Commit Graph
583 Commits
Author SHA1 Message Date
agent-346022andphotocraft-agent UNCONFIGURED 8c6e4a3abc fix(engine): image.canvasSize rejects unlisted anchors instead of landing between two (#2946) (#3572)
anchor_factors resolved the x and y axes independently and with different matching
rules (x looked for a capitalised "Left"/"Right" or the exact word, y for a lowercase
"top"/"bottom" prefix). A misspelling matched one rule and missed the other, so
"topleft" anchored top-centre and "TopLeft" left-centre -- anchors the command does not
offer -- with no error.

Match the anchor exactly against the nine documented values via one ANCHORS table;
anything else is a BadParams error naming `anchor` and listing them, as #507 settled
for other command params. The nine valid values keep the exact factors they had, and an
omitted anchor still means center.

Test covers the nine offsets, the omitted default, and the misspellings from the issue
("topleft", "TopLeft", "TOPLEFT", "bottomleft", "bottomright", "middle", "", "NOPE").

Fixes #2946.

Co-authored-by: photocraft-agent UNCONFIGURED <unconfigured@invalid.local>
2026-10-12 04:13:20 -04:00
f14817a5d2 Animated GIF: every frame loads into video layers (#572) (#2999)
* feat(codecs): decode every frame of an animated GIF (#572)

decode_gif_frames returns each frame composited onto the logical screen
(disposal methods applied) with its delay in milliseconds. decode still
keeps the first frame only. A damaged later frame keeps the frames before
it and marks the first with DecodeWarning::Truncated; dimensions, the
total decoded bytes and a frame cap are checked against the limits.

* feat(io): import_gif_frames hands each GIF frame over as a document (#572)

A frame at a time becomes a single-layer document, so a caller can
flatten and drop it instead of holding every frame twice.

* feat(engine): animated GIFs load every frame into video layers (#572)

New Video Layer from File, Replace Footage, Reload Frame and Video Frames
to Layers take all frames of a GIF instead of the first. The timeline rate
comes from the GIF's delays (the most common one, delays under 20 ms shown
at 100 ms as browsers do); an explicit fps still wins.

* docs: animated GIF frames in video layers (#572)

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 01:26:37 -04:00
skylar taylor-barrick 61b6276c78 Security: harden document exports and automation inputs (#2269)
* chore: clear strict Clippy simplifications

* security: harden web exports and generated image assets

* security: reject redirected directory bundle writes

* security: quote paths in droplet shell launchers

* security: use private ephemeral print spool files

* security: bound automation file reads and MCP input

* security: bound MCP transport requests before dispatch

* chore: keep current sample checks Clippy clean

* security: preserve safe export roots and print semantics

* security: clear non-sending print state before replay

* security: forget print send overrides between jobs

* chore: keep macOS UI tests and Clippy clean

* Test web export paths portably on Windows
2026-10-11 23:18:52 -06:00
5e0a6d404d Tools: Shift key switches tools by default, as in Photoshop (#3525) (#3528)
* Tools: Shift key switches tools by default, as in Photoshop (#3525)

Use Shift Key for Tool Switch is on by default in Photoshop: T keeps the
current tool, Shift+T cycles. Saved settings keep their stored value.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Tests: the M-key marquee cycling test sends Shift+M, the new default (#3296)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-12 00:54:41 -04:00
FinnNkandClaude Opus 5.5 962e0a2f98 feat(ui): Photoshop's New Guide: units and colour (#3553)
* feat(engine): accept Photoshop units for guide positions

view.newGuide and view.moveGuide take the position as before (a number
of pixels) or as text with a unit, as Photoshop's New Guide dialog does:
"50%", "2.5 cm", "1in", "12pt", "3pc", "100px". Percent is of the
document's width for a vertical guide and its height for a horizontal
one; points and picas follow Units & Rulers › Point Size. Fractional
positions are kept. Text that isn't a length, NaN and positions beyond
1,000,000 px are refused without recording a history step.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(engine): guides can have their own colour

Photoshop's New Guide sets a colour per guide; PhotoCraft guides only had
the Preferences guide colour. Guides now keep optional colours, keyed by
orientation and position so code that drops or reorders guide positions
(crop, artboards, guide layouts) can never move a colour onto another
guide: an unmatched guide just uses the preference colour.

view.newGuide takes an optional "color": a name from New Guide's list
(lightBlue, lightRed, green, mediumBlue, yellow, magenta, cyan, lightGray,
black) or "#rrggbb". Without one the guide uses the preference colour, as
guides dragged from the rulers always have. Moving a guide carries its
colour; deleting and clearing drop it (Clear Guides, Clear Canvas Guides,
Clear Selected Artboard Guides and New Guide Layout's Clear Existing
Guides alike); undo restores it. Guides are drawn in their own colour
(while New Guide Layout previews, the rest show the colour it will set), and .pcraft files keep it (omitted when no guide has
one, so older readers and files are unaffected). PSD export keeps guide
positions only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(ui): Photoshop's New Guide dialog: units and colour

View › Guides › New Guide… was the generic schema dialog, whose position
field was whole pixels only and had no colour. It now has its own
dialog, as in Photoshop:

- Position opens in the ruler unit ("0 cm") and takes any unit
  Photoshop's field takes ("50%", "2.5 cm", "12 pt"); a bare number is
  in the ruler unit. The last guide reopens in whatever the ruler unit
  is then ("5.08 cm").
- Color lists Custom…, Light Blue, Light Red, Green, Medium Blue,
  Yellow, Magenta, Cyan (the default), Light Gray and Black. Custom…
  shows a swatch that opens the Color Picker. The guide stores the
  chosen colour itself, so a later change of the preference guide
  colour leaves it alone.
- A position the engine refuses reopens the dialog with what was typed
  and the engine's message, as Photoshop keeps New Guide open.

