* Content-Aware Move: move or extend the selected pixels, the gaps filled content-aware (#213)
New command paint.contentAwareMove {offset, mode: move|extend, structure 1..7,
color 0..10, sampleAllLayers}. The content is pasted at the offset, its colour
fitted to the new place by `color` (0 keeps it, 10 is a full seamless clone),
and an edge band whose width `structure` sets is re-synthesised from the
surroundings. In move mode the old place is then filled with
content_aware::fill, never sampling the moved content (no ghost). The
selection follows the content. One undo step; runs as a background job with
progress and cancel. Works on layer pixels, masks and channels, at any depth.
Timing (retouch_bench, release, 6016x6016, elliptical selections dragged
300 px): 250x250 move 240 ms / extend 129 ms, 500x500 0.93 s / 0.53 s,
1000x1000 2.6 s / 1.5 s.
Known limit: at low Structure the wide band comes out smeared (the PatchMatch
vote blurs a thin band between high-contrast regions); that is the shared
completion, not this command.
generated with Claude Code
* Content-Aware Move Tool in the J group (#213)
Tool::ContentAwareMove next to the Patch Tool: outside the selection a drag
draws a lasso, inside it drags the selection and runs paint.contentAwareMove
on release (as a background job). Options bar: Mode (Move/Extend),
Structure, Color, Sample All Layers. The drag shows the moving outline; a
live preview of the result is not part of this change. New strings are
translated in every catalog. Scorecard TOOL-213-4: missing -> partial
(Transform On Drop and the live preview are still open).
generated with Claude Code
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Add the Patch tool (#213)
paint.patch heals the selected area with texture from where the
selection is dragged (Source) or copies the selection onto the
dragged-to area (Destination), seamless-cloned like the Healing Brush.
The solve is clipped to the canvas, so patches at the edge stay opaque.
Tool::Patch joins the J group: outside the selection it draws a lasso
(Shift/Alt add/subtract), inside it drags the patch, the outline follows
the pointer and the offset is clamped to the canvas. Options bar:
Source / Destination. Strings translated in all six catalogs.
Tests at 8/16/32 bit, a UI gesture test, panic_hunt green. Scorecard
TOOL-213-3 is partial: the drag previews the outline, not the pixels.
retouch_bench: patch 250x250 22 ms, 1000x1000 362 ms (release).
generated with Claude Code
* Patch tool: live preview of the heal while dragging (#213)
The canvas shows the document healed at the pointer's offset
(patch_preview.rs, modelled on the Move tool's preview) and
recomposites only the healed area; release commits the exact
paint.patch and its damage rect refreshes the same area.
The preview (retouch_cmds::patch_preview) solves the colour fit on a
coarse grid (at most 128x128 cells) and interpolates it back: the
Poisson result is source + a harmonic correction, so the texture stays
exact and only the smooth correction is approximated (worst pixel 0.022
at 8x coarser in the test). Selection coverage is read tile-wise and
the interpolation runs per row in parallel.
retouch_bench (release, 6016x6016): preview 250x250 7 ms, 500x500
17 ms, 1000x1000 52 ms (exact patch: 21 / 90 / 354 ms). Scorecard
TOOL-213-3 done. Also applies rustfmt to the first commit's code.
generated with Claude Code
* Patch tool: cap patches at 16M pixels, drop product names from comments (#213)
The solve needs roughly 150 bytes per pixel, so the old 64M cap allowed
about 10 GB and risked an allocation abort instead of an error.
generated with Claude Code
* Regenerate docs/scorecard.md
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Tool::ALL holds both the Patch tool and the Mixer Brush (rebase onto #433)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
CI's `cargo fmt --all -- --check` has failed on every run because the
repo had no rustfmt config and was never formatted. Use the same settings
as EffectCraft/FilmCraft (max_width 160, use_small_heuristics Max), which
also keeps the churn small. Formatting only; no code changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>