Copy refused fill and adjustment layers ("the active layer has no
pixels"). With no pixel selection they are now taken whole, like smart
objects, type, shape and group layers, and Paste recreates them in this
or another document. An adjustment layer's clip spans the canvas, so
paste placement and the OS-clipboard mirror stay consistent.
Scorecard UI-217-23 note, gaps.md G9 and target-app-parity.md updated;
the row stays partial (a single pixel layer still copies pixels only).
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Shapes: on-canvas corner radius widgets for live rectangles (TOOL-214-12)
As in Photoshop, with Path Selection or the Rectangle tool the active shape
layer's live rectangle shows a round widget at the centre of each corner arc
(a few screen points inside a sharp corner). Dragging one rounds every corner
alike, Alt drags that corner alone; the radius follows the move along the
corner's diagonal from the press, within half the shorter side. The drag
previews the new outline and commits one shape.edit with radii on release,
one history step; a click changes nothing.
Docs: ui-parity row done, TOOL-214-12 note updated (still partial: shape
feather), target-app-parity, regenerated scorecard.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Corner radius widgets: every selected rectangle, Move tool, cursor and readout
As in Photoshop:
- every selected live rectangle shows its widgets, also with the Move tool
when Show Transform Controls is on;
- dragging any widget gives every selected rectangle the same radius (each
capped at half its own shorter side); Alt changes that corner on each;
all the shape.edit calls share one history step (coalesce);
- the pointer over a widget is the arrow with a rounded-corner badge, and a
drag shows an "R: 25.0 px" readout;
- while dragging, the transform box and the Move rollover highlight hide, and
the Move tool's snapping started by the press is dropped.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Third-party action sets that load since 3204231 now play. Four TrueGrit
Texture Supply sets (Debaser, Distress Press, Halftone Zine Machine,
Transparency) go from 223 to 3 unmapped steps of 533 and play end to end.
- .atn import, 108 -> 112 events: Select and Mask (refineSelectionEdge),
Filter Gallery Spatter (GEfc), Ripple, Crystallize; targeting the layer
mask or composite channel, loading the targeted channel, Step
Backward/Forward, removeFromSelection (it silently imported as a plain
select), Pattern Fill layers (by name), nudges in points, Layer From
Background, Grayscale/Bitmap mode objects, Image Size by resolution.
- Engine: layer.translate units pt; layer.select mode remove;
select.loadSelection channel targeted; image.imageSize keepPrintSize;
layer.new.layerFromBackground ifPresent/select; pattern.import data.
New from Clipboard keeps the copied document's resolution (was 72 ppi).
- Filters: Spatter's Smoothness smooths the displacement (torn but
attached edges, as Photoshop's); Crystallize fills a cell from its point
instead of the average, so masks keep hard edges.
- UI: .pat opens/drops into the Patterns panel (no UI import existed).
- Docs: gaps G11, file-format and target-app parity.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Free Transform: H and V skew fields in the options bar
Photoshop's Free Transform options bar has H and V skew fields after the
angle; ours stopped at the angle (ui-parity: "Options bar H/V skew
fields | missing", gaps G5).
The bar now reads the box as Photoshop does: the frame scaled (W, H),
skewed (H, V) and rotated about the reference point (`Parts`). Typing a
skew leans the box about the reference point and keeps W, H and the
angle. A box can be read with any V skew, so the session keeps the typed
one (`TransformSession::skew_v`, serde default). Skews stop at ±89°.
A sheared box used to read as taller (H = 100/cos h %); it now reads as
an H skew with H at 100 %. Readouts without skew are unchanged, flips
included.
Docs: ui-parity row done, G5 and target-app-parity notes updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* i18n(sr): translate the Free Transform skew field tooltips
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
- image.imageSize takes percent (both sides; an explicit side wins).
- actions.conditional {if, then, else}: Photoshop's Insert Conditional as a step, 33 conditions
on the document (shape, mode, depth, selection, layers, alpha channels, unsaved) and the
active layer (kind, locks, visibility, masks, effects); a failing branch stops the caller.
- .atn events: placeEvent → file.placeEmbedded/placeLinked (path, scale), open → file.openAs,
imageSize in percent, fill from a point → paint.bucket (pixels), conditional. 105 → 108.
- Panel labels conditional steps as 'If cond → then / else'.
- edit.transform gains the relative form (scaleX/scaleY %, rotate, dx/dy about the frame
centre), as a Photoshop action records a Free Transform; image.applyImage takes a source
layer by name.
- .atn events: transform (layer → translate or relative transform; selection →
transformSelection), applyImageEvent, export (Save for Web, with the txtu path record
decoded and written back; kept verbatim without a destination), newPlacedLayer /
placedLayerEditContents / updatePlacedLayer, close with the Save answer → save + close,
delete of the target channel → layer mask delete, Quick Mask on/off, polygon selections →
select.lasso, Gradient Map (direct and as an adjustment layer). 92 → 105 events.