Light Blue, Light Red, Medium Blue and Light Gray are new to the
catalogues; they were translated for all 16 languages from the existing
colour terms in each and would benefit from native review.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(engine): one unit-suffix table for typed lengths

New Guide's position field (Unit::parse_length) and the Crop tool's size
fields (crop_size::unit_of) each kept the same table of unit suffixes.
Unit::from_suffix is now the one table: px, in or ", cm, mm, pt, pc or
pica, % and their long forms, in any case. The crop fields keep their own
number parsing (they accept arithmetic) and still refuse percent; they now
also accept "pc" for picas.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(ui): New Guide and New Guide Layout share one colour list

New Guide Layout (#2930) offered five colours of its own; New Guide offers
Photoshop's nine. Both dialogs now list the same nine (GUIDE_COLORS), in
Photoshop's order and with the same translated names. Cyan (#4affff, the
default guide colour), Magenta (#ff00ff) and Yellow (#ffcc00) take New
Guide Layout's values; Light Blue, Light Red, Green, Medium Blue, Light
Gray and Black keep New Guide's. New Guide Layout's Blue (#378ef0) and
jade Green (#00a86b) give way to Photoshop's Light Blue and Green; a colour
outside the list still shows as Custom.

GUIDE_COLORS drops its unused label column (the dialogs translate the
names), and New Guide Layout reads "#rrggbb" with prefs::parse_hex instead
of its own copy (rulers::parse_guide_color).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 00:46:56 -04:00
F4LCON 973e7776ea History panel: snapshots (camera button, snapshot rows) (#3545)
Part of #2966. The History panel's camera button takes a named snapshot
of the document ("Snapshot N", not a history state). Snapshots are
listed under the opening state with a thumbnail and scroll with the
states; clicking one returns the document to it as one new, undoable
state named after it. A double-click or right-click › Rename… renames
it in place, and right-click › Delete removes it. Snapshots live for the
session only, as in Photoshop.

For agents: history.newSnapshot {name?, from?: fullDocument |
mergedLayers | currentLayer}, history.selectSnapshot, renameSnapshot and
deleteSnapshot, addressed by ids that are never reused, and doc.inspect
reports snapshots.
2026-10-12 00:35:56 -04:00
Valentin KleinandClaude Opus 5.5 80d646fc17 Brush: draw the smoothing string from the brush to the pointer while drawing (#3479) (#3526)
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 00:26:04 -04:00
UnemarsandClaude Opus 5.5 6ecad20132 Content-Aware tools: faster, cancellable at once, same pixels (P21, P22, P49) (#3395)
* Content-Aware tools: faster, cancellable at once, same pixels

#2202 matched Photoshop's Content-Aware Fill but made the perf nightly slower (#2575): P21
Content-Aware Fill 10 MP 5x, P22 Spot Healing 2.4x, P49 cancel on 24 MP 4x and over its 200 ms
budget. This keeps every result bit for bit and takes the time back:

- The solver works over the hole's bounds grown by a patch: match field, costs, votes and the
  per-target tables are kept there (nothing outside changes or is matched), the vote computes
  each target's weight once and writes into a buffer instead of a Vec per pixel.
- Colour adaptation reuses each patch's own moments (target sums kept per EM step, source sums
  per level where they pay off), summed in the same order as before.
- Exact early outs: SSD per pixel instead of per row (callers only ask "better?"), and the onion
  peel's exhaustive search starts from where the filled neighbours took their sources and stops a
  source once it can only lose (first-of-equals kept).
- PatchMatch sweeps a band in wavefronts of blocks when there are fewer bands than threads: each
  cell sees the same neighbours and random numbers (SplitMix64 skip) as in raster order.
- Parallel pyramid, valid-source and target setup; no copy of the window when there are no
  variants (fill_owned / complete_masked_owned); the job reads the window in parallel bands and
  keeps only the selection's bounds for the apply step.
- Cancellation is checked per row everywhere, also in Auto sampling and in its max flow
  (maxflow_with / grid_cut_cancellable): a 24 MP job now stops in tens of milliseconds.
- algo::par: rayon on native, sequential on wasm.

Proof: the new `content_aware_bench` example hashes every tool's output (Fill with each sampling
and adaptation option, Edit > Fill, Delete and Fill, Spot Healing x3, Patch, Content-Aware Move,
8/16/32-bit, Gray/CMYK/Lab, and the benchmarks' 10 and 24 MP fills): 117 hashes identical to
main, also with 1, 2 and 4 threads. New tests compare the onion peel with a plain scan, full and
clipped patch distances and moments, the valid-source runs with the summed-area test, thread
counts 1/3/16, in-place and copied fills, and cancellation of Auto sampling and max flow.

perf_scenarios --cpu, Ryzen 7 5800X shared with other work (load 4-7), 3 interleaved rounds:
P21 p50 295-306 -> 167-171 ms (max 342-362 -> 180-184); P22 p50 67-68 -> 38-40 ms (max 69-71 ->
40-41); P49 max 378-389 -> 54-77 ms (p50 94-110 -> 47). retouch_bench: Content-Aware Move
-47..-64 %, Spot Healing Content-Aware -40..-61 %.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Content-Aware: faster Spot Healing dabs than main with #2805, same pixels

Against main with #2805 the branch was slower for small Spot Healing dabs (size 50:
+25-30 %, single-threaded +60 %): its onion peel walked all 49 offsets of every candidate patch,
checking each against the known pixels, and had no bound at the hole's edge.

- Onion peel: the target's known pixels are gathered once (#2805), the search starts from the
  filled neighbours' shifted sources or every 16th source at the hole's edge (#2805), the limit
  a candidate must stay under is a precomputed sum (no division per pixel), and candidates are
  summed four at a time in step: their sums are independent, so the processor overlaps them.
  Each is still given up only against the best from before the four, which can only improve.
- Vote: each target's weight and match centre are taken once; a pixel's patches are visited
  over the clipped offset range, with the channel count and the colour adaptation fixed at
  compile time. Same sums, same order.
- Valid sources: sliding counts per row and stacked runs per column instead of a 7-row check
  per pixel; the k-th source is found through per-row and per-64-column counts, so no level
  but the coarsest lists them all.
- `integral` stays out of line: inlined into `synthesize` it made Create Texture slower.

Same results: `content_aware_bench -- hash` (112 cases) and `-- hash-big` (the benchmarks' 10 and
24 MP fills) equal main's, also with 1 and 3 threads; the onion peel tests (#2805's and ours)
compare with the plain scan. `content_aware_bench bench spot` runs retouch_bench's Spot Healing
dabs; with `CAF_SPOT_TYPE` (comma-separated) other types, with page faults per dab.

