* Select and Mask: live preview in Photoshop's view modes (#1754)
The Select and Mask dialog had no preview of the refined selection. It now
previews live in Photoshop's view modes: Onion Skin (default), Marching
Ants, Overlay, On Black, On White, Black & White and On Layers, with a
per-view Opacity, Show Edge (J) and Show Original (P). F cycles the views,
O/M/V/A/T/K/Y pick one and holding X shows the image without a view.
The view state lives in the dialog's fields, so ui.dialog.set drives it.
The preview runs select.refineEdge on the proxy with output=selection and
builds the view from it (veil fill layers, a layer mask, or the refined
selection, whose marching ants the canvas draws scaled back up), through
the existing filter-preview worker.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Select and Mask: Refine Edge Brush (#2972)
Select and Mask had no Refine Edge Brush. select.refineEdge now takes
refineStrokes: [{"points":[[x,y],...],"size":px,"mode":"add|subtract"}],
applied in painting order. Added areas become unknown and take a colour
estimate: each pixel's colour projected on the line between the mean known
foreground and background colours around it (normalised convolution over
a box of the brush size, four times as far where none are near), so hair
or fur beyond the edge-detection band joins the selection. Subtracted
areas keep the original edge. Malformed or oversized strokes are rejected
(stroke / point / swept-area limits), never a panic.
The dialog gets the brush: Refine Edge Brush (R), Mode (Expand Detection
Area / Restore Original Edge, Alt swaps), Size ([ and ]) and Clear Brush
Strokes. With it on, dragging on the canvas paints strokes into the
dialog's refineStrokes field, so the live preview, Show Edge and OK use
them, and ui.dialog.set / agents drive them like any other param.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Color Sampler tool (#1046)
Add the Color Sampler to the Eyedropper (I) flyout: click to pin numbered
sample points to canvas pixels, drag to move, Alt-click (or drag off-canvas)
to remove, Clear All in the options bar, at most 10 per document. Each point
reads one composite pixel (RGB 0-255 and naive device CMYK, same as the
pointer readout) and the Info panel lists them under their number with the
position in the ruler unit; the readouts refresh when the document changes.
Points are per-document engine view state (DocState.color_samplers): they
belong to their document, are discarded on close, and are not saved to
.pcraft or PSD. They are driven by commands shared by the UI, CLI, control
channel and MCP (view.colorSamplers.add/.move/.delete/.clear/.list); the
mutations change no pixels and add no History step.
Points follow the canvas geometry (crop, Canvas Size, Image Size, Image
rotation/flip, rotated crop) through a pending Session.sampler_map that
Session::edit applies before culling the points that land outside the new
canvas; the count removed is reported in the status bar.
- engine: new sampler_cmds.rs (commands + shared readout helpers) and the
sampler_map wiring in lib.rs, image_cmds.rs, mode_cmds.rs, commands.rs,
analysis_cmds.rs (compound rolls points back on error).
- ui-egui: Tool::ColorSampler + original sampler.svg icon, toolbar slot,
Info panel list, options bar, pointer handling, overlay markers, cursor.
- docs/scorecard.md regenerated (TOOL-1649-1 no longer says the tool is
missing). No menu item, so parity is unchanged (627/627).
* Color Sampler follow-up: tool count, README, i18n, roadmap
The full ui-egui suite (not just the filtered tests) surfaced these gaps:
- state.rs: Tool::ALL.len() assertion 52 -> 53.
- README.md: "52 tools" -> "53 tools" and add Color Sampler to the list,
so readme_tool_list_matches_tool_all passes.
- i18n: the options-bar hint, "{n} of {max} sample points" and
"No document open" need entries in every catalog that claims complete
menus (every_tl_literal_is_translated); added to all 16 (coverage
1584/1584). The translations were drafted alongside the tool.
- docs/roadmap.md: drop Color Sampler from the missing-tools list and note
it landed.
* Color Sampler: fit main's new tools and Image Size resample type
Reset Tool covers ColorSampler, the test ViewXform sets aspect, and
Image Size checks Method::None instead of an Option.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Convert Point is a tool of its own, built on the existing path.convertPoint
edit that Pen + Alt already drives. A click makes a smooth anchor a corner, a
drag from an anchor pulls out smooth handles, a drag on a handle moves it
alone. The tool selects the anchor it converts so its handles show; a press on
empty canvas or a segment does nothing, and Cmd/Ctrl is Direct Selection, as
with the Pen. It shares the Pen's key (P).
Original glyph with an ATTRIBUTION.md row; tool name in all catalogs; README
tool list and the G6 / ui-parity / roadmap counts updated (tools 56 of 68, the
earlier 53 was stale).
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The Select and Mask dialog had no preview of the refined selection. It now
previews live in Photoshop's view modes: Onion Skin (default), Marching
Ants, Overlay, On Black, On White, Black & White and On Layers, with a
per-view Opacity, Show Edge (J) and Show Original (P). F cycles the views,
O/M/V/A/T/K/Y pick one and holding X shows the image without a view.
