While a path was being drawn, the Pen's Auto Add/Delete was off, so adding
a point meant finishing the path and switching to Add Anchor Point. Now a
click on a segment of the path in progress adds an anchor, a click on a
middle anchor deletes it, and drawing carries on from the last anchor. The
first anchor still closes the path and the last still breaks its handle.
The hover highlight draws over the path in progress, and the rubber band
hides where a click adds or deletes instead of placing an anchor.
Claude-Session: https://claude.ai/code/session_01JFTxZ57wCmWEDXxCn1Zuni
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Raw: measure the Nikon D90 image area (4288x2848 at (10, 10))
Aligning the decoded D90 sensor plane with the camera's own JPEG puts the
image at (10, 10) in the 4352x2868 sensor plane, giving the camera's
4288x2848 frame (10-pixel margins; the right border reads the camera's flat
255 from column 4310). Add the measured ImageArea so a D90 NEF opens on the
camera's frame instead of the uncropped plane, and make a measured profile
leave a file that carries its own colour calibration (a DNG) untouched.
* Codecs: open Cineon (.cin) film frames read-only
Cineon is the 10-bit logarithmic film-scan format DPX grew from. Read it from
the same Kodak header family: the generic header (big-endian, orientation at
192, channel count at 193, the channel-1 bits/dimensions), one or three
channels, three 10-bit samples packed into each 32-bit word on a word
boundary. The 10-bit code values open as U16 (round(c x 65535 / 1023)); the
file's log black/white points are a display choice and are not applied. A
depth other than 10 bits or a channel count other than 1/3 is Unsupported;
truncation errors rather than panicking. Read-only (no Cineon writer), so
.cin joins the open filters and Cineon read closes part of #1049's G10 gap.
* PSD: write tiff blocks without copies, inflate merged ZIP once
- ImageSourceData::to_bytes writes the global mask and global blocks
straight from the model with 4-byte alignment instead of cloning each
block (data included) to set its padding. Same bytes.
- The tiff transcoder's nested regions and blocks write into the parent's
buffer (taken and handed back, error or not) instead of building their
own output and copying it up per nesting level. Bodies that fail or are
not transcoded are truncated before being copied as stored or dropped.
Same bytes.
- PsdFile::from_bytes_and_merged decodes the merged image with the parse
when asked: a ZIP stream is inflated once (the decode's stream check is
the parse's); the parse-only check runs only when the decode fails, to
keep from_bytes' errors. PSD import uses it with merged_needed.
- PsdBuilder::composite documents that Gray/CMYK composites stay straight.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Keyboard shortcut sets: Set menu, New Set, Save, Delete, .kys Export and Summarize (K2)
Edit › Keyboard Shortcuts gets Photoshop's set management. A set is a saved copy of the
bindings (Preferences.shortcutSets, the one in use in shortcutSet; "" is PhotoCraft Defaults),
and the Set menu shows "(modified)" when the bindings differ from it. New Set…, Save and
Delete wait for OK like the rest of the dialog. Export… writes the dialog's bindings as a .kys
file (commands then tools, Photoshop's macOS key spelling), each row carrying our id as pc-id
so PhotoCraft imports its own sets back exactly, whatever the label; Summarize… writes
Photoshop's HTML list of every bound command by menu.
edit.keyboardShortcuts takes useSet (before the call's edits), saveSet, deleteSet, sets and
activeSet (after them), exportKys and summarize; every reply reports the sets, the set in use
and whether it is modified. Bad names, keys or counts are errors that change nothing.
* .kys import: tool keys and sets saved on Windows (K3)
Photoshop's <tool> rows now import: each matches our tool by name (our tool names are
Photoshop's) or by pc-id in sets PhotoCraft exported, and a letter other than the tool's own
becomes its override, while its own letter keeps the tool cycling with the others (#5036).
A set saved on Windows spells the primary modifier Ctrl where a Mac set writes Cmd and keeps
Control for the Control key. A set with no Cmd or Opt anywhere but some Ctrl is read as a
Windows set, its Ctrl as our Cmd: Ctrl+L is the Cmd+L default, not a Control-key override that
would also mean Control on a Mac. The import reports `windows`.
* cargo fmt the extension lists
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Vikram Bhaskaran <vikram.bhaskaran@outlook.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Tanish Manku <tmanku.dev@gmail.com>
As in Photoshop, with several layers selected (Shift-click with Auto-Select,
or the Move marquee) Show Transform Controls draws one frame around all of
them (the Background excluded) and outlines every selected shape layer.
Before, the frame showed only the active layer, so the other selected layers
had no feedback on the canvas. The frame joins the boxes Free Transform would
open on each layer (transform_frame), and it hides while a corner radius
widget is dragged.
