Selective Color and Color Lookup params with the wrong type (a string percentage, a short range
array, an unknown method, range or interpolation) were silently ignored, so layer.setAdjustment
kept the old values without saying so. They are now BadParams errors naming the key; null still
means not given. Fixes#936.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Color Lookup: keep the .cube input domain and reject the ones we cannot apply
DOMAIN_MIN/DOMAIN_MAX (and LUT_3D_INPUT_RANGE) were parsed and thrown
away, so a log-domain or extended-range look was applied to plain 0..1
inputs: silently wrong colours, exactly what the in-code comment
admitted. The domain now travels with the parsed LutFile (validated:
every component finite and min < max), and colorLookup refuses a
non-default domain with the reason instead of shifting the look -
the same unsupported-over-wrong-output call the codecs make. Honoring
a custom domain end to end means carrying it through ColorLookup
(doc, compose, gpu, PSD round trip) and stays open as the follow-up.
* tests: the colorLookup domain rejection needs a pixel layer active
The outer session of the test still had the adjustment layer active, so
the command was disabled before reaching the domain rejection - the
assertion only passed when the active layer happened to differ. Make it
deterministic with a fresh pixel layer.
* Color Lookup: bake a 1D .cube's input domain into the resample
The 1D branch of parse_cube still ignored DOMAIN_MIN/MAX and
LUT_1D_INPUT_RANGE. Since the 1D table is resampled onto a 0..1 cube anyway,
the domain is now applied there (saturating outside), and a degenerate
domain is rejected like the 3D one.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* cargo fmt after rebasing onto main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Invert (⌘I) inverts the targeted layer mask (#780)
With the layer mask targeted (its thumbnail clicked, or viewed with
Alt-click), Image > Adjustments and the filters now edit the mask instead
of the layer's pixels, as in Photoshop. Without a selection Invert also
flips the mask's default, so a reveal-all mask becomes hide-all, past the
canvas too. A targeted mask enables these commands on layers without
pixels (adjustment and fill layers), and dialog previews show the mask.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* rustfmt
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
CI's `cargo fmt --all -- --check` has failed on every run because the
repo had no rustfmt config and was never formatted. Use the same settings
as EffectCraft/FilmCraft (max_width 160, use_small_heuristics Max), which
also keeps the churn small. Formatting only; no code changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>