- Export tries every event listing a command id (Quick Mask on → set, off → clearEvent).
- Docs: event counts in the parity docs.
* Load and save Photoshop Actions (.atn) (#219)
- photocraft-psd: `atn` parser and writer for version-16 action sets, exact round trip,
truncation/garbage safe, fuzz target and `atn_dump` example. Descriptor fix: `indx` and
`Idnt` reference items carry a class before the number (real action files failed to parse).
- photocraft-engine: `atn_cmds` maps 92 Photoshop events to commands and back (filters,
adjustments per channel, image/canvas/crop/trim/rotate/flip/mode, make/set/select/delete/
hide/show/move/duplicate, fill/stroke, selection, clipboard, purge, profiles, play, stop).
Other steps load as `actions.photoshopStep` (descriptor kept, written back by save, fails at
playback by name); tool selections load switched off. Commands `actions.load`,
`actions.save`, `actions.stopMessage`, `actions.photoshopStep`. `Action` gains `dialogs`
and `set`. `layer` params accept a layer name, so loaded steps replay in any document.
- UI: Actions panel menu › Load Actions… / Save Actions…; Photoshop steps labelled.
- CLI: `batch --actions set.atn`. Automation policy covers the new path params.
- Docs: file-format parity (.atn R/W), gaps G11, target-app parity, scorecard AUTO-219-2
partial, development guide.
* Translate the Actions panel's Load/Save strings in every catalog
The eight new panel strings (Load/Save Actions…, the loaded/saved counts, the kept-step label)
were missing from all 19 catalogs; the languages that were complete are back at 100%.
* Show the Actions entries in the default dock's panel menu
The legacy dock renders its own group menu and only knew the Layers and Swatches entries, so
Load Actions… and Save Actions… were missing there.
paint.remove takes several strokes at once (`strokes`) and fills them as one job and one undo
step, so the fill sees every hole together; and `newLayer` writes the fill to a new layer above
the target, only where the hole is, leaving the target as it was (with Sample All Layers it
fills from the composite). The options bar shows Photoshop's three options; with Remove after
each stroke off, strokes collect as a tint on the canvas until Enter or the ✓ applies them and
Esc or ⊘ drops them. Strokes are dropped when the tool or document changes under them.
* Color Sampler tool (#1046)
Add the Color Sampler to the Eyedropper (I) flyout: click to pin numbered
sample points to canvas pixels, drag to move, Alt-click (or drag off-canvas)
to remove, Clear All in the options bar, at most 10 per document. Each point
reads one composite pixel (RGB 0-255 and naive device CMYK, same as the
pointer readout) and the Info panel lists them under their number with the
position in the ruler unit; the readouts refresh when the document changes.
Points are per-document engine view state (DocState.color_samplers): they
belong to their document, are discarded on close, and are not saved to
.pcraft or PSD. They are driven by commands shared by the UI, CLI, control
channel and MCP (view.colorSamplers.add/.move/.delete/.clear/.list); the
mutations change no pixels and add no History step.
Points follow the canvas geometry (crop, Canvas Size, Image Size, Image
rotation/flip, rotated crop) through a pending Session.sampler_map that
Session::edit applies before culling the points that land outside the new
canvas; the count removed is reported in the status bar.
- engine: new sampler_cmds.rs (commands + shared readout helpers) and the
sampler_map wiring in lib.rs, image_cmds.rs, mode_cmds.rs, commands.rs,
analysis_cmds.rs (compound rolls points back on error).
- ui-egui: Tool::ColorSampler + original sampler.svg icon, toolbar slot,
Info panel list, options bar, pointer handling, overlay markers, cursor.
- docs/scorecard.md regenerated (TOOL-1649-1 no longer says the tool is
missing). No menu item, so parity is unchanged (627/627).
* Color Sampler follow-up: tool count, README, i18n, roadmap
The full ui-egui suite (not just the filtered tests) surfaced these gaps:
- state.rs: Tool::ALL.len() assertion 52 -> 53.
- README.md: "52 tools" -> "53 tools" and add Color Sampler to the list,
so readme_tool_list_matches_tool_all passes.
- i18n: the options-bar hint, "{n} of {max} sample points" and
"No document open" need entries in every catalog that claims complete
menus (every_tl_literal_is_translated); added to all 16 (coverage
1584/1584). The translations were drafted alongside the tool.
- docs/roadmap.md: drop Color Sampler from the missing-tools list and note
it landed.