Ryzen 7 5800X, shared (load 5-20), interleaved with main (3af4c46a), min of rounds,
retouch_bench, all threads / one thread:
Spot Healing Content-Aware 50: 49 -> 31 / 204 -> 117 ms; 100: 62 -> 35 / 164 -> 98 ms;
200: 118 -> 67 / 250 -> 158 ms; 300: 212 -> 119 / 411 -> 285 ms. Content-Aware Move -47..-62 %
(one thread -23..-45 %). Rows that don't run this code stay within noise, except Proximity
Match 200 after the Content-Aware dabs in the same process (+8..23 %): it takes ~5800 page
faults there against ~300 on main, because main's heavier dabs left more of the heap faulted
in; alone, or after Content-Aware dabs in `bench spot`, it is equal.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-12 00:11:10 -04:00
b14037083d Brush and Pencil: hold ~ to erase, and Clear mode (#3439) (#3465)
* Brush and Pencil: hold ~ to erase

Fixes #3439. Holding ~ (the backtick key) with the Brush or Pencil makes
the strokes started while it is held erase, with that tool's own brush,
as in Photoshop; releasing it paints again and the tool never changes.
The key is a Tools › Temporary binding (tools.temporary.erase), so it
can be rebound or removed in Keyboard Shortcuts.

* Brush and Pencil: Clear painting mode, used by ~

Photoshop's Clear joins the Brush's and Pencil's Mode menus, after
Dissolve: chosen there, every stroke erases with that tool's brush until
another mode is picked. Holding ~ now puts the stroke in Clear mode too,
and the Mode menu shows Clear while the key is held. History names the
tool rather than the Eraser. Agents get it as "mode": "clear" on
paint.stroke and paint.pencil.

* Keep the Smoothing doc comment on smoothing_field

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 00:02:42 -04:00
MrCloudy2andClaude Opus 5.5 7e5d2ce6da Warp presets: Photoshop's Bezier control grids instead of approximations (#3444)
The 15 warp presets (Edit > Transform > Warp, smart object warps, Warp
Text) were our own closed-form approximations, up to 70 px off
Photoshop's: Arc kept its centre fixed and pulled the ends in where
Photoshop keeps the inner edge's corners and raises the middle, Flag
waved the wrong way at a third of the height, Squeeze shrank instead of
pinching.

Measured on Photoshop 27.11 (scripted renders of a grid image whose
colours encode each pixel's position, 102 cases: every preset at bend
±50 and ±100, both distortions, vertical orientation, square, wide and
tall boxes), every preset is a single bicubic Bezier patch (fits within
0.5 px). Its control grid:
- Arc: each row a circular arc of b·π around one centre, the inner edge
  keeping its chord; Arch, Bulge, Arc Lower/Upper and Shell built from
  the same arcs. Circular in pixels on any box.
- Flag, Wave, Fish, Rise, Fisheye, Inflate, Squeeze, Twist: control
  points moved linearly with the bend, in box units.
- Vertical distortion scales the top and bottom rows about their
  midpoints and blends the rows between; horizontal distortion scales
  each column. Vertical orientation swaps the axes and the two
  distortions.
All 102 cases land within 1 px (median) of Photoshop. On the corpus's
Photoshop-made warped text, warp-arc-50 now spans 340x85 at (-3, 3)
against Photoshop's 350x88 at (-7, 3), where it was 278x74 at (28, 62).

Presets also convert to custom meshes exactly now (to_mesh splits the
patch instead of fitting). Tests that pinned the old shapes now assert
Photoshop's; presets_match_photoshop checks measured points.

Still open: Warp Text warps over our line box, while Photoshop uses the
type layer's stored `bounds`; with those the five corpus warp files land
within a few px (arc, flag, bulge with distortion, twist, vertical rise).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 23:56:17 -04:00
skylar taylor-barrick d380309338 CI: restore tests, catalogs, and web size gate (#3923)
* ci: restore test and Clippy gates

* ci: keep browser wasm below size gate

* CI: restore plural catalog and MCP resource test gates

Adapted the catalog, parser, and shared-cache test fixes from PhotoCraft PR #3821 by @bommerts. The source-key test, bundled-catalog test, and MCP resource test pass locally.

* CI: expect saved native document name in CLI test

The native save path intentionally writes the output filename into the reopened bundle. Keep the pre-save Run assertion and assert r.pcraft after reopening.

* CI: compare orientation round trips without saved filenames

Native saves encode the output filename in document name. Check each expected name, then compare the remaining document fields and pixels.
2026-10-11 21:37:09 -06:00
4030096482 perf: Edit > Clear works tile by tile on large selections (#3463) (#3482)
Clear (and the background-colour fill it does on a Background layer)
read the whole selection bounds into one float buffer, looked the
selection up in its tile map once per pixel and wrote every tile back,
single-threaded. On an 8000x6000 layer that took about 2 s (3 s on the
Background). It now edits the encoded tiles in parallel, drops fully
cleared tiles, shares one solid tile for fully covered opaque fills and
copies a tile only when a pixel in it changes. Results match the old
pass exactly; 20-110 ms on the same documents.

Fixes #3463

Co-authored-by: Fabio Lussi <198260595+itrycodinganditsbad@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 23:29:25 -04:00
Fabian GhenofandClaude Opus 5.5 17855ab3d1 Commands check an explicit "layer" instead of whichever layer is active (#3466)
A command whose params document "layer":id acts on that layer, but its
availability check looked at the active layer. With another layer selected,
`layer.smartObjects.replaceContents {"layer": N, "path": …}` failed with "the
active layer is a Group layer, not a smart object", although layer N is a
smart object; likewise Rasterize, Export Contents, Merge Down and the rest.
Scripts, recorded actions and MCP agents hit this whenever the selection
differs from the layer they name.

Two allow-lists covered part of it: #466 (smart filters, Edit Contents,
Convert to Layers) and #2457 (hide, show, rename with nothing selected). The
#466 check now applies to every command that documents "layer":id (210
today; the old list is a subset): the precondition runs with the named layer
as the active one, then the active layer is restored. A name that isn't a
layer of the active document falls back to the usual check, so bad ids still
fail as before. It moves from smart_cmds to Session, as it isn't specific to
smart objects any more.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 23:17:45 -04:00
DomiLuebbenandClaude Sonnet 5.5 5d8e5c138b Copy takes every selected layer, Paste recreates them (#2478) (#3394)
* fix(clipboard): Copy takes every selected layer, Paste recreates them (#2478)

With several layers selected and no pixel selection, Edit > Copy only
copied the active layer's pixels, so Paste made one layer. Photoshop
copies all selected layers and pastes them back as layers.

