* fix(doc): variable definitions follow layer id remapping on copy and load
A duplicated document (image.duplicate, history.newDocument) or a .pcraft
loaded with remapped ids assigned fresh layer ids but cloned VariableDef.layer
unchanged, so datasets silently drove no layer (or, after remap, a colliding
one). Remap variable targets through the same id map as layer comps and
slices; a dangling target keeps a non-colliding placeholder. A merged-only
duplicate drops the whole variable binding set, matching how it drops comps.
Closes#4969
* style: cargo fmt duplicate_variables test
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Co-authored-by: highperfocused <highperfocused@pm.me>
* Type: type on a path, glyphs follow the curve (#4365)
Add TextShape::Path (path, start offset, flip). The text is laid out as one
point-text line and each glyph is placed rigidly on the flattened path by arc
length, turned to the tangent at its centre; glyphs past the end are hidden and
a degenerate path falls back to straight text. New commands type.attachToPath
(work path or shape layer subpath) and type.detachFromPath. TextShape is no
longer Copy. .pcraft round-trips the new variant.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Automation policy: type.attachToPath/detachFromPath take document vector paths, not host files (#4365)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs: regenerate scorecard after merging main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Saves store each distinct tile once (a solid fill shares one Arc<Tile>), but
the loader fetched, decompressed and charged max_total_bytes once per tile
reference and gave every coordinate its own copy. A solid canvas above
~65536² (8-bit) failed to reopen with "bundle expands beyond 17179869184
bytes", and smaller ones lost their sharing (a solid 30000² 32-bit document
went from about 1 MB to about 14 GB in memory).
The loader now keeps the decoded tiles of the current load by sample type and
content hash: each distinct tile is decoded, hash-checked and charged against
the budget once, and every further reference gets the same copy-on-write Arc.
The budget still bounds distinct decoded bytes; extra references cost a map
lookup and an Arc clone each, bounded by max_manifest_bytes.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* app.open: open directory .pcraft through the automation read root (#2490)
The native on-disk format is a directory, but the automation read path
serves regular files only, so agents could not open the files the app
itself writes. The format crate's storage seam is now public (ByteSource
+ load_bytes_source); the workspace opens the .pcraft subdirectory through
the held capability and loads through it. app.open tries the directory
form for .pcraft paths and falls back to the bytes path for the
single-file (zip) form; every other format is unchanged.
* app.open .pcraft: review fixes (#2581)
read_entry now bounds the read itself (the stat length is only a buffer
hint) and both directory sources reject non-regular entries, so a crafted
bundle with a FIFO entry can no longer block the open and stream unbounded.
The desktop opener runs under the crash guard like its import sibling, the
zip fallback is structural (Ok(None) instead of an error-message match),
a directory-form document no longer arms a save-back target the file-only
automation writer could never replace, and the open status is translated
(Opened {name}, 16 locales).
* read_entry: saturating max+1 so a usize::MAX budget can't overflow
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* fix(video): retain original footage for restore and comparison (#3059, #3060)
* Clamp original-frame inserts to the original stack; cargo fmt
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Expose native shape stroke controls with staged previews
* Document shape stroke defaults in MCP control schema
* Regenerate docs/scorecard.md
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: optimalbytee <optimalbytee@users.noreply.github.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Advanced Blending: knockout, blend as group, transparency shapes, masks hide effects (part of #215)
Blending Options > Advanced Blending now works end to end:
- doc: AdvancedBlending on every layer (knockout none/shallow/deep, blend
interior effects as group, blend clipped layers as group, transparency
shapes layer, layer/vector mask hides effects), saved in .pcraft.
- PSD and layered TIFF: knko, infx, clbl, tsly, lmgm, vmgm read into the
model and written back (in place, or added when not at the defaults);
the TIFF byte-order transcoder handles lmgm/vmgm as byte flags.
- CPU compositor (compose/src/advanced.rs): shallow and deep knockouts
(isolated groups and clipping groups stop a deep knockout), clipped
layers blended individually, effects over the whole layer when
Transparency Shapes is off, effects built from an unmasked copy when a
mask hides them, interior effects under fill opacity.
- GPU: documents using Advanced Blending fall back to the CPU compositor.
- engine: layer.layerStyle.blendingOptions takes channels, knockout and the
five switches; inspect reports them; Copy/Paste Layer Style carries them.