Free Transform works on one layer, so the shared frame has no handles and a
press on it doesn't start Free Transform; a drag inside still moves every
selected layer.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* feat(engine): view.editGuide changes a guide in one step
Photoshop's Edit Selected Guides (the guide context menu) reopens New
Guide on the selected guide. view.editGuide takes the guide by orientation
and index and changes whatever is given: "newOrientation", "position"
(pixels or a length with a unit, % of the new orientation's extent) and
"color" (a name or "#rrggbb"), as one undoable "Edit Guide" step. A guide
that keeps its orientation keeps its index; one that turns goes to the
end of the other list. Without "color" the guide keeps its own colour, or
none. Bad params are refused without a history step.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(ui): select guides, the guide context menu and Edit Selected Guides
As in Photoshop, a click on a guide with the Move tool (or ⌘ with a
selection tool) selects it, drawn in Photoshop's selected-guide blue
(#0000ff); a press anywhere else deselects it, and Delete or Backspace
deletes it, before Edit › Clear can reach the pixels. A guide that is
dragged stays selected, and a click no longer nudges a guide to the
pointer. One guide at a time.
Right-click on a guide selects it and opens Photoshop's guide menu: Edit
Selected Guides, Lock Guides, Clear Guides, Clear Canvas Guides, Clear
Selected Guides and Clear Selected Artboard Guides. Edit Selected Guides
opens the New Guide dialog on the guide (its orientation, its position in
the ruler unit and its colour, Cyan for a guide dragged from a ruler) and
OK runs view.editGuide, sending the colour only when it was changed.
The selection is view state (UiState.selected_guide, readable over the
control channel), keyed by document, orientation and position like guide
colours, so it lapses by itself when its guide goes. The menu's two new
labels are in every catalogue.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(ui): Alt-click turns a guide; double-click opens the guide preferences
As in Photoshop, with the Move tool:
- Alt-clicking a guide turns it: a vertical guide becomes horizontal
through the point clicked, and the other way round. It keeps its colour
and stays selected; one undoable Edit Guide step (view.editGuide).
Locked or hidden guides can't be turned.
- Double-clicking a guide opens Preferences › Guides, Grid & Slices.
docs/ui-parity.md lists the guide interactions.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(i18n): Hungarian and Turkish strings for the guide menu
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(ui): the spelling rows call engine_call with the app
main's spelling suggestions (choose_spelling) came in calling
engine_call(menu, command); on this branch engine_call takes the app
first (the guide menu needs it), so the merge didn't compile.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* i18n(sr): translate the guide context menu items
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(ui): give main's move-hover test guide drag a press point
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
As Photoshop's menus on Windows: a tap on Alt (or F10) puts the keyboard
on the in-window menu bar, with File lit; ← and → move along it, ↓, ↩
and Space open the lit menu with its first row lit, Esc or a click
leave. Alt+letter opens the menu with that mnemonic, open or not, and
in an open menu a letter runs the row with that mnemonic or opens its
submenu.
Mnemonics are assigned per menu level from the labels as shown (so
translated), unique within the level: Photoshop's F E I L Y S T V W H
for the top menus where the label has the letter, else the first unused
letter, word starts first; only ASCII letters and digits, since those
are the keys the keyboard reports. They are underlined while Alt is
held, the bar is focused or the menu was opened from the keyboard; a
menu opened with the mouse shows none until Alt, as on Windows. The
underline is a layout job with the placeholder colour, so disabled rows
stay dim; without underlines the text path is unchanged.
The shortcuts defer to the focused bar as they do to an open menu, so E
opens Edit instead of picking the Eraser and the arrows don't nudge the
layer. Rows carry their mnemonic in the navigation state. macOS keeps
the native menu bar, where this doesn't run.
Tests: two unit tests (assignment, key letters) and seven harness tests
(Alt focus and arrows, second Alt / Esc / click, Alt+letter and Enter,
letters in an open menu, underline conditions, the layout job, and the
whole app's shortcut deferral).
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Crop tool: Content-Aware fill of the area a rotated or extended crop uncovers (#3823)
image.crop gains contentAware (bool, default false). After a turned crop or one that extends
past the canvas, the area the original image doesn't cover is filled from its surroundings on
the Background (else the active pixel layer), in the crop's one undo step. Each connected piece
(corner, edge strip) gets its own Content-Aware sampling window and samples only covered pixels;
the patch search is Edit > Fill > Content-Aware's (fill_cmds::content_aware_native, shared). A
crop that uncovers nothing is unchanged; one with nothing to sample from fails and rolls back.
Crop options bar: Fill: Background (Default) / Content-Aware Fill (ToolOptions
crop_content_aware, ui.set cropFill). Generative Expand is not offered.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Crop: adapt to Document::background after main removed is_background
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Crop: translate Background (Default) for Hungarian and Turkish
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Fix the merge with main: UI_SET_FIELDS length, Serbian Background (Default)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Merge main: UI_SET_FIELDS counts both new fields
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Shapes: on-canvas corner radius widgets for live rectangles (TOOL-214-12)
As in Photoshop, with Path Selection or the Rectangle tool the active shape
layer's live rectangle shows a round widget at the centre of each corner arc
(a few screen points inside a sharp corner). Dragging one rounds every corner
alike, Alt drags that corner alone; the radius follows the move along the
corner's diagonal from the press, within half the shorter side. The drag
previews the new outline and commits one shape.edit with radii on release,
one history step; a click changes nothing.
