer's
displayed content is the frame at the timeline playhead, re-synced after
any edit/navigation. Commands: New Blank Video Layer, Insert Blank /
Duplicate / Delete / Restore Frame, Restore All Frames, Show Altered
Video, Rasterize (Layer > Video Layers > Rasterize and Rasterize > Video).
Timeline duration grows to fit. 4 tests; engine green, clippy clean, wasm
OK. Parity 609 -> 618 (98.9%); FLOOR 613. (File-based footage + Render
Video + Video Frames to Layers + .pcraft frame persistence are follow-ups.)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
timeline_ui::handles() wired into menus::is_live so the Timeline panel
counts toward parity. 608 -> 609 (97.4%).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Clean-room trap: per-ink grayscale dilation (separable max filter,
par_rows/wasm-safe) applied only under already-inked pixels, so internal
colour edges get a trap band while object-vs-paper edges stay clean.
Engine image.trap (CMYK-only, active pixel layer, one history step).
algo 3 tests + engine 2 tests. Parity 607 -> 608; FLOOR 603.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Merge a presets/preferences file (another install, or exported library)
into the current preset library, appending gradient/style/shape/pattern/
tool-preset groups the library lacks (by name); idempotent. Headless,
2 tests. Parity 606 -> 607; FLOOR 602.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Groups the selected layers and clips them to a frame rect (their bounds)
via a rectangular layer mask — the visual result of Photoshop's Frame for
this command, built from existing group + mask primitives (no doc-model
change). Headless/scriptable; 2 tests. Parity 605 -> 606; FLOOR 601.
(A distinct Frame layer type + the interactive Frame tool K are a later arc.)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Clean-room implementation of Photoshop's data-driven graphics, headless
and scriptable for CLI/MCP batch generation:
- doc: Variables model (visibility/text/pixel-replacement bindings + named
data sets), threaded through .pcraft (manifest + convert).
- engine variables_cmds.rs: image.variables.define, image.variables.dataSets,
image.applyDataSet (visibility/text/pixel replace w/ fit/fill/conform/as-is
+ 9 alignments, one history step), file.import.variableDataSets (CSV),
file.export.dataSetsAsFiles (apply each set and export), variables.list.
- Pixel replacement loads+scales+aligns an image into the layer bounds via
the existing resample helpers.
- 7 tests (doc round-trip + lookups; engine define/apply, CSV import, export,
pixel replace, bad params). Parity 600 -> 605; FLOOR 600.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Weighted parity by area, the remaining 25 menu items grouped (video/
timeline, data-driven, niche), and agent-hour/wall-clock estimates to
90/95/98/99%. ~25-40 wall-clock hours (parallel) to a 95% ships-for-most
state; video and AI are the long tail.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
crates/automation/src/rpc.rs: a headless session behind the control
protocol's envelope (engine.execute, doc.*, session.list, batch), on
stdio or loopback TCP. MCP gains command_batch (headless and bridge).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Lowercase reverse-DNS id ai.storyteller.photocraft across icons, Linux
desktop/metainfo/mime/flatpak, Windows WiX, macOS Info.plist and workflows.
- PhotoCraft display name in the title bar, start screen, web loader,
Windows exe metadata, README and docs.
- .gitignore target/, roadmap refresh.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>