With a selection, ⌘T and the Move tool's Show Transform Controls framed the
layer's content clipped to the selection, so the box was smaller than the
marching ants wherever the layer did not fill the selection. The ants then
stayed where the selection started until the transform was applied.
- transform_frame / target_frame (engine): the box is the selection's own
bounds when a selection limits the transform. transform_bounds is unchanged,
so snapping and the command defaults are as before.
- The selection outline is drawn through the open box (homography, or the warp
in Warp mode), so it follows move, scale, rotate, skew, distort, perspective
and warp before the transform is applied. The whole outline is traced while
such a box is open, not only the part in view where it started.
- marching_ants_lines: ants along screen-space lines; non-finite lines are
skipped and very long ones are clipped to the view.
Part of #3402.
Claude-Session: https://claude.ai/code/session_015vKPoMXFhSvWmX5D9XM646
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Free Transform: layer styles render with the transformed layer (#3653), work in progress
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Free Transform: a layer's style shows while the box is open, drawn from the transformed layer (#3653)
The live preview drew the moving pixels as a bare texture on a mesh, so Stroke,
Drop Shadow and every other effect vanished while the box was open (and for
type, shapes, groups and smart objects the style was baked into the texture,
cut off at the layer's bounds and stretched with the box).
A styled layer is now composited for the preview: the moving texels are
resampled through the box and the style is laid over them by the CPU
compositor's composite_with_effects, the code that draws the layer once the
transform is applied. A stroke keeps its width when the box is enlarged and a
shadow keeps its direction when it is turned, as after the commit.
The composite is made at screen resolution (never finer than the document),
with the style's sizes scaled to match, within a pixel budget from a measured
cost per effect: about 30 ms per rebuild while dragging and 120 ms at rest.
It is rebuilt only when the box, the zoom or the layer changes.
Still plain: the selected part of a styled layer, and Warp mode.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Merge fix: Warp on type reads the texels as the session did (bare when the box draws the style)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Format the type warp texel read
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Free Transform: Content-Aware Scale's preview has no styled composite
Main added a TransformPreview initializer for Content-Aware Scale (#3103) after this
branch started; give it the new field so the merge builds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
View > Pixel Aspect Ratio and its Correction toggle only stored a value:
the canvas transform (ViewXform) had no notion of pixel aspect, so the
image was always drawn with square pixels.
ViewXform now carries the displayed pixel aspect ratio and stretches
document x by it before rotation and flip. Drawing, pointer-to-document
mapping, pan and zoom-about deltas, rulers, grid, Fit/Fill on Screen,
scrollbars, the Navigator's view box and paste-in-place visibility all
go through it. Correction is on by default, as in Photoshop. A corrected
view draws through the CPU canvas path, like a flipped one, since the
GPU shader assumes square pixels. The document's pixels are unchanged.
Co-authored-by: Fabio Lussi <198260595+itrycodinganditsbad@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The Lasso reads its own pointer events (lasso_ui::canvas_input) and the canvas
cleared the generic drag buttons for it. With a Free Transform box open, the
press reached the box but the moves and the release were dropped (no lasso
outline was in progress), so the box never changed. The open box now owns the
pointer with the Lasso too, as it already does for the Hand (#2302).
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Free Transform: the Hand tool no longer steals a resize drag (#2302)
* Free Transform + Hand: only the selected Hand yields, and only in the primary canvas (#2302)
* cargo fmt
Turns the canvas camera around its centre without rewriting pixels.
Reset View zeros the angle; Match Rotation copies it across documents.
Trackpad rotate follows Preferences › Enhanced Controls › Rotate View with Trackpad.
* fix(transform): undo inside Free Transform steps through the transform
Undo while transforming used to undo the document's last step under the
open box. Now, as in Photoshop, Undo and Redo step back and forth through
the session's own changes: each handle drag, nudge or option edit is one
step. Toggle Last State and the History panel's rows wait until the
transform is committed or cancelled. A press on a preset warp turns it into
a custom mesh only when it grabs a point, so a miss records no step.
* fix(transform): widen the Free Transform handle grab radius
Handles now grab within 12 pt instead of 8, so a corner is easier to catch
without rotating instead. The Move tool's transform controls and snapping
use the same radius. On boxes smaller than the grab areas the nearest
handle wins, so the reference point doesn't take presses on corners.
* fix(transform): route every Undo through the open transform
The interception moves from the menu path into PhotocraftApp::run, so edit.undo and edit.redo from the control channel and MCP step through the box like the menu and shortcuts do. edit.toggleLastState is refused while the box is open instead of changing the document under it.
* chore(transform): describe behaviour without naming other products