* Masks: target a new layer mask and keep separate colour pairs for mask and pixels (#2166)
Photoshop keeps one foreground/background pair for layer masks and one for
layer pixels and swaps them when the edit target changes; adding a mask
targets it, with white/black. PhotoCraft never touched the colours when a
mask was targeted, and adding a mask left the pixels targeted.
- engine: ToolState::target_mask swaps in the other target's pair
(mask pair starts at white/black, colours picked on either side are kept).
- ui-egui: sync_mask_targets applies the effective target (mask targeted,
active layer has a mask, composite channel, no Quick Mask) after every
command, every frame and every control request; the Layer Mask add
commands target the new mask.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Fix merge: close mask colour-pair test before the deletion tests
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Flat exports ignored the document's alpha channels, so a Targa saved
from a document with an "Alpha 1" channel had no alpha. Photoshop 25.1
(checked via scripting) writes a 32-bit Targa's alpha from the
document's alpha channel when there is exactly one (spot channels
skipped), composites layer transparency over white, writes an opaque
alpha when there are several channels, and never adds alpha to
grayscale Targas. TGA export now does the same; 16-bit documents are
written as 8-bit Targa with the channel's values.
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Brush phase 1 (owner-approved option A of the brush audit):
- Soft tips fall off as (1 - t²)⁴ from the hard core to the edge, a Gaussian-like curve that
tracks exp(-4.6 t²) but is exact on every platform and reaches 0 at the edge with a flat tangent.
The old smoothstep kept so much of the tip near full strength that overlapping dabs (Flow builds
up, as in Photoshop) turned a soft stroke's edge to half the tip's width. It now keeps about two
thirds of it, at the default 10 % spacing, with no ripple along the stroke.
- Computed tips under 3 px radius are rasterised by covered area (a 4×4 grid per pixel, each
sample anti-aliased over its quarter pixel) instead of at pixel centres: a 1 px dab's total
coverage no longer swings 1.00–1.17 with its sub-pixel position, so thin lines don't bead.
- The default spacing stays 10 %. Photoshop's documented 25 % beads soft strokes with either
curve; it waits for Photoshop-authored reference strokes.
* fix(ui): confirm deletion only from the Layers trash button
* Trash confirmation: Alt-click deletes without asking (Photoshop); drop docs page and screenshot
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: kotulsky <7805437+kotulsky@users.noreply.github.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* scorecard: Marquee Shift, Alt and size readout are done (TOOL-214-2)
The row still said canvas.rs passes false for Shift (#208), but #208 is
fixed: marquee_corners applies Shift (square or circle) and Alt (from the
centre), the W x H readout follows the drag, and marquee_tests.rs covers
all three.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* scorecard: on-canvas brush resize drag is done (TOOL-213-10)
The row said only [ ] resize the brush, but brush_resize.rs (#297, #370)
implements Photoshop's drag: Alt+right-drag, or Control+Option-drag on
macOS, sets diameter and hardness with a circle and readout, and is
covered by nine tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Photoshop's "Create new fill or adjustment layer" footer button opens its
menu on the mouse press, so one gesture can press it, drag onto an item and
release to choose it. PhotoCraft used egui's Popup::menu, which only opens on
the release (click), so choosing needed two clicks.
A small reusable press_menu helper (the menu bar's press-drag gesture from
#669/#775, for a single popup button) now drives the adjustment button and the
identical fx (layer style) footer button: the press opens the menu, the release
that ends the opening click keeps it open, releasing on an item chooses it, a
release on nothing chooses nothing, and a secondary click still opens it. The
gesture belongs to the popup whose button started it, so several press menus in
one frame don't end each other's gestures. The items dispatch the same
commands as before.
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The transform overlay drew the moving pixels as a textured mesh with the
canvas painter, whose clip is the whole viewport, so a box moved or
scaled past the canvas edge showed its pixels over the pasteboard.
Photoshop never shows pixels outside the canvas; only the box and its
handles reach over the pasteboard.
Build the preview mesh (Free Transform/perspective grid and Warp) in
document space and clip each triangle to [0, 0, width, height] before
mapping it to the screen. Clipping in document space stays exact under a
rotated or flipped view; a mesh fully on the canvas is drawn unchanged.