Copy now puts the selected layers (those no selected group already
carries, bottom-to-top) on the session clipboard as whole layers, which
Paste already knew how to recreate (paste_layers). The OS clipboard still
gets the merged pixels. A pixel selection keeps the old behaviour (the
active layer's selected pixels), and the Background in the set pastes as
an ordinary, unlocked layer, as Duplicate Layer makes it.

Tests: several layers round-trip in one undo step, a pixel selection
still copies one layer, and the Background case.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* test(clipboard): several copied layers paste into another document (#2478)

Copy two layers in one document, paste them into a 16-bit and a 32-bit
document: both arrive in order, converted to the target depth with their
own pixels, as one undo step, and the source document is untouched.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 23:08:12 -04:00
prekabrekiandprekabreki 9829d7ea37 Duplicate Layer from the menu opens a dialog for the copy's name and destination document (#3348) (#3440)
Co-authored-by: prekabreki <prekabreki@users.noreply.github.com>
2026-10-11 23:02:59 -04:00
f0322f74e8 fix(selection): scope Color Range to the active selection (#3313) (#3366)
* fix(selection): keep Color Range inside active selection and reject out-of-bounds samples

* fix(ui): scope Color Range dialog and canvas previews to the active selection

* test(selection): cover Color Range scoping, sampling, invert, Add and undo

* test(ui): ensure Color Range preview and pipette honor existing selection

* test(selection): avoid Debug bound when asserting prepared-query error

* test(selection): validate malformed Color Range sample orders without selection interference

* Color Range: format, and scope the OK undo test's prior selection (#3313)

The existing ok_applies_one_undo_step test picked a prior selection that
excluded the red it then expected Color Range to select; with Color Range
scoped to the active selection it now selects the red inside it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 22:52:08 -04:00
kotulskyandkotulsky 51c671c5a0 fix(selection): load shape and path thumbnails with Ctrl-click (#3449)
Load Work Path, saved path and layer path thumbnails as selections on
Ctrl/Cmd-click. Support Shift to add, Alt to subtract and Shift+Alt to
intersect, without changing the selected path or treating the click as
Save Path. Clicking the row name keeps its existing selection behavior.

Render uncached shape transparency instead of selecting the entire canvas.
Add regression tests for thumbnail hit testing, active-layer preservation,
selection combinations, undo/redo and 8/16/32-bit uncached shapes.

Co-authored-by: kotulsky <7805437+kotulsky@users.noreply.github.com>
2026-10-11 22:51:42 -04:00
Mr-Pearce 8f102b0222 feat(api): add file path to document.inspect (#3398) 2026-10-11 22:34:03 -04:00
piero-83 23417a60b6 fix(engine): create new layer masks at the document depth (#3359)
* fix(engine): use document depth for new pixel masks

* test(engine): check mask depth and selection coverage

* test(engine): preserve mask edits across native and PSD round trips
2026-10-11 22:30:26 -04:00
Thomas Han fb36a3fdc4 fix(presets): never overwrite preset or actions files that failed to load (#3346)
* fix(presets): never overwrite a brush group file that failed to load

A group file skipped at load (corrupt, newer version, missing tips) was replaced on the next sync with only the new presets. Remember skipped files and leave them unchanged with a warning.

* fix(presets): never overwrite an actions.json that failed to load

A corrupt, oversized or newer-version actions.json loaded as an empty list, and the next action change rewrote it with only the new actions. Remember the skip and leave the file unchanged with a warning.
2026-10-11 22:25:31 -04:00
538c5020b2 New Document: a real Recent category of recently created documents (#3131) (#3135)
File › New › Recent was a hard-coded pair of presets plus Clipboard. Each
document created with the dialog now records its settings (size,
resolution, mode, depth, background, display units) through the new
document.recent.add command: newest first, equal entries collapsed, at most
20, persisted with the presets (a damaged entry is dropped on load, the rest
kept). The Recent tab lists Clipboard, those documents, then the defaults
they don't cover; a click restores every setting, a double-click creates,
and the grid scrolls past three rows. document.recent.list exposes the list
to agents; creation stays in file.new. Closes scorecard row UI-217-12.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-11 22:17:17 -04:00
myangaa1 27222cf4b7 Let [ shrink the brush to 1 px (#3229) (#3332)
`[` steps the brush size down by 25 %, rounded: from 2 px that is 1.6,
which rounds back to 2, so the key never reached 1 px and pixel artists
had to type the size. `]` already grows by at least a pixel; `[` now
shrinks by at least a pixel the same way, still never below 1 px.
2026-10-11 22:05:50 -04:00
0e2c34af3e Vanishing Point: on-canvas plane editor with Create/Edit Plane, grid and paste (#3122) (#3133)
Filter > Vanishing Point now opens a dialog mode on the canvas instead of
the generic parameter dialog:

- Create Plane (C): four clicks, in any order, make a plane (corners are
  normalised clockwise from the top-left, the order paste expects).
- Edit Plane (V): drag corner nodes, or edge nodes to slide an edge along
  the plane's own perspective; click a plane to select it, Delete removes it.
- The plane grid is drawn at the Grid Size, in the accent colour when the
  plane is valid, warning yellow when its perspective is doubtful and red
  (outline only) when the quad isn't convex (VpPlane::check).
- With an image on the clipboard the selected plane previews it pasted in
  perspective; drag to move it, Width sets its size, New Layer renders it
  on a new layer. OK / Enter runs filter.vanishingPoint with the planes and
  the paste as one history step; the control channel drives the same
  session through {"ui": {...}}.

The engine now rejects a drawn plane whose corners don't form a convex
quad (bow-tie, dented) instead of warping along it.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-11 22:02:04 -04:00
Valentin KleinandClaude Opus 5.5 638b5cc4e6 Clone Source: W/H link and overlay blend modes (#3298) (#3310)
The Clone Source panel gets Photoshop's W/H chain (Maintain aspect
ratio): with it on, a new W or H scales the other by the same factor.
cloneSource.set takes "linked" and cloneSource.list reports it.