Docs: ui-parity row done, TOOL-214-12 note updated (still partial: shape
feather), target-app-parity, regenerated scorecard.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Corner radius widgets: every selected rectangle, Move tool, cursor and readout
As in Photoshop:
- every selected live rectangle shows its widgets, also with the Move tool
when Show Transform Controls is on;
- dragging any widget gives every selected rectangle the same radius (each
capped at half its own shorter side); Alt changes that corner on each;
all the shape.edit calls share one history step (coalesce);
- the pointer over a widget is the arrow with a rounded-corner badge, and a
drag shows an "R: 25.0 px" readout;
- while dragging, the transform box and the Move rollover highlight hide, and
the Move tool's snapping started by the press is dropped.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Curvature Pen: drag an anchor of the active path without a modifier
As in Photoshop, the Curvature Pen with no path being drawn shows the active
path's anchors (work path, active shape layer or targeted vector mask), and a
press-drag on one moves it with no Ctrl/Cmd. The curve reflows: every smooth
knot of that subpath gets its handles recomputed with the Curvature Pen's own
curvature_knots, so it keeps flowing through all its anchors; corners keep
their handles. The drag previews live and commits one history step.
- vector: edit::move_anchors_curvature
- engine: path.moveAnchors takes "curvature": bool=false
- ui-egui: direct_select routes the idle Curvature Pen press (Edit::Curvature)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Curvature Pen: add anchors, toggle smooth/corner and adapt the cursor on finished paths
As in Photoshop, with no path being drawn the Curvature Pen also:
- adds an anchor where a segment of the active path is clicked
(path.addAnchor), and a drag pulls it like any anchor; adding and dragging
are one history step;
- toggles an anchor between smooth and corner on a double-click
(path.convertPoint with the new "curvature" param, vector
edit::toggle_curvature_point): a Pen-drawn corner rounds off and the
segments around it curve through it; a second double-click makes it a
corner again;
- shows what a press does in its cursor: + over a segment, four arrows over
an anchor (also an anchor of the path being drawn).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* rustfmt
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Layers panel: Clip Thumbnails to Layer Bounds (#4281)
Add interface.clipThumbnailsToLayerBounds (off by default), toggled from the
Layers panel menu or Preferences > Interface. When on, a pixel layer's
thumbnail frames the layer's own pixels (cut to the canvas) instead of the
whole canvas, so small objects in a large document stay visible. Empty or
fully off-canvas layers keep the canvas frame.
The frame is computed only when the thumbnail is rebuilt (tile-cached
content bounds) and is part of the cache key, so toggling rebuilds it.
Closes#4281
* Regenerate docs/scorecard.md after merging main
* Regenerate docs/scorecard.md after merging main
---------
Co-authored-by: badaaif <17384158+badaaif@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Pen tool: Shift constrains segments and handles to 45° (TOOL-214-10, #3751)
Shift-click puts the next Pen anchor on the nearest 45-degree ray from the
previous anchor (at the pointer's projection onto it); Shift held while
dragging out direction handles turns them to 45-degree steps, read live
per move. The first anchor, closing on the first anchor and the last-anchor
break are unaffected; after Alt breaks the pair Shift constrains the
outgoing handle alone. The rubber band previews the constrained point.
Reuses stroke_constraint::snap45. Flips scorecard TOOL-214-10 to done.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Regenerate docs/scorecard.md after merging main
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Regenerate docs/scorecard.md after merging main
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Regenerate docs/scorecard.md after merging main
* Regenerate docs/scorecard.md after merging main
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* fix(ui): remember the selected tool between launches
* fix(ui): preserve explicit Eraser selection during temporary tool overrides
Clear temporary pen and spring state for explicit toolbar, menu, preset and control selections. Keep spring-loaded key behavior; only permanent key choices clear the pen marker. Add exit/relaunch coverage for explicit Eraser with pen and spring overrides.
* Regenerate docs/scorecard.md after merging main
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The filter row's "Kind" was painted text. It is now a dropdown, as in
Photoshop: Kind keeps the five layer-kind toggles, Name lists layers whose
name contains the typed text (ignoring case), and Mode lists layers with
one blend mode (Pass Through included), filtering by Normal at first.
The criteria live in UiState (layer_filter_by, layer_filter_name,
layer_filter_mode; serde defaults, so saved settings still load) and are
drivable with ui.set {layerFilter: {by, kinds, name, mode}}, validated
before anything changes. ui-parity.md gets a partial row: Effect,
Attribute, Color, Smart Object, Selected and Artboard are still missing.
Co-authored-by: Brandon Thomas <echelon@gmail.com>
With a selection, ⌘T and the Move tool's Show Transform Controls framed the
layer's content clipped to the selection, so the box was smaller than the
marching ants wherever the layer did not fill the selection. The ants then
stayed where the selection started until the transform was applied.