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
In the pro theme the Fill row zeroed the horizontal item spacing for the
lock icons on the whole row, so the "Fill:" label touched its field while
"Opacity:" kept the normal gap and sat 8 pt further left. Scope the zero
spacing to the lock icons only, so both labels end the same gap before
fields that share one right edge, as in Photoshop. The narrow-panel check
that drops the "Lock:" text now counts the restored gap.
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Keep the selection when smart selection finds nothing
Select Subject and Object Selection run heuristics that often miss on busy
photos. In Replace mode an empty result cleared the selection, so the Select
Subject button looked dead and even destroyed existing work. apply() now
preserves the selection and reports changed:false in every mode.
The UI also answers visibly instead of staying silent: empty smart-selection
results set an info status suggesting what to try next, and a click with
Object Selection falls back to a Quick Selection dab at the brush size
instead of doing nothing.
* Translate the smart-selection status messages; drop needless borrows (clippy)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Thumbnail and bounds caches key on surface_fingerprint, which hashed only
tile coordinates and Arc pointers. A fresh Reveal All mask has no tiles;
Image > Adjustments > Invert (and other whole-mask edits) only flips its
default pixel, so the fingerprint stayed the same and the Layers panel kept
the stale white thumbnail. The fingerprint now includes the default pixel.
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
parse_brush, shared by Smudge, Blur, Sharpen, Dodge, Burn, Sponge, the
clone/healing tools and the History Brush, defaulted `spacing` to a fixed
25% instead of the session brush's spacing (Brush Settings > Brush Tip
Shape > Spacing). The UI never sends `spacing` for these tools, so the
Brush Settings value was ignored. Default to the session brush spacing,
as Photoshop does; an explicit `spacing` param still wins.
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Describe per-channel records before the master to match the compositor fixed in #1929. Clarify the CMYK black channel and the ignored Lab master.
Closes#975.
* docs: register the MCP server from an installed release
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs: drop the third-party link; the Windows path is the default install folder
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The 0.6.0 web build was 26.9 MB, over packaging/web/package.sh's 24 MiB gate (Cloudflare's per-file
cap is 25 MiB, #198). The i18n .tsv catalogs (1.85 MB -> 0.64 MB) and the Inter/JetBrains Mono fonts
(1.52 MB -> 0.73 MB) are now deflated by build.rs and inflated on first use, so wasm is 25,141,080
bytes. No visible change. A catalog that fails to inflate falls back to English, a font that fails
falls back to egui's default font; neither panics. Headroom is only ~25 KB: the next size cut is
needed soon (fetching catalogs on demand would save another ~0.64 MB).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Use shared Color Picker for Layer Style colors (#2015)
* Use shared Color Picker for text style colors (#2015)
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Edit › Keyboard Shortcuts: Import Photoshop Shortcuts… loads a .kys set (#1163)
Photoshop saves a shortcut set as .kys XML: <command name="Gaussian Blur...">
rows with one or more <shortcut>Control+Opt+Cmd+G</shortcut>, then the tool
keys. The dialog's new button (and File › Open or a drop of a .kys) parses it
with roxmltree, matches each row to our commands by menu label, and fills the
dialog's overrides, so OK applies the set the way hand-made changes are
(a key moved to a command is taken from its old owner) and Cancel discards it.
Rules, from Photoshop's own ambiguities: a label in several menus (Levels…
under Image › Adjustments and Layer › New Adjustment Layer; All under
Select, Edit › Purge and View › Show) goes to the command whose default is one
of the row's keys, else the one with a default, else the first in menu order.
A row's first key is kept unless one of its keys is already the command's
default (Zoom In is Cmd++ then Cmd+=). Scripts, Bridge, the frames commands
and the macOS application menu have no command here and are counted in the
message. Tool keys are not imported: the tool letters are fixed.
* First launch beside Photoshop imports its live shortcut set; the Open dialog lists .kys
Photoshop keeps the set in use as Keyboard Shortcuts.psp in its per-version
settings folder (macOS ~/Library/Preferences/Adobe Photoshop <v> Settings,
Windows %APPDATA%\Adobe\Adobe Photoshop <v>\Adobe Photoshop <v> Settings),
the same XML a saved .kys holds. The desktop app hands the newest version's
file to the UI (Services::photoshop_shortcuts); at the first launch that has
no shortcut overrides yet, kys_import::auto_import applies it through the
Keyboard Shortcuts dialog's own OK path and posts a notice naming the set and
the count. The preference dialogs.photoshopShortcuts records the source, so
the import happens once; someone who already changed a shortcut keeps theirs.