* Color Sampler: fit main's new tools and Image Size resample type
Reset Tool covers ColorSampler, the test ViewXform sets aspect, and
Image Size checks Method::None instead of an Option.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Convert Point is a tool of its own, built on the existing path.convertPoint
edit that Pen + Alt already drives. A click makes a smooth anchor a corner, a
drag from an anchor pulls out smooth handles, a drag on a handle moves it
alone. The tool selects the anchor it converts so its handles show; a press on
empty canvas or a segment does nothing, and Cmd/Ctrl is Direct Selection, as
with the Pen. It shares the Pen's key (P).
Original glyph with an ATTRIBUTION.md row; tool name in all catalogs; README
tool list and the G6 / ui-parity / roadmap counts updated (tools 56 of 68, the
earlier 53 was stale).
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Rasterize Extrude blocks and scatter Wind streaks once
* Prepare Spin Blur rotations and fixed-channel sampling
* Share Lens Correction interpolation across color and alpha
* Make wide prepress traps independent of radius
* Add full-operation timing for five imaging algorithms
* Record 24 full-operation benchmarks and exact-output checks
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The Frame tool (K, its own toolbar slot after the Crop group) draws a
rectangular or elliptical frame; the options bar picks the shape, Shift
constrains to a square or circle and Alt draws from the centre. A frame
drawn over the selected pixel layer's content takes that layer in;
otherwise it is an empty frame.
Frames are built as Frame from Layers builds them: a group clipped by a
layer mask (rectangular or anti-aliased elliptical). The new engine
command layer.new.frame does it in one Session::edit, so one undo step.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
New Perspective Crop tool in the Crop flyout (C): drag a box or click four
corners, drag corners independently onto a skewed object, perspective grid
(Show Grid), Enter commits, Esc cancels. W/H/Resolution come from the Crop
tool's fields (Front Image, Clear), or the quad's mean side lengths.
Engine: image.perspectiveCrop {corners, width?, height?, resolution?,
interpolation?} maps the quad onto an upright canvas through the
quad-to-rectangle homography (Heckbert's square-to-quad map, inverted):
every raster layer, mask, alpha channel and the Quick Mask, one undo step.
The Background stays opaque over the background colour; type, shape, fill
and smart object layers are rasterized first; vector geometry follows the
nearest affine map. Non-convex, self-crossing, counter-clockwise or
degenerate quads are refused with an error.
algo: warp_surface_clipped bounds the per-tile warp by the new canvas even
when a layer reaches past the map's horizon; convex_quad, quad_size,
quad_to_rect.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Photoshop's Artboard tool in the Move flyout (V, ⇧V cycles Move ↔ Artboard):
dragging on an empty spot draws a new board (`layer.new.artboard`), clicking a
board selects it, dragging it moves it with its contents, and the selected
board's edge and corner handles resize it (`layer.artboard.set`,
moveContents: false). Each gesture is one undo step. Options bar: Size preset,
W/H, Make Portrait, Make Landscape, Add New Artboard. Original toolbar glyph
(assets/icons/artboard.svg, ATTRIBUTION.md row).
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The Type flyout (T, Shift+T cycle) gains Vertical Type Mask and Horizontal
Type Mask, in Photoshop's order. They type like the Type tools, with the
canvas under Quick Mask's colour and the glyphs clear while editing. On
commit the glyph coverage replaces the selection; no layer is left behind
and the whole session is one "Type Mask" history step. Escape always
cancels and leaves the selection unchanged.
The commit runs a new engine command, type.createSelection: a type layer's
glyphs (optionally removing that layer, the tools' hidden working text) or
type.create's keys directly, with new/add/subtract/intersect and an
anti-aliasing override. type.create's layer building is shared through
type_cmds::new_text_layer.
Original dashed-T icons (ATTRIBUTION.md), tool label translations in every
catalog, README tool list and the gaps/parity docs updated.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The Pen flyout (P / Shift+P) now holds Pen, Freeform Pen and Curvature Pen.
Freeform Pen: a drag draws freehand; on release the trace is fitted with
cubic Beziers within the options bar's Curve Fit (default 2 px) by
photocraft_vector::trace::fit_trace (Schneider, "An Algorithm for
Automatically Fitting Digitized Curves", Graphics Gems 1990, the fitting
Make Work Path already uses), keeping turns sharper than 60 degrees as
corners. Releasing on the start point closes the path.
Curvature Pen: each click adds a smooth point and the path runs through
every point (Catmull-Rom style handles from
photocraft_vector::edit::curvature_knots); dragging a point moves it,
double-clicking toggles corner/smooth, clicking the first point closes,
Enter/Esc finish and Backspace removes the last point, as with the Pen.