- transform_frame / target_frame (engine): the box is the selection's own
bounds when a selection limits the transform. transform_bounds is unchanged,
so snapping and the command defaults are as before.
- The selection outline is drawn through the open box (homography, or the warp
in Warp mode), so it follows move, scale, rotate, skew, distort, perspective
and warp before the transform is applied. The whole outline is traced while
such a box is open, not only the part in view where it started.
- marching_ants_lines: ants along screen-space lines; non-finite lines are
skipped and very long ones are clipped to the view.
Part of #3402.
Claude-Session: https://claude.ai/code/session_015vKPoMXFhSvWmX5D9XM646
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Clicking a snapshot now selects it (highlighted in place of the current
state) until the history moves on. With a snapshot selected the footer's
trash runs history.deleteSnapshot instead of history.deleteState, as in
Photoshop. Snapshot rows and past state rows can also be dragged onto
the trash to delete them.
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
In Photoshop the order of smart filters matters (the bottom one is applied
first: Unsharp Mask over a Gaussian Blur sharpens the blurred image, under it
the sharpening gets blurred), and a filter row is dragged up or down the stack
to change it. The engine already had `layer.smartFilter.move` and re-renders in
the new order, but the Layers panel had no way to reach it: a filter row could
only be dragged onto another smart object or onto Delete (#4271).
Dragging a filter row over another row of its own stack now draws an insertion
line above or below that row (the Smart Filters row: on top of the stack), and
the release runs `layer.smartFilter.move`, one undo step. The moved filter ends
up selected with its smart object active, as after a click. Drops next to the
filter's current place, or on itself, do nothing.
Tests: `smart_ui::tests::a_filter_dropped_above_or_below_a_row_lands_next_to_it`
(the index math) and `smart_filter_rows_tests::dragging_a_filter_up_or_down_its_stack_reorders_it`
(whole app: above, below, onto the Smart Filters row, selection, undo).
Co-authored-by: abc2cb <271337822+abc2cb@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
#426 gave smart objects a projective placement (`SmartObject.perspective`,
with `transform` as its affine approximation): Distort and Perspective set
it, the layer re-renders from its source through the homography, Warp
composes with it, and the PSD placement reads and writes
`nonAffineTransform` / `Trnf`. The scorecard row still said "missing" with
the pre-#426 note, as did the ui-parity row and the #579 mention in gaps.md.
* Free Transform: H and V skew fields in the options bar
Photoshop's Free Transform options bar has H and V skew fields after the
angle; ours stopped at the angle (ui-parity: "Options bar H/V skew
fields | missing", gaps G5).
The bar now reads the box as Photoshop does: the frame scaled (W, H),
skewed (H, V) and rotated about the reference point (`Parts`). Typing a
skew leans the box about the reference point and keeps W, H and the
angle. A box can be read with any V skew, so the session keeps the typed
one (`TransformSession::skew_v`, serde default). Skews stop at ±89°.
A sheared box used to read as taller (H = 100/cos h %); it now reads as
an H skew with H at 100 %. Readouts without skew are unchanged, flips
included.
Docs: ui-parity row done, G5 and target-app-parity notes updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* i18n(sr): translate the Free Transform skew field tooltips
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Pen: Auto Add/Delete anchors on the active path (#4144)
With the Pen's new Auto Add/Delete option (options bar, on by default as
in Photoshop), a click on a segment of the active path adds an anchor
there and a click on one of its anchors deletes it, one History step
each, instead of starting a new path. The active path is the targeted
vector mask or the active shape layer's path, then the work path.
The end points of an open subpath, a path being drawn, and Shift, Alt
or Cmd/Ctrl held leave the click to the Pen. Hovering highlights the
segment or anchor and the cursor shows + or -, like the Add/Delete
Anchor Point tools, which share the same code (anchor_tools::apply).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Pen: keep the close-drag test off Auto Add/Delete when it redraws over a finished path
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* feat(engine): relative leading, baseline shift and tracking steps in type.setStyle
`leadingBy`, `baselineShiftBy` and `trackingBy` move every character in the
range from its own value, so mixed values keep their differences. Auto
leading starts from the value layout uses (the paragraph's auto-leading
percentage of the character's size), results clamp to Photoshop's ranges,
and non-finite or oversized steps are refused as bad params. `leadingBy`
follows `metricsAsShown` like `leading`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(ui): Photoshop's type formatting keys while editing text
While a Type tool edit is active, Shift+Cmd+K/U/B/I and Shift+Cmd+/ toggle
All Caps, Underline, Faux Bold, Faux Italic and Strikethrough on the
selection (off when every selected character has it, else on);
Alt+Up/Down step leading by 2 pt and Shift+Alt+Up/Down baseline shift by
2 pt (10 with Cmd); Alt+Left/Right over a selection track it by 20 (100
with Cmd), a collapsed caret still kerning; Cmd+Alt+Shift+H toggles
Hyphenate for the paragraphs touched. Each press is one type.setStyle
history step, and the keys no longer fall through to Color Settings,
Desaturate, Auto Color or Inverse while typing; outside an edit those
shortcuts work as before.