The overlay's Darken, Lighten and Difference modes were stored but
never drawn. draw_clone_preview now blends the source with the
composite under the brush (clone_source::overlay_blend), so Difference
goes black where source and image line up.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:40:37 -04:00
7fd53f0e3f Puppet Warp: the mesh follows the object outline (#3105) (#3117)
The mesh was every square grid cell touching the layer's opaque pixels:
a staircase up to a cell outside the shape, and shapes closer than about
a cell shared cells, so pinning one dragged the other along.

build_mesh now traces the outline of the opaque region grown (or shrunk)
by Expansion from a signed distance field, simplifies it (Douglas-Peucker,
corners kept), splits its sides to the Density spacing, fills the inside
with a triangular lattice and triangulates the points (Bowyer-Watson
Delaunay, outline sides recovered by midpoint splits), keeping the
triangles inside the outline. Separate shapes get separate meshes, so an
unpinned one stays put, as in Photoshop. Vertices are numbered in reverse
Cuthill-McKee order to keep the solver's banded factor narrow, and the
density's spacing counts the grown region so a large Expansion on a small
layer no longer builds tens of thousands of vertices.

Scorecard TOOL-214-6 done; docs/gaps.md G7 updated.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-11 21:40:06 -04:00
9a9d23d258 Levels: black, gray and white point eyedroppers (#3116) (#3128)
* Curves: pencil mode, Smooth and Edit points (#3088)

The Curves editor (Image > Adjustments dialog and the adjustment layer's
Properties panel) gains Photoshop's "Edit points to modify the curve" and
"Draw to modify the curve" buttons plus Smooth, with tooltips. A drawn
curve is a 256-level map per channel, evaluated piecewise-linearly.

- doc: Adjustment::Curves gains `pencil` (serde default), with
  curve_map / curve_map_outputs helpers.
- compose: curve_map_lut / curve_lut_mode for drawn curves.
- engine: curves params take `pencil` and `smooth`; channels accept
  256-level maps; switching modes draws the spline into maps or fits up to
  16 points to the drawing. Eyedroppers fit points first.
- io: the PSD `curv` map flag (first byte, psd-tools `is_map`) was read
  as padding, so pencil curves from Photoshop were misparsed; they are now
  read and written as 256-byte maps, and smart-filter Curves use `Mpng`.
- scorecard UI-217-15 note updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Properties: Curves adjustment layers get the black/gray/white eyedroppers (#3110)

The Set Black/Neutral Gray/White Point pickers existed only in the
Image > Adjustments > Curves dialog (#873). The Properties editor of a
Curves adjustment layer now has them too (layer_picker.rs): with one
armed, a click on the image runs one layer.setAdjustment with the new
`eyedropper` param, which samples the image below the layer (the layer
hidden, like its Properties histogram) at the Eyedropper's Sample Size,
so a repeated click keeps the curve and the edit is one undoable,
recordable step agents can send directly. Esc, another tool or another
layer disarms it; ui.pointer and ui.inspect (`layerPicker`) cover it.

Scorecard UI-217-15 is done.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Levels: black, gray and white point eyedroppers (#3116)

Image > Adjustments > Levels and a Levels adjustment layer's Properties
panel get Photoshop's Set Black/Neutral Gray/White Point eyedroppers.
Black/white move each channel's input black/white to the sample, gray
sets each channel's midtone gamma so the sample turns neutral at its
luma (Grayscale: composite input, no gray). The engine takes the same
`eyedropper` param as Curves on image.adjustments.levels,
layer.newAdjustmentLayer.levels and layer.setAdjustment.

On a smart object, image.adjustments.levels/curves with `eyedropper`
now record the resolved adjustment as the smart filter instead of the
raw sample, which re-rendered as an identity (#3127).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Merge upstream/main: Curves in new compose/gpu HDR tests gets the pencil field (#3088)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-11 21:27:08 -04:00
Valentin KleinandClaude Opus 5.5 6e9ba6511d Format: admit the declared .pcraft canvas before loading it (#2935) (#3295)
* Format: admit the declared .pcraft canvas before loading it (#2935)

A .pcraft manifest's canvas size was copied into the Document unchecked, so
a few bytes of JSON could declare a 300000x300000 (or u32::MAX) canvas that
the CPU reduction, thumbnails and display textures then work against in
proportion to its area.

The loader now refuses an empty canvas, a side above 300000 (Photoshop's PSB
limit, as for PSD and file.new) and an area above 4 gigapixels, right after
reading the manifest and before any tile or blob is decoded. Both limits are
LoadOptions fields so trusted callers can change them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Format: admit every canvas the app can create on .pcraft load (#2935)

The default pixel budget was 2^32 (65536 x 65536), but file.new, Canvas
Size, Image Size with Resample off and PSB import all reach 300000 x
300000, so a document a user could create and save would not reopen.
The default is now the full 300000^2 PSB canvas; the side limit still
refuses anything larger, and callers handling untrusted files can lower
either budget. Loading stays proportional to the file: layers keep only
the tiles the bundle holds, so a huge declared canvas allocates nothing
for its area.

A compile-time assert in document_preset_cmds ties file.new's
MAX_DIMENSION to the loader's defaults.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:22:11 -04:00
ee9c9ef159 Properties: Curves adjustment layers get the black/gray/white eyedroppers (#3110) (#3115)
* Curves: pencil mode, Smooth and Edit points (#3088)

The Curves editor (Image > Adjustments dialog and the adjustment layer's
Properties panel) gains Photoshop's "Edit points to modify the curve" and
"Draw to modify the curve" buttons plus Smooth, with tooltips. A drawn
curve is a 256-level map per channel, evaluated piecewise-linearly.

- doc: Adjustment::Curves gains `pencil` (serde default), with
  curve_map / curve_map_outputs helpers.
- compose: curve_map_lut / curve_lut_mode for drawn curves.
- engine: curves params take `pencil` and `smooth`; channels accept
  256-level maps; switching modes draws the spline into maps or fits up to
  16 points to the drawing. Eyedroppers fit points first.
- io: the PSD `curv` map flag (first byte, psd-tools `is_map`) was read
  as padding, so pencil curves from Photoshop were misparsed; they are now
  read and written as 256-byte maps, and smart-filter Curves use `Mpng`.
- scorecard UI-217-15 note updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Properties: Curves adjustment layers get the black/gray/white eyedroppers (#3110)

The Set Black/Neutral Gray/White Point pickers existed only in the
Image > Adjustments > Curves dialog (#873). The Properties editor of a
Curves adjustment layer now has them too (layer_picker.rs): with one
armed, a click on the image runs one layer.setAdjustment with the new
`eyedropper` param, which samples the image below the layer (the layer
hidden, like its Properties histogram) at the Eyedropper's Sample Size,
so a repeated click keeps the curve and the edit is one undoable,
recordable step agents can send directly. Esc, another tool or another
layer disarms it; ui.pointer and ui.inspect (`layerPicker`) cover it.