Reset All to Defaults undoes it.
The Open dialog's filter now lists .kys (it greyed them out), and dropping
Keyboard Shortcuts.psp imports it like a .kys.
* kys import: Ukrainian and Dutch strings; tests follow Cmd+K and Cmd+F as the defaults (#1900)
* kys import: user-facing strings name no other product (#1985)
The button is Import Shortcuts…, its tip names the .kys format, the notice
says "Keyboard shortcuts imported" and names the set, and a file that is not
a set is "not a keyboard shortcut set (.kys)". A set without a name is called
by its file name. Comments, identifiers and the XML root tag keep the format's
own name.
* rustfmt: format panels.rs and prefs_ui.rs
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The right dock's icon rail and the title bar with the in-window menus were
always drawn. An app that embeds PhotoCraft's UI and offers a simpler view, or
draws its own bar, could hide every other panel through `ui.panels` but not
these two.
Two Panels flags, both on by default and with `#[serde(default = "yes")]`, so
saved settings and the current UI are unchanged. `ui.set` accepts them like
the other panel flags. The title bar's caption buttons, where PhotoCraft draws
its own, go with it.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Notices: auto-hide after a delay, with Interface preferences (#2022)
Non-blocking notices no longer stay on screen until closed: each card
hides itself after Interface › Notification › Auto Hide Notifications'
delay (new, default 6 s), and the timer pauses while the pointer rests
on the stack until it moves away. Two new Interface preferences,
notificationAutoHide and notificationDurationSeconds, are read by
notices.rs; errors still land in the status bar.
The decision lives in the pure notices::expire helper, unit-tested
without an egui clock; Notice.shown_at round-trips through the control
channel with serde defaults. Labels translated across the complete
catalogues. Regenerated docs/scorecard.md.
* Notices: repaint on expiry, and a fresh delay when a long hover ends (#2022)
Addresses review of the auto-hide change:
- When the last notice expires, `show` had already painted it and, with
nothing left, requested no further frame, so the card lingered until
unrelated input. It now requests a repaint in the frame that drops
anything, clearing the stack at once.
- A stationary hover over a settled UI refreshed `shown_at` only on
frames, so hovering longer than the delay then leaving expired the
notice instantly. `show` now tracks the pointer leaving the stack and
restarts the timers on that frame, so hovering never counts as elapsed
time.
Regression tests: expiring a notice requests a frame to clear it;
leaving a long hover gives a fresh delay.
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Appearance modes: sync with system, separate dark and light themes
* Appearance button cycles Auto, Light, Dark
* Appearance: default stays Dark, follow the portal signal instead of polling, split out the Preferences resize
* Preferences: size both appearance cards for the five dark themes
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Toolbar: Studio themes draw large round colour chips with Switch Colors right below
* Toolbar: round chips keep Default Colors, follow Tokens::round_chips, lie side by side in two columns
* Theme: Solarized Dark and Adwaita use the Studio round colour chips
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Brush preset chip: draw the tip preview in the icon colour on light themes
The options-bar chip always painted the round tip white, which nearly vanished on Studio
Light's chrome (246 gray) and disappears entirely on a white header bar. Dark themes keep
Photoshop's white tip; light themes use their icon token.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Add Adwaita and Adwaita Dark themes
Two opt-in themes that put the Studio layout in GNOME's libadwaita palette, so PhotoCraft
sits with the rest of a GNOME desktop: header bar, sidebar, card and view colours, the
GNOME blue accent (#3584e4), destructive and warning colours, 6 / 9 / 12 px radii, and a
neutral (not red) close button as in GNOME's title bars. The default theme is unchanged.
Wired through ThemeKind, the interface.theme preference (adwaita, adwaitaDark), Window ›
Theme and the control channel, with menu and preference labels in every complete-menus
language ("Adwaita" kept as the proper name). A test holds both themes to WCAG contrast:
7:1 for text and 4.5:1 for dim text on every surface that carries labels.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* i18n: translate the Adwaita theme names in Dutch and Ukrainian
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Squashed onto main, with the maintainer's asks applied:
- Photoshop's blend menus (layers, brush, pencil, gradient, layer style) stay as they are;
the Layers panel and Blending Options list a Paint.NET mode only for a layer that uses one.