A collapsed caret in non-empty text changes nothing: Photoshop styles the
next characters typed, which the document model can't hold apart from the
text. In empty text the style becomes the typing style.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* WIP: Object Selection hover preview (#4087)
* Object Selection: Object Finder hover preview and click-to-select (#4087)
Hovering with Object Selection highlights the object a click selects,
computed off the UI thread after a short rest and cached per document
pixels; a click commits it via select.object {point} honouring
add/subtract/intersect; dragging keeps the rectangle mode. Adds an
'Object Finder' options-bar toggle (default on, persisted) with
translations in every catalog.
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
In Photoshop, holding a tool's letter gives a temporary tool: releasing the
key returns to the tool you had. A tool letter still switches tools when
pressed; if the key then stays down for 300 ms or more, or the canvas is
used while it's down, the switch was temporary and the release gives the
previous tool back with its options. A quick tap stays a permanent switch.
- Shift+letter (cycling the group) and Alt+letter never spring; nor do
letters while typing in a field, editing type or under a dialog.
- The current group's own letter cycles the group, as before.
- A drag in progress when the key comes up finishes with the temporary
tool; the previous tool returns once the button is up.
- The newest held letter wins; the original tool returns when all are up.
- A tool picked another way while a letter is down (the toolbar, a menu,
automation) stands.
- Key repeats of tool letters are dropped instead of cycling the group.
- Z is one case: hold Z to zoom, add Alt to zoom out.
The state is UiState::spring, readable over the control channel and never
restored from settings. Tests that pressed tool letters without releasing
them now release them, as a keyboard does. docs/ui-parity.md and
docs/gaps.md mark #2672 done.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* feat: Left and Right arrows turn the brush tip
With a painting tool, Photoshop's Left and Right arrow keys turn the brush
tip 1 degree (15 with Shift); Right turns it clockwise. tools.rotateBrush
turns the session brush's angle by "degrees", wrapped into -180..180, and
move_mods::arrow_keys gives it the plain and Shift arrows only for the
painting tools, when no Move-tool, transform or selection nudge applies
and no type is being edited. Alt-arrows still kern type; Ctrl-arrows still
nudge the layer.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(ui): Shift-click with the Type tool starts new text over existing type
In Photoshop a click on existing type with the Type tool edits it, and a
Shift-click there starts a new type layer instead, so text can be placed
over other text. pointer_down now leaves a Shift-click unconsumed when no
type is being edited, so it starts new text; inside the text being edited,
Shift-click still extends the selection.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(ui): Space+F cycles the canvas colour
Photoshop's Space+F steps the pasteboard (canvas) colour through Default,
Black, Dark Gray, Medium Gray, Light Gray and Custom, and Shift+Space+F
steps back, round and round. While the Hand key is held, F does this
instead of Cycle Screen Mode; the choice is saved like picking it in the
pasteboard menu (interface.canvasColor). docs/ui-parity.md lists the new
tool keys.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* feat(engine): Ctrl+, toggles a layer's visibility and / its transparency lock
Photoshop's Ctrl+, (Cmd+, on macOS) hides the selected layers and, once
they are all hidden, shows them again: its Layer menu item then reads
Show Layers. layer.hideLayers now does the same, so the key toggles: it
shows them only when every targeted layer is hidden.
The / key toggles Lock Transparent Pixels, as the Layers panel's first
lock button does (layer.toggleLockTransparency). With several layers
selected, any unlocked one means lock them all; the Background, which
can't take this lock, is left out. Each press is one undoable step.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(engine): Ctrl+\ targets the layer mask and Ctrl+Alt+2 loads luminosity
Photoshop's Ctrl+\ (Cmd+\) targets the active layer's mask, as clicking
its thumbnail does, beside Ctrl+2 for the composite
(channel.target.layerMask; greyed when the layer has no mask). Its
Ctrl+Alt+2 (Cmd+Option+2) loads the image's luminosity as a selection,
the Ctrl-click on the composite channel (select.loadLuminosity).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(engine): Ctrl+Alt+Backspace fills from history
Photoshop's Ctrl+Alt+Backspace (Cmd+Option+Delete) fills the selection, or
the layer, from the History Brush's source state. edit.fillHistory is
edit.fill with contents "history": the oldest state still held, unless
"state" names another. It joins the other fill keys, so it honours the
Channels panel target and appears with them in Keyboard Shortcuts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(ui): Tab renames the next layer; Alt-click a thumbnail fits the layer
While a layer name is being edited, Tab commits it and starts renaming the
layer below, and Shift+Tab the layer above, as in Photoshop; the
Background, which isn't renamed in place, ends it. Alt-clicking a layer's
thumbnail selects the layer and fits its content on screen (View › Fit
Layer(s) on Screen).