Both commit through the Pen's path: a shape layer in Shape mode, else the
targeted vector mask, else the work path, as one History step.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Paths could be reshaped after drawing since #865, but the number of
anchors could not change. Two new engine commands do that, and two tools
in the Pen flyout drive them on the canvas.
- photocraft_vector::edit::add_anchor splits the segment at t with de
Casteljau, so a curve keeps its shape and gets a smooth anchor; a
straight segment gets a corner on the line. delete_anchor joins the
neighbours keeping their handles, drops an emptied subpath and refuses
to remove a path's only anchor.
- path.addAnchor / path.deleteAnchor take the same targets as the other
point edits (work path, saved path by name, shape layer path, vector
mask) and record one history step each.
- Tool::AddAnchorPoint / DeleteAnchorPoint join the P group after the Pen.
They act on Direct Selection's paths, highlight the segment or anchor
under the pointer, show a +/- cursor badge, swap with Alt and turn into
Direct Selection with Cmd/Ctrl. An edit clears a Direct Selection on the
same path so it never points at a shifted anchor.
- Icons derived from Lucide pen-tool (ATTRIBUTION.md), hints and tool
names in all 16 catalogs, README tool list, roadmap.
Co-authored-by: Fabio Lussi <198260595+itrycodinganditsbad@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* raw: fit non-DNG colour to the camera's embedded JPEG
* raw look: clippy (as_chunks) and rustfmt after merging main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The engine already had paint.colorReplacement, but the desktop UI had no
tool for it: no Tool entry, no toolbar slot, no options bar and no stroke
routing, so only agents and the CLI could use it.
Tool::ColorReplacement joins the Brush (B) flyout after the Mixer Brush,
so B / Shift+B cycle to it and ui.set / ui.inspect name it. Its options bar
has Mode, Sampling (Continuous / Once / Background Swatch), Limits,
Tolerance and Anti-alias, all mapped to the command's params, with the
foreground as the replacement colour. Strokes are drawn live through
LiveDab, which can now preview the stroke's finishing dab, so the preview
at the last move matches the commit. The command refuses a mask, channel
or Quick Mask target instead of silently recolouring the layer. New icon
derived from Lucide's brush; label translated in all 16 catalogs.
Co-authored-by: Fabio Lussi <198260595+itrycodinganditsbad@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Improve zoomed Liquify preview detail
* Record Liquify quick benchmark results
* Keep the roadmap as on main; record the Liquify numbers in target-app-parity.md
The branch carried an old copy of the roadmap's parity tables, which have moved
to docs/target-app-parity.md on main.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* perf(gpu): reuse unchanged lower-stack composite chunks
* test(gpu): verify half-float composite checkpoint reuse
* docs: record measured GPU composite reuse gains and limits
* perf(gpu): admit whole grid chunks, serve partial damage as sub-rect copies
Cache entries were keyed by the exact damage rectangle, so brush strokes
(a new partial rect every frame) filled the budget with entries that
never hit again. Entries are now whole chunk-aligned, chunk-sized grid
cells: a capture merges into the cell it overlaps at the rectangle's
offset, a read is served as a sub-rect copy of the covered part, and
coverage is tracked per cell so a resume only happens where every pixel
of the requested rectangle is cached. After a full render, any in-bounds
partial rectangle hits.
Regression test: two series of disjoint strokes inside the same chunks
leave composite_cache_bytes unchanged (no entry-per-rectangle growth),
a full refresh still finds its chunks and a top-layer edit afterwards
reuses them. The old partial-damage test now expects the covered-chunk
hit and checks outside-the-document renders admit nothing.
* docs: record the GPU reuse measurement in target-app-parity.md
The honest assessment moved from roadmap.md to target-app-parity.md on
main; keep main's roadmap and add only the dated measurement.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Both tools join the Marquee flyout (no key, outside the M / Shift+M cycle,
as in Photoshop). A click selects the one-pixel row (column) under the
pointer across the whole canvas; a press-drag moves the line until the
release. The selection goes through select.rect, so Shift adds, Alt
subtracts, Shift+Alt intersects and the options-bar modes apply; Feather
applies, Anti-alias and Style/Width/Height are greyed. Selection-mode
cursor badges, the selection right-click menu and snapping cover them.
Original row/column glyphs with an ATTRIBUTION.md row; tool names in all
catalogs; README tool list and the G6 / ui-parity rows updated.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Progress docs per craftrules standards/progress-docs.md: target-app parity (merges parity-estimate.md), gaps, roadmap with alpha gate, readiness by audience (full / mainstream / essentials) with Opus 5.5 hours, and UI, brush, format, hardware and localization parity docs. docs/parity.md is now docs/parity-checklist.md.
The Windows test failure (file_dialog::tests::save_dialogs_remember_where_each_document_was_last_saved) is pre-existing on main: the test hard-codes POSIX paths.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>