The view state lives in the dialog's fields, so ui.dialog.set drives it.
The preview runs select.refineEdge on the proxy with output=selection and
builds the view from it (veil fill layers, a layer mask, or the refined
selection, whose marching ants the canvas draws scaled back up), through
the existing filter-preview worker.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The Frame tool (K, its own toolbar slot after the Crop group) draws a
rectangular or elliptical frame; the options bar picks the shape, Shift
constrains to a square or circle and Alt draws from the centre. A frame
drawn over the selected pixel layer's content takes that layer in;
otherwise it is an empty frame.
Frames are built as Frame from Layers builds them: a group clipped by a
layer mask (rectangular or anti-aliased elliptical). The new engine
command layer.new.frame does it in one Session::edit, so one undo step.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
New Perspective Crop tool in the Crop flyout (C): drag a box or click four
corners, drag corners independently onto a skewed object, perspective grid
(Show Grid), Enter commits, Esc cancels. W/H/Resolution come from the Crop
tool's fields (Front Image, Clear), or the quad's mean side lengths.
Engine: image.perspectiveCrop {corners, width?, height?, resolution?,
interpolation?} maps the quad onto an upright canvas through the
quad-to-rectangle homography (Heckbert's square-to-quad map, inverted):
every raster layer, mask, alpha channel and the Quick Mask, one undo step.
The Background stays opaque over the background colour; type, shape, fill
and smart object layers are rasterized first; vector geometry follows the
nearest affine map. Non-convex, self-crossing, counter-clockwise or
degenerate quads are refused with an error.
algo: warp_surface_clipped bounds the per-tile warp by the new canvas even
when a layer reaches past the map's horizon; convex_quad, quad_size,
quad_to_rect.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Photoshop's Artboard tool in the Move flyout (V, ⇧V cycles Move ↔ Artboard):
dragging on an empty spot draws a new board (`layer.new.artboard`), clicking a
board selects it, dragging it moves it with its contents, and the selected
board's edge and corner handles resize it (`layer.artboard.set`,
moveContents: false). Each gesture is one undo step. Options bar: Size preset,
W/H, Make Portrait, Make Landscape, Add New Artboard. Original toolbar glyph
(assets/icons/artboard.svg, ATTRIBUTION.md row).
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The Type flyout (T, Shift+T cycle) gains Vertical Type Mask and Horizontal
Type Mask, in Photoshop's order. They type like the Type tools, with the
canvas under Quick Mask's colour and the glyphs clear while editing. On
commit the glyph coverage replaces the selection; no layer is left behind
and the whole session is one "Type Mask" history step. Escape always
cancels and leaves the selection unchanged.
The commit runs a new engine command, type.createSelection: a type layer's
glyphs (optionally removing that layer, the tools' hidden working text) or
type.create's keys directly, with new/add/subtract/intersect and an
anti-aliasing override. type.create's layer building is shared through
type_cmds::new_text_layer.
Original dashed-T icons (ATTRIBUTION.md), tool label translations in every
catalog, README tool list and the gaps/parity docs updated.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The Pen flyout (P / Shift+P) now holds Pen, Freeform Pen and Curvature Pen.
Freeform Pen: a drag draws freehand; on release the trace is fitted with
cubic Beziers within the options bar's Curve Fit (default 2 px) by
photocraft_vector::trace::fit_trace (Schneider, "An Algorithm for
Automatically Fitting Digitized Curves", Graphics Gems 1990, the fitting
Make Work Path already uses), keeping turns sharper than 60 degrees as
corners. Releasing on the start point closes the path.
Curvature Pen: each click adds a smooth point and the path runs through
every point (Catmull-Rom style handles from
photocraft_vector::edit::curvature_knots); dragging a point moves it,
double-clicking toggles corner/smooth, clicking the first point closes,
Enter/Esc finish and Backspace removes the last point, as with the Pen.
Both commit through the Pen's path: a shape layer in Shape mode, else the
targeted vector mask, else the work path, as one History step.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Both tools join the Marquee flyout (no key, outside the M / Shift+M cycle,
as in Photoshop). A click selects the one-pixel row (column) under the
pointer across the whole canvas; a press-drag moves the line until the
release. The selection goes through select.rect, so Shift adds, Alt
subtracts, Shift+Alt intersects and the options-bar modes apply; Feather
applies, Anti-alias and Style/Width/Height are greyed. Selection-mode
cursor badges, the selection right-click menu and snapping cover them.
Original row/column glyphs with an ATTRIBUTION.md row; tool names in all
catalogs; README tool list and the G6 / ui-parity rows updated.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Progress docs per craftrules standards/progress-docs.md: target-app parity (merges parity-estimate.md), gaps, roadmap with alpha gate, readiness by audience (full / mainstream / essentials) with Opus 5.5 hours, and UI, brush, format, hardware and localization parity docs. docs/parity.md is now docs/parity-checklist.md.
The Windows test failure (file_dialog::tests::save_dialogs_remember_where_each_document_was_last_saved) is pre-existing on main: the test hard-codes POSIX paths.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>