Key tests cover Ctrl+,, /, Ctrl+\, Ctrl+Alt+2 and Ctrl+Alt+Backspace
through the shortcut dispatcher. docs/ui-parity.md lists the new keys.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(ui): an explicit channel target drives the Layers panel's mask target
After Ctrl+\ targeted the layer mask, Ctrl+2 moved the Channels target back
to the composite, but the Layers panel kept the mask targeted (its own
flag, which only ever followed the engine towards the mask), so painting
still went to the mask. The same happened after clicking the mask
thumbnail. Any channel.target command (Ctrl+2, Ctrl+\, Ctrl+3…) now sets
the panel's mask and vector-mask targets from the engine's target.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Use Document::is_background after #4036 removed extra_cmds::is_background
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
As in Photoshop, holding Shift while dragging a new guide out of a ruler
snaps it to the tick marks the ruler draws (tenths of the labelled step),
in the current ruler unit and zoom. Without Shift the guide snaps to the
document, layers, selection and grid as before.
The tick spacing draw_rulers computed inline moves to ruler_scale, shared
by the renderer and the new snap_to_tick, so the snap always matches the
ticks on screen.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Tools: Shift key switches tools by default, as in Photoshop (#3525)
Use Shift Key for Tool Switch is on by default in Photoshop: T keeps the
current tool, Shift+T cycles. Saved settings keep their stored value.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Tests: the M-key marquee cycling test sends Shift+M, the new default (#3296)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Part of #2966. The History panel's camera button takes a named snapshot
of the document ("Snapshot N", not a history state). Snapshots are
listed under the opening state with a thumbnail and scroll with the
states; clicking one returns the document to it as one new, undoable
state named after it. A double-click or right-click › Rename… renames
it in place, and right-click › Delete removes it. Snapshots live for the
session only, as in Photoshop.
For agents: history.newSnapshot {name?, from?: fullDocument |
mergedLayers | currentLayer}, history.selectSnapshot, renameSnapshot and
deleteSnapshot, addressed by ids that are never reused, and doc.inspect
reports snapshots.
* Layers panel: Shift+Plus/Minus cycle blend modes; effects dropped on the Trash are deleted (#3102)
- blend_keys.rs: Shift+Plus / Shift+Minus step to the next / previous blend mode, wrapping:
the brush's mode with the Brush or Pencil (tools.setBrush), the Gradient's with the Gradient
tool, otherwise the active layer's (layer.setProps; groups include Pass Through, the
Background is left alone). One undo step per press.
- panels.rs: an effect row dragged onto the footer's Delete button deletes that effect, the
"Effects" row clears the whole style (layer.layerStyle.clear).
- engine: layer.layerStyle.clear takes an optional "effect" index ("Delete Effect" step);
bad indices and layers return Err.
- scorecard UI-217-14 -> done (its wheel, footer drop and thumbnail checker parts were already
on main via #1961, #965).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Layers panel: Shift+Plus/Minus step the blend mode on a German layout too (#3102)
On layouts with a key of its own for `+` (German, Italian, Spanish) Shift+`+`
types `*`, which egui has no key for, so egui-winit reports the physical key:
`]` on German. That matched Shift+] (Increase Brush Hardness) before the blend
keys ever saw it. Shift+`-` types `_` and arrives as the physical `/`.
shortcuts::layout_symbols now turns such a fallback press (Shift, the key equal
to its physical key, not a digit, next to the text `*` or `_`) into `+` / `-`
before any shortcut is dispatched. A US Shift+] still arrives as `}` and keeps
raising the hardness; US Shift+8 (`*`) stays a digit for the opacity keys.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Shortcuts: Ö / # are the brush keys on a German layout (#3109)
Photoshop's German shortcuts step the brush size with Ö / # and the hardness
with Shift+Ö / Shift+#, since [ and ] need AltGr there (and that press carries
Alt on the Mac and Windows, which the shortcut match rejects). egui can't name
ö or #, so they arrived as the physical ; and \ and matched nothing; Shift+#
types ' and arrived as Quote.
shortcuts::layout_symbols (from #3102) now reads a table of typed symbol and
Shift: ö / Ö -> [, # / ' -> ], next to * -> + and _ -> -. It runs at the top of
shortcuts::handle (unless a text field has focus), so Liquify's and the
Magnetic Lasso's [ ] get the German keys too. Only presses whose key egui took
from the physical key or from that very text change, and never digits.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Brush keys: layout table plus bracket-position fallback for every layout (#3109)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* layout_keys: drop unused field, fmt
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Drop shortcuts::layout_symbols left by the merge: layout_keys::apply replaces it
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Since Photoshop CC 2019 a double-click on a type layer with the Move tool starts
editing its text without switching tools by hand. PhotoCraft only offered this
from the Layers panel thumbnail. A double-click with the selected Move tool now
picks the topmost visible type layer under the pointer (the Type tool's own hit
test), makes it active and opens an edit session with the caret on the glyph
there, switching to the Type tool. Elsewhere the double-click does nothing, ⌘
held over another tool doesn't count, and an open transform box keeps its
double-click (commit).