- UI: the Blending Options page laid out like Photoshop's (General,
Advanced Blending, Blend If with split sliders), translated.
psd-tools corpus oracle 229 -> 236 (seven knockout files now pass; floor
raised); other corpora and all round trips unchanged. Scorecard
FILE-215-16 -> partial.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Polish catalog rows for Advanced Blending; regenerate docs/scorecard.md
pl.tsv landed on main and the coverage test needs every catalog to translate new UI strings.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Undo damage: compare Layer.advanced in layer_pixels_equal; regenerate scorecard
#810's exhaustive Layer destructure must classify the new advanced-blending
field; it changes the composite, so it is compared.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Regenerate docs/scorecard.md
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: leon <claude.udder842@passmail.net>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
serde_json writes a non-finite float as `null`, and the manifest's plain
`f32`/`f64` fields refuse `null` on load. So a document that picked one up
(a PSD `expA` block, a descriptor double) saved and autosaved with a success
report, and every later open failed with `manifest JSON: invalid type:
null, expected f32`. JSON has no spelling for these values, so the save is
refused instead of writing a file that can never be read back.
`finite::check` walks the manifest with a serde `Serializer` that produces
nothing and fails on the first non-finite float, tracking struct fields,
sequence indices, variants and map keys so the error names the value
(`document.layers[2].content.adjustment.exposure`). `PcraftWriter::prepare`
runs it before serialising, so one-shot, incremental, directory and
autosave saves all share it. New `FormatError::NonFinite { path }` with an
actionable message.
Tests: unit (`finite_values_pass_and_each_position_is_named`: each
container kind reports its path) and integration
(`a_non_finite_float_is_refused_at_save_rather_than_breaking_every_later_load`:
NaN/-inf in an Exposure layer and +inf in `resolution_dpi` are refused with
the field named, through both `save_to_bytes` and `PcraftWriter`, and the
finite document round-trips as before). The integration case was the
issue's repro: on main it saved and failed to load.
Co-authored-by: wstock <1394687+wstock@users.noreply.github.com>
Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
* PSD: reject a header with zero width or height (#519)
A 0xN header opened as an empty document and saved back as another
zero-sized PSD or .pcraft. Header::validate now requires at least 1x1
(the spec range starts at 1), and PSD export validates the header so a
zero-sized canvas is never written.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* .pcraft: documents with deeply nested groups load again (#517)
serde_json's 128-level recursion limit made bundles with 40 or more
nested groups unreadable after a successful save. The manifest is now
parsed with that limit disabled behind a linear JSON depth check, layers
are decoded and converted one level at a time with small stack frames,
and groups may nest up to MAX_GROUP_DEPTH (100) levels, which load and
save within a few hundred KiB of stack. Saving a deeper document fails
instead of writing a bundle that can't be opened.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Export: convert non-sRGB RGB to sRGB for formats without a profile (#522)
GIF, BMP, QOI, TGA, ICO and Netpbm can't embed ICC, so a linear-light
or Display P3 document was written with values that only meant something
under the dropped profile (a linear EXR came out dark). export_flat now
converts such RGB to sRGB through photocraft-cms (perceptual, as Quick
Export does) for every photocraft_io::export route. The EXR/HDR linear
conversion shares the same banded helper.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Export: composite transparency over white for formats without alpha (#521)
The CLI, MCP, Save As, Layers to Files and Layer > Export As dropped the
alpha channel when writing JPEG (or Radiance HDR), exposing the colours
stored under transparent pixels, while Export As and Quick Export
composite over white. export_flat now flattens over white too (no ink
for CMYK) and says so in its warnings.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
CI's `cargo fmt --all -- --check` has failed on every run because the
repo had no rustfmt config and was never formatted. Use the same settings
as EffectCraft/FilmCraft (max_width 160, use_small_heuristics Max), which
also keeps the churn small. Formatting only; no code changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Model Blend If (This Layer / Underlying Layer ranges, split points) as
Layer::blend_if, read and write it as the PSD layer-record blending
ranges (previously parsed but dropped on export), save it in .pcraft,
render it in the CPU compositor (premultiplied mix = compositing at
k × alpha), fall back to the CPU on the GPU path, and drive it from
layer.layerStyle.blendingOptions {"blendIf": …}; document.inspect
reports it.
Co-authored-by: storybored379 <storybored379@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
VideoDataM stores each frame via the surface blob store (surface_m /
self.surface), with source/fps/show_altered; threaded both directions in
layer_m and the loader. A saved video layer reloads its full frame stack,
timeline and footage source. Round-trip test covers pixels + metadata.
format 16 tests, clippy + wasm green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Gradients/Patterns/Styles/Shapes/Tool Presets/Clone Source panels with
headless preset commands and a Custom Shape tool; Color card tabs match
Essentials. Character and Paragraph Styles (doc model, .pcraft, PSD style
sheets), Glyphs panel + type.insertText, Check Spelling (SCOWL-50 list).
Checkpoint also includes compiling in-progress work of the remaining agents.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>