Scorecard UI-217-15 is done.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Merge upstream/main: Curves in new compose/gpu HDR tests gets the pencil field (#3088)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-11 21:16:28 -04:00
aba9b2b4ef Curves: pencil mode, Smooth and Edit points (#3088) (#3108)
* Curves: pencil mode, Smooth and Edit points (#3088)

The Curves editor (Image > Adjustments dialog and the adjustment layer's
Properties panel) gains Photoshop's "Edit points to modify the curve" and
"Draw to modify the curve" buttons plus Smooth, with tooltips. A drawn
curve is a 256-level map per channel, evaluated piecewise-linearly.

- doc: Adjustment::Curves gains `pencil` (serde default), with
  curve_map / curve_map_outputs helpers.
- compose: curve_map_lut / curve_lut_mode for drawn curves.
- engine: curves params take `pencil` and `smooth`; channels accept
  256-level maps; switching modes draws the spline into maps or fits up to
  16 points to the drawing. Eyedroppers fit points first.
- io: the PSD `curv` map flag (first byte, psd-tools `is_map`) was read
  as padding, so pencil curves from Photoshop were misparsed; they are now
  read and written as 256-byte maps, and smart-filter Curves use `Mpng`.
- scorecard UI-217-15 note updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Merge upstream/main: Curves in new compose/gpu HDR tests gets the pencil field (#3088)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-11 21:05:58 -04:00
b0e555c60f automation: export layers, data sets and CSVs through the granted roots (#3216) (#3230)
* automation: doc.place reads a file through the read root (#2810)

file.placeEmbedded takes an ambient path, so automation refuses it and an
agent could not place a file into the open document at all. doc.place
resolves the path beneath the read root the way doc.open does and hands the
bytes it already read to the public file_cmds::place_bytes, so the existing
cap-std rules stay the only path rules: no new scope logic, and the ambient
command keeps its refusal. Trusted-local callers still run the command.

* automation: export layers, data sets and CSVs through the roots (#3216)

file.export.layersToFiles and file.export.dataSetsAsFiles take an ambient
dir, file.import.variableDataSets an ambient path, so all three are refused
in automation even for files inside the granted roots, and an agent could
not export a single file or a data set at all.

Both halves already existed: the engine writes bytes it has just encoded
(save_doc is encode + write_file, and the data-set exporter encodes with
photocraft_io::export before writing), and the automation side already
holds a write capability — AuthorizedWorkspace::export_sequence creates the
directory, refuses to overwrite, accepts only single-component names and
removes every file it created when a step fails, which is what Render Video
uses. So each command body moves behind the same sink callback
render_video_with takes: the command keeps writing the bytes it is handed
to its dir, the new methods write the very same bytes through the root, and
the two implementations cannot drift.

---------

Co-authored-by: switch87 <8284204+switch87@users.noreply.github.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:01:26 -04:00
Vikram Bhaskaran 2af2cec6ea Edit > Copy takes a targeted layer mask, so masks travel between layers and documents (#2928) (#3267) 2026-10-11 20:50:49 -04:00
6de37ce7f0 Interface: an Enable Animations preference (#3273) (#3276)
Preferences › Interface › Enable animations (interface.enableAnimations, on by
default). Off, prefs_ui::sync_animations sets egui's animation_time to 0 and
scroll_animation to none in both the dark and light styles, so menus, popups
and collapsing sections change at once and scroll areas jump. It is re-applied
each frame, so a theme change keeps it. Translated in all 16 catalogs; the
scorecard row UI-217-10 goes to partial.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-11 20:34:58 -04:00
Valentin KleinandClaude Opus 5.5 c450e755ae PNG export: Indexed Color keeps the document resolution (#3047) (#3271)
The palette PNG encoder never wrote a pHYs chunk, so an Indexed Color
document saved as PNG reopened at 72 ppi while the RGB path kept its
resolution. encode_png_indexed now takes an optional dpi and the flat
exporter passes the document resolution under the same embed_metadata
rule as the ordinary PNG encoder. Save for Web PNG-8 is unchanged.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 20:12:44 -04:00
14733b5223 Moving type keeps its rendering: Artboards to Files no longer drops PSD text (#3218)
translate_layer re-rendered a type layer on every whole-pixel move. For type
from a PSD that replaced Photoshop's rendering with PhotoCraft's: paragraphs
re-wrapped, and text in a font that isn't installed vanished. Artboards to
Files moves each board to the origin this way, so a Steam store template's
"How to use" artboard lost its "Hello!" title. The Move tool, nudges, layer
comps and moving artboards went through the same path.

A whole-pixel move now shifts the rendered pixels, as smart objects and the
Move tool's live preview already do, and moves the TySh position with
photocraft_text::psd::translate_tysh: only the transform's translation
bytes change, so the rest of Photoshop's type data stays byte for byte. Type
with nothing rendered yet is still rendered.

On that template, 17 of 20 artboards now match Photoshop's own composite
exactly (the "How to use" board went from a mean difference of 4.5 to 0.02);
the remaining differences are shape layers (same cause, separate path) and
pre-existing 1-level rounding on two smart objects.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-11 19:46:29 -04:00
4ab61338ca Layers panel: Shift+Plus/Minus cycle blend modes; effects dropped on the Trash are deleted (#3102) (#3106)
* Layers panel: Shift+Plus/Minus cycle blend modes; effects dropped on the Trash are deleted (#3102)

- blend_keys.rs: Shift+Plus / Shift+Minus step to the next / previous blend mode, wrapping:
  the brush's mode with the Brush or Pencil (tools.setBrush), the Gradient's with the Gradient
  tool, otherwise the active layer's (layer.setProps; groups include Pass Through, the
  Background is left alone). One undo step per press.
- panels.rs: an effect row dragged onto the footer's Delete button deletes that effect, the
  "Effects" row clears the whole style (layer.layerStyle.clear).
- engine: layer.layerStyle.clear takes an optional "effect" index ("Delete Effect" step);
  bad indices and layers return Err.
- scorecard UI-217-14 -> done (its wheel, footer drop and thumbnail checker parts were already
  on main via #1961, #965).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Layers panel: Shift+Plus/Minus step the blend mode on a German layout too (#3102)

On layouts with a key of its own for `+` (German, Italian, Spanish) Shift+`+`
types `*`, which egui has no key for, so egui-winit reports the physical key:
`]` on German. That matched Shift+] (Increase Brush Hardness) before the blend
keys ever saw it. Shift+`-` types `_` and arrives as the physical `/`.

shortcuts::layout_symbols now turns such a fallback press (Shift, the key equal
to its physical key, not a digit, next to the text `*` or `_`) into `+` / `-`
before any shortcut is dispatched. A US Shift+] still arrives as `}` and keeps
raising the hardness; US Shift+8 (`*`) stays a digit for the opacity keys.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-11 19:45:42 -04:00
42ee0d9675 Content-Aware Scale: transform box with live preview (#3096) (#3103)
* Content-Aware Scale: transform box with live preview (#3096)

Edit > Content-Aware Scale opened a parameter dialog. Photoshop has no
dialog: it puts a scale-only transform box on the layer (or the
selection's bounds). The menu now opens that box.