The type tests' harness steps a quarter second per frame, past egui's
double-click delay, so the new test uses a 60 fps harness.
Co-authored-by: lloyd <lloyd@stackworx.io>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Color Sampler tool (#1046)
Add the Color Sampler to the Eyedropper (I) flyout: click to pin numbered
sample points to canvas pixels, drag to move, Alt-click (or drag off-canvas)
to remove, Clear All in the options bar, at most 10 per document. Each point
reads one composite pixel (RGB 0-255 and naive device CMYK, same as the
pointer readout) and the Info panel lists them under their number with the
position in the ruler unit; the readouts refresh when the document changes.
Points are per-document engine view state (DocState.color_samplers): they
belong to their document, are discarded on close, and are not saved to
.pcraft or PSD. They are driven by commands shared by the UI, CLI, control
channel and MCP (view.colorSamplers.add/.move/.delete/.clear/.list); the
mutations change no pixels and add no History step.
Points follow the canvas geometry (crop, Canvas Size, Image Size, Image
rotation/flip, rotated crop) through a pending Session.sampler_map that
Session::edit applies before culling the points that land outside the new
canvas; the count removed is reported in the status bar.
- engine: new sampler_cmds.rs (commands + shared readout helpers) and the
sampler_map wiring in lib.rs, image_cmds.rs, mode_cmds.rs, commands.rs,
analysis_cmds.rs (compound rolls points back on error).
- ui-egui: Tool::ColorSampler + original sampler.svg icon, toolbar slot,
Info panel list, options bar, pointer handling, overlay markers, cursor.
- docs/scorecard.md regenerated (TOOL-1649-1 no longer says the tool is
missing). No menu item, so parity is unchanged (627/627).
* Color Sampler follow-up: tool count, README, i18n, roadmap
The full ui-egui suite (not just the filtered tests) surfaced these gaps:
- state.rs: Tool::ALL.len() assertion 52 -> 53.
- README.md: "52 tools" -> "53 tools" and add Color Sampler to the list,
so readme_tool_list_matches_tool_all passes.
- i18n: the options-bar hint, "{n} of {max} sample points" and
"No document open" need entries in every catalog that claims complete
menus (every_tl_literal_is_translated); added to all 16 (coverage
1584/1584). The translations were drafted alongside the tool.
- docs/roadmap.md: drop Color Sampler from the missing-tools list and note
it landed.
* Color Sampler: fit main's new tools and Image Size resample type
Reset Tool covers ColorSampler, the test ViewXform sets aspect, and
Image Size checks Method::None instead of an Option.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Convert Point is a tool of its own, built on the existing path.convertPoint
edit that Pen + Alt already drives. A click makes a smooth anchor a corner, a
drag from an anchor pulls out smooth handles, a drag on a handle moves it
alone. The tool selects the anchor it converts so its handles show; a press on
empty canvas or a segment does nothing, and Cmd/Ctrl is Direct Selection, as
with the Pen. It shares the Pen's key (P).
Original glyph with an ATTRIBUTION.md row; tool name in all catalogs; README
tool list and the G6 / ui-parity / roadmap counts updated (tools 56 of 68, the
earlier 53 was stale).
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Tools: wire Enable Flick Panning for the Hand tool (#204)
Preferences > Tools > Enable Flick Panning (default on) was never read.
Like Photoshop, a Hand drag (the selected Hand, the Space-held Hand or a
middle-button drag) released while the pointer is still moving now keeps
the view gliding that way and slows smoothly to a stop; a click, new drag
or key press stops it. Off, the view stops where the drag ended.
flick_pan.rs holds the pure state: the release velocity from the last
80 ms of drag steps, an exponential friction step (tau 0.18 s, so a fast
flick rests in under a second), a start/stop speed threshold, and clamps
for huge, NaN or infinite numbers. The canvas drives it per frame with
request_repaint only while gliding; with Overscroll off the glide is
clamped like the scrollbars and stops at the pan limit.
Settings that do nothing: 43 -> 42 of 149 (docs/scorecard.md).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Preferences: show Enable Flick Panning now that the Hand tool reads it (#204)
Remove tools.enableFlickPanning from prefs::HIDDEN_UNTIL_IMPLEMENTED so the
prefs_usage test passes and the dialog shows it; regenerate the scorecard
(settings that do nothing: 36 of 153) and mark flick panning done in
docs/ui-parity.md.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The Frame tool (K, its own toolbar slot after the Crop group) draws a
rectangular or elliptical frame; the options bar picks the shape, Shift
constrains to a square or circle and Alt draws from the centre. A frame
drawn over the selected pixel layer's content takes that layer in;
otherwise it is an empty frame.