- The six Paint.NET mode labels are translated in every catalog, and the blend-mode i18n test
iterates layer_modes().
- pdn::pixels rejects truncated uncompressed (version 1) data before allocating its buffer.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Photoshop 25.4 was measured as a black box (synthetic and public-domain
images, results read back exactly) and the content-aware family follows it:
- Fill (inpaint): coarse to fine with the coarser level's matches scaled up
and voted with the finer level's own pixels, the coarsest level filled
from the hole's edge inwards, a shallower pyramid. The fill is pieces of
the image copied pixel for pixel with narrow seams, as Photoshop's;
before, it was visibly blurred. Pixels have roles (hole, context,
source, void), so excluded areas stay context instead of being filled.
- Colour adaptation: Image Melding's per-patch gain and bias, limited per
level, instead of a low-frequency membrane pull.
- Sampling window: Photoshop's square of side 4·√(max(w,50)·max(h,50))
centred on the selection, slid inside the canvas; Edit › Fill,
Rectangular, Auto, Delete and Fill and Spot Healing use it.
- Auto sampling area: what looks like the selection's surroundings (local
colour and contrast, one min cut), fitted to Photoshop's overlay.
- Patch Tool: a Content-Aware mode (Structure, Color, Sample All Layers).
- Content-Aware Move: Structure 3..7 alike, a band about a patch wide;
Color as a gain/bias limited to about 0.04 per step.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
#2115 put `#[cfg(test)] mod recovery_tests;` at the top of prefs_ui.rs, and the
prefs_usage test reads each file only up to its first test module, so every preference
read in prefs_ui.rs looked unread.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Fix mask trash targeting and Solid Color Fill editing
* Fix Solid Color picker mode conversion and validate RGB ranges
* Apply rustfmt to Solid Color regression tests
* Fix Solid Color mode regression test using distinct RGB values
---------
Co-authored-by: abc2cb <271337822+abc2cb@users.noreply.github.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Rebased onto main as one commit (the PR's net diff); the preset-drop mapping now uses
ViewXform::active, which accounts for the display's pixels per point.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* ci(web): build browser release and enforce wasm gate on PRs
* docs(web): describe PR browser build and size checks
* CI web gate: run only when web-relevant files change (main always)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
A host's font manifest can now list the scripts each font covers (`scripts` field). The first served family for a script the bundled fonts lack (Arabic, Hebrew, Devanagari, Thai, Japanese, Chinese, Korean) becomes that script's fallback. When a layout contains text in that script, it requests the family. The font database adds the family to the fallback stack once it arrives, and type layers drawn before then are re-rendered.
The web shell also fetches the fallbacks for the browser's languages (`navigator.languages`) at startup, so an Arabic reader gets the Arabic font before typing anything.
The manifest's SHA-256 is now turned into a Subresource Integrity value (`sha256-<base64>`) and passed with the font fetch, so the browser rejects any file whose bytes don't match.
Also adds a contributor entry for hamada147 to `contributors/people.toml`.
Signed-off-by: Ahmed Moussa <moussa.ahmed95@gmail.com>
* update brush button
* ui brush duplicated highlight fix
* formatting fix + locale
* i18n: translate "Update the current brush with these settings" in remaining complete catalogs
* Tip Shape picks the tip only; set_brush records the preset once accepted
- A click in the Brush Tip Shape grid copies the tip fields only (main's
Photoshop behaviour: the dynamics sections stay); the picked preset is
marked current with brush.presets.setCurrent instead of a whole-preset
tools.setBrush, so identity-based selection still tracks it.
- tools.setBrush sets current_preset only after the brush merged and
validated, so a failed call leaves no state behind; a reset still wins
over a preset in the same call. Tested.
- brush.presets.save / brush.defineFromSelection append at the end again
(insert-after-the-copied-brush had no Photoshop reference).