- The box reuses Free Transform. Corner and edge drags scale and an
  inside drag moves; dragging outside does not rotate, Cmd does not
  skew or distort, and the Warp switch and the Transform modes are off.
- The options bar shows X/Y and W/H, then Amount, Protect (an alpha
  channel) and Protect skin tones.
- The live preview runs the command's own carving
  (ContentAwareScalePreview) on a 384 px copy on a worker thread. A
  run for a box that has changed since is cancelled after 150 ms, and
  the latest result is drawn through the box.
- Enter runs edit.contentAwareScale with the box's size and its new
  x/y params as one history step; Esc cancels.
- With params the command still runs directly.

Scorecard TOOL-214-7: done.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Content-Aware Move's transform box: set the new content_aware field

#3095 (Transform On Drop) builds a TransformSession by hand; this PR adds
content_aware to it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-11 19:33:15 -04:00
Valentin KleinandClaude Opus 5.5 661ba806d1 Content-Aware Move: Transform On Drop (#3071) (#3095)
* Content-Aware Move: Transform On Drop (#3071)

The Content-Aware Move tool gains Photoshop's Transform On Drop checkbox. With it on, the drop
puts a transform box on the moved patch (the Free Transform box's handles, limited to move,
scale and rotate); Enter, the check button or a double-click computes the content-aware blend
with the transformed patch, Esc or the cancel button drops the whole move. The document is
untouched until the commit, so the move stays one History step.

Engine: paint.contentAwareMove takes scaleX / scaleY (%, 1..10000, negative flips) and rotate
(degrees, clockwise) about the selection's centre before the offset, validated (Err, not a
panic, for non-finite, out-of-range or off-canvas placements). The content and the selection's
shape are resampled through the inverse map on float samples (any depth); the selection is
transformed with the content. A plain move keeps the old, exact code path.

UI: cam_transform.rs holds the box (UiState.cam_transform, view state); the option is remembered
in ToolOptions and settable with ui.set camTransformOnDrop; ui.inspect reports camTransform.

Scorecard TOOL-213-4 stays partial: no live preview of the blended result yet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Tests: keep Transform On Drop cases in the Content-Aware Move test, not Patch (#3071)

paint.patch takes no scaleX/scaleY/rotate, so those cases (which only
paint.contentAwareMove rejects) failed patch_fails_gracefully. They are
already covered by content_aware_move_fails_gracefully.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 18:44:10 -04:00
Valentin KleinandClaude Opus 5.5 8584e5dbf8 Actions: Last Filter is recorded as the filter it repeated (#3089) (#3091)
filter.lastFilter was journaled as itself, so a recorded Ctrl+F step
looked up the playing session's last filter: it failed in a new session
("no filter applied yet") and applied whatever filter ran last otherwise.
dispatch now runs Last Filter as the filter it repeats, so that filter is
journaled, recorded, faded and run as a job, as Transform Again records
its transform (#1440).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 18:28:51 -04:00
0142b24fcb Artboards: a board moved past the canvas origin grows the canvas left/up (#3070) (#3073)
fit_canvas only grew the canvas to the boards' right/bottom edges, so a
board moved left of or above the origin (Move tool drag, layer.translate,
layer.artboard.set with negative x/y) stayed partly off-canvas. It now
shifts the whole document (boards, contents, guides, paths...) right/down
by the overhang via image_cmds::translate_doc and grows the canvas, inside
the move's undo step, like Photoshop's artboard documents.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-11 18:05:58 -04:00
4fe6dc6764 Layers: the New Layer dialog (Layer › New › Layer…, ⇧⌘N) (#3104)
* Layers: clip groups follow New Layer, Arrange, Reorder and Delete (#2203)

Adding, moving or deleting layers never touched Layer::clipped, so a
new layer above a clipping base split its group and became the base of
the layers clipped above it, and moving or deleting a base left its
clipped layers clipping to whatever ended up below them.

The new clip_group module applies Photoshop's rules, measured on #2203:
a layer added or moved joins the clip group it lands in; a clipped
layer moved stays clipped while it still sits on a clip group; the
layers clipped to a base that moves away or is deleted are released;
and a clipped run left with nothing below it is released. They are
applied by layer.new.layer (new clipToPrevious param, Photoshop's Use
Previous Layer to Create Clipping Mask), layer.arrange.*, layer.moveTo
(Layers panel drags, batches and ⌥-drag copies) and layer.delete.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Layers: the New Layer dialog (Layer › New › Layer…, ⇧⌘N)

Layer › New › Layer… made a layer straight away. It now opens
Photoshop's New Layer dialog: Name (focused and selected), Use Previous
Layer to Create Clipping Mask, Color, Mode, Opacity, and Fill with
<mode>-neutral color, greyed out with "(No neutral color exists for
<mode> mode.)" for modes that have none. OK makes the layer in one
history step.

layer.new.layer gains mode, opacity, color and fillNeutral params
(new engine module new_layer.rs) beside clipToPrevious. The neutral
colors (white for the darkening modes and Divide, black for the
lightening and difference modes, 50% gray for the light modes) are
checked by compositing at 8, 16 and 32 bits.