Frames are built as Frame from Layers builds them: a group clipped by a
layer mask (rectangular or anti-aliased elliptical). The new engine
command layer.new.frame does it in one Session::edit, so one undo step.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
New Perspective Crop tool in the Crop flyout (C): drag a box or click four
corners, drag corners independently onto a skewed object, perspective grid
(Show Grid), Enter commits, Esc cancels. W/H/Resolution come from the Crop
tool's fields (Front Image, Clear), or the quad's mean side lengths.
Engine: image.perspectiveCrop {corners, width?, height?, resolution?,
interpolation?} maps the quad onto an upright canvas through the
quad-to-rectangle homography (Heckbert's square-to-quad map, inverted):
every raster layer, mask, alpha channel and the Quick Mask, one undo step.
The Background stays opaque over the background colour; type, shape, fill
and smart object layers are rasterized first; vector geometry follows the
nearest affine map. Non-convex, self-crossing, counter-clockwise or
degenerate quads are refused with an error.
algo: warp_surface_clipped bounds the per-tile warp by the new canvas even
when a layer reaches past the map's horizon; convex_quad, quad_size,
quad_to_rect.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Photoshop's Artboard tool in the Move flyout (V, ⇧V cycles Move ↔ Artboard):
dragging on an empty spot draws a new board (`layer.new.artboard`), clicking a
board selects it, dragging it moves it with its contents, and the selected
board's edge and corner handles resize it (`layer.artboard.set`,
moveContents: false). Each gesture is one undo step. Options bar: Size preset,
W/H, Make Portrait, Make Landscape, Add New Artboard. Original toolbar glyph
(assets/icons/artboard.svg, ATTRIBUTION.md row).
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The Type flyout (T, Shift+T cycle) gains Vertical Type Mask and Horizontal
Type Mask, in Photoshop's order. They type like the Type tools, with the
canvas under Quick Mask's colour and the glyphs clear while editing. On
commit the glyph coverage replaces the selection; no layer is left behind
and the whole session is one "Type Mask" history step. Escape always
cancels and leaves the selection unchanged.
The commit runs a new engine command, type.createSelection: a type layer's
glyphs (optionally removing that layer, the tools' hidden working text) or
type.create's keys directly, with new/add/subtract/intersect and an
anti-aliasing override. type.create's layer building is shared through
type_cmds::new_text_layer.
Original dashed-T icons (ATTRIBUTION.md), tool label translations in every
catalog, README tool list and the gaps/parity docs updated.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The Pen flyout (P / Shift+P) now holds Pen, Freeform Pen and Curvature Pen.
Freeform Pen: a drag draws freehand; on release the trace is fitted with
cubic Beziers within the options bar's Curve Fit (default 2 px) by
photocraft_vector::trace::fit_trace (Schneider, "An Algorithm for
Automatically Fitting Digitized Curves", Graphics Gems 1990, the fitting
Make Work Path already uses), keeping turns sharper than 60 degrees as
corners. Releasing on the start point closes the path.
Curvature Pen: each click adds a smooth point and the path runs through
every point (Catmull-Rom style handles from
photocraft_vector::edit::curvature_knots); dragging a point moves it,
double-clicking toggles corner/smooth, clicking the first point closes,
Enter/Esc finish and Backspace removes the last point, as with the Pen.
Both commit through the Pen's path: a shape layer in Shape mode, else the
targeted vector mask, else the work path, as one History step.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Compute snapped handles from press-time geometry to avoid feedback from
Auto Center Preview. Paint the image and crop frame with the same camera.
Apply ratio and size options immediately as centred rectangles contained
in the current frame. Respect saved ratios, keep Swap and X consistent,
and let Enter apply output sizes without an initial resize.
Use container padding for the options bar's text allowance so right-aligned
crop actions do not introduce horizontal overflow.
Add regression coverage for handle snapping, rendered frames, preset/Enter
and Swap/X interactions, and options-bar scrolling at multiple UI scales.
Enable public GitHub profile name syncing for TheTeslak's contributor credit.
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Both tools join the Marquee flyout (no key, outside the M / Shift+M cycle,
as in Photoshop). A click selects the one-pixel row (column) under the
pointer across the whole canvas; a press-drag moves the line until the
release. The selection goes through select.rect, so Shift adds, Alt
subtracts, Shift+Alt intersects and the options-bar modes apply; Feather
applies, Anti-alias and Style/Width/Height are greyed. Selection-mode
cursor badges, the selection right-click menu and snapping cover them.
Original row/column glyphs with an ATTRIBUTION.md row; tool names in all
catalogs; README tool list and the G6 / ui-parity rows updated.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Progress docs per craftrules standards/progress-docs.md: target-app parity (merges parity-estimate.md), gaps, roadmap with alpha gate, readiness by audience (full / mainstream / essentials) with Opus 5.5 hours, and UI, brush, format, hardware and localization parity docs. docs/parity.md is now docs/parity-checklist.md.
The Windows test failure (file_dialog::tests::save_dialogs_remember_where_each_document_was_last_saved) is pre-existing on main: the test hard-codes POSIX paths.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>