As in Photoshop, the Layers panel's New Layer button still makes a
layer at once and ⌥-click opens the dialog; commands with params
(automation, Actions, MCP) never show it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-11 18:01:12 -04:00
Valentin KleinandClaude Opus 5.5 d7e2f171f3 Actions: a command that runs other commands is recorded once (#3067) (#3072)
* Actions: a command that runs other commands is recorded once (#3067)

A journaled command that called Session::execute journaled the inner
calls as well as its own entry, so a recorded action replayed them twice
(Straighten Layer: rotate + crop, then Straighten again). dispatch now
remembers the journal length when a command starts; when a replayable
command succeeds its entry replaces the entries of the commands it ran.
Edit > Transform > Again is not replayable and keeps its concrete transform.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Actions: Again on a Copy records its steps; taken-back steps are dropped (#3067)

- edit.transform.againCopy is not replayable, like Transform Again (#1440):
  it records layer.duplicate + edit.transform, which play in a session
  that never ran a transform. With one layer selected the duplicate names
  no layer id, so it plays on any document.
- compound, Again on a Copy and Frame from Layers take back what they ran
  when they fail; they now also drop those commands from the journal, so
  recording does not replay an undone edit.
- Recording pauses while a replayable command runs: a script that plays an
  action no longer flushes its earlier steps into the recording and loses
  its own entry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 17:53:25 -04:00
Timothy DalyandClaude Opus 5.5 5e5a0f6d2d Layers: clip groups follow New Layer, Arrange, Reorder and Delete (#2203) (#3090)
Adding, moving or deleting layers never touched Layer::clipped, so a
new layer above a clipping base split its group and became the base of
the layers clipped above it, and moving or deleting a base left its
clipped layers clipping to whatever ended up below them.

The new clip_group module applies Photoshop's rules, measured on #2203:
a layer added or moved joins the clip group it lands in; a clipped
layer moved stays clipped while it still sits on a clip group; the
layers clipped to a base that moves away or is deleted are released;
and a clipped run left with nothing below it is released. They are
applied by layer.new.layer (new clipToPrevious param, Photoshop's Use
Previous Layer to Create Clipping Mask), layer.arrange.*, layer.moveTo
(Layers panel drags, batches and ⌥-drag copies) and layer.delete.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 17:43:30 -04:00
buivanvu94 17167e27d6 fix(transform): identity transform makes feathered selection edges translucent (#3079) (#3159) 2026-10-11 17:31:25 -04:00
Valentin KleinandClaude Opus 5.5 911f69d7b5 Artboard tool: '+' buttons add a board beside the selected one; ⇧ keeps proportions (#3033) (#3046)
* Tools: Artboard tool (#2858)

Photoshop's Artboard tool in the Move flyout (V, ⇧V cycles Move ↔ Artboard):
dragging on an empty spot draws a new board (`layer.new.artboard`), clicking a
board selects it, dragging it moves it with its contents, and the selected
board's edge and corner handles resize it (`layer.artboard.set`,
moveContents: false). Each gesture is one undo step. Options bar: Size preset,
W/H, Make Portrait, Make Landscape, Add New Artboard. Original toolbar glyph
(assets/icons/artboard.svg, ATTRIBUTION.md row).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Artboard tool: '+' buttons add a board beside the selected one; ⇧ keeps proportions (#3033)

With the Artboard tool, the selected board shows a "+" button beside each
side. A click adds an empty board of the same size (background and preset
copied) on that side, the 100 px artboard gap away and past any board in
the way; ⌥-click adds a copy with its contents instead. A board left of or
above the canvas origin shifts the whole document right/down and grows the
canvas, so it stays visible. Both go through the new engine command
`layer.artboard.addBeside` {layer?, side, duplicate} (one undo step).

⇧ while dragging a corner handle keeps the board's aspect ratio: the
opposite corner stays and the board scales by the larger axis factor.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 17:30:35 -04:00
buivanvu94 680518b425 fix(image): arbitrary canvas rotation moves position-locked children in groups (#3078) (#3155) 2026-10-11 17:21:19 -04:00
Valentin KleinandClaude Opus 5.5 55c1847f89 Paths: Stroke Path with any brush-based tool and Simulate Pressure (#2978) (#3039)
* Paths: Stroke Path with any brush-based tool and Simulate Pressure (#2978)

path.stroke now takes every brush-based tool of Photoshop's Stroke Path
dialog: besides the Brush, Pencil and Eraser it renders itself, the
Background Eraser, Clone and Pattern Stamp, Healing and Spot Healing
Brush, History Brush, Blur, Sharpen, Smudge, Dodge, Burn, Sponge, Color
Replacement and Mixer Brush run their paint.* command along each
subpath, in one history step, with only path.stroke journalled.

simulatePressure resamples each subpath and ramps the pressure from 0 at
its start to full at the middle and back to 0 at its end, so a brush
whose size follows pen pressure tapers at both ends.

The Stroke Path dialog (Pen/Path Selection right-click menu, the Paths
panel row menu, Alt-click on the panel's Stroke button) asks for the
tool and Simulate Pressure, as in Photoshop. Scorecard TOOL-214-11 done.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Automation: classify path.stroke's params as a document vector path (#2978)

The new Stroke Path params doc says the tools run "along the path", which
registry_filesystem_path_params_are_classified reads as a possible host
file path. path.stroke strokes a document path and forwards only to
paint.* commands that take no files, so it joins the vector-path list.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 17:18:39 -04:00
6a4c48aea7 fix(warp): Perspective Warp moves only the selected part of a linked mask (#3083) (#3148)
With a selection, Perspective Warp moved only the selected pixels but warped
the whole linked layer mask, so unselected pixels changed visibility. The mask
now follows the same split as Free Transform (#205): the selected region of a
linked mask moves with the pixels and the rest stays put.


Claude-Session: https://claude.ai/code/session_015Vepmc5pt6MikxbsDj21Bu

Co-authored-by: Leel Wasanatha <260480244+kavishkashehan726-sudo@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 17:16:55 -04:00
Sir Starch 40d7e6a1d8 fix(history): read pixels from locked history states (#3076) (#3186) 2026-10-11 17:06:15 -04:00
Sir Starch 2bbe6c3fdc fix(filters): process untouched Reveal All masks (#3082) (#3156) 2026-10-11 16:59:55 -04:00
Valentin KleinandClaude Opus 5.5 3674ed62bd Single Row/Column Marquee: History names the step after the tool (#3031) (#3035)
select.rect takes an optional `line` ("row"|"column"); the canvas sends it
for the Single Row / Single Column Marquee, so History records
"Single Row Marquee" / "Single Column Marquee" instead of
"Rectangular Marquee". An unknown `line` is an error.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 16:52:17 -04:00