* Brush presets: forget the picked preset when the tool's brush swaps; no indexing in brush.presets.update
Each painting tool keeps its own brush (#218), so Update Brush could overwrite the
preset picked with one tool with another tool's brush.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: JJ <jj@dot.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Brush phase 3b. The stylus feed was one latest-value slot, so every pointer move in a frame
painted with the frame's last pressure, tilt and rotation: fast pen strokes got stair-stepped line
weights (#2046, #2036, #1776, #610).
- `StylusFeed` keeps the latest sample (for proximity, the eraser end and tilt) and also queues
every sample in order (bounded to 1024). `set()` is unchanged, so the macOS, X11 and web
sources, and a WinTab source later, need no changes.
- Each frame takes its pen samples in order: the feed's queue, then the touch forces (Windows).
Pointer move k of n takes the pressure, tilt and rotation interpolated at its share of the
frame, from the previous frame's last sample. Rotation takes the short way round. A mouse
still paints at 1.
- A new stroke starts from this frame's samples, never from a sample an earlier stroke left behind.
- The stylus updates once per egui frame: the canvas runs once per view, and egui can run a
frame in several passes, so a second update drained an empty queue.
* Brushes: keep the folder hierarchy of imported .abr files (#1851)
Photoshop CC brush files keep their Brushes panel folders in a `phry`
(preset hierarchy) section; the importer skipped it, so every preset of an
.abr landed in one flat group named after the file.
- photocraft-psd: `abr::parse` reads `phry` (a token stream of `Grup`
{Nm, zuid}, `preset` and `groupEnd` objects) into `AbrFile::folders`, one
folder path per preset. A damaged hierarchy never fails the parse: a stray
groupEnd, more or fewer preset tokens than presets, folders nested deeper
than MAX_FOLDER_DEPTH (32) or an unreadable section become warnings and the
affected presets land at the top level. `write_v6_folders` writes `phry`
back (`write_v6` is unchanged).
- photocraft-paint: `BrushPreset::folder`, the nested folder path inside its
group (serde default, so older JSON loads unchanged).
- photocraft-io: the file's folders nest inside the group named after the
file, as Photoshop's Import Brushes does.
- Preset store: each stored preset records its `folder`; group files written
before this change load with every preset directly in its group (no
rewrite). Paths from disk and from imported .pcpresets files are bounded.
- Commands: brush.presets.move, moveGroup, renameGroup and deleteGroup take
an optional `folder` path to move a preset into a folder, or to move a
folder among its siblings, rename or delete it. importAbr reports the
number of folders kept.
- Brushes panel and Brush Preset picker: nested folders are drawn indented
under their group (list and grid), open and close like groups, take
dropped presets, reorder among their siblings by drag and drop, and have
Rename/Delete in their context menu.
Checked against the 4-folder ABR Photoshop 25.1 exports of its default
brushes (8/6/6/8 presets): all 28 land in their folders, and a write/parse
round trip keeps them.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Brushes: bound phry folder allocation; reword the move folder param
Review on #2001:
- read_phry now runs after every section is read, so it builds folder
paths only for the presets in desc (a phry may precede desc), and the
paths it holds are capped at 16 MB; presets past the cap import at the
top level with a warning.
- brush.presets.move documents `folder` as folder names, so the
automation filesystem-path classifier no longer flags it.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Save in the background so large saves don't freeze the window (#2017)
File › Save and Save As encoded and wrote the whole document on the UI thread,
so a multi-GB layered TIFF or PSB save left the window unresponsive for the
whole write, with no progress.
Saves now run as a background job: a new `Services::save_file` encodes and
writes atomically on a worker (the desktop app provides it), the document is
locked meanwhile, and the existing progress dialog shows the stage with Cancel.
Cancelling while encoding leaves the file untouched. The save is recorded when
the job ends, the unsaved-changes prompt waits for it, and a window close
during a save is held until it ends. Without the service (web, tests) saves
stay synchronous.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Background save: a save can't be cancelled once writing starts (#2072 review)
- `Services::save_file` now gets a `SaveCtl` and calls `commit()` right before
replacing the file. Cancel and Esc are refused after that, so a "Cancelled"
save can no longer replace the file while the document shows unsaved.
- A save's worker stays counted (`saving()`) until it returns, even when its job
was cancelled: quitting waits for it, and another save to the same file is
refused until it is gone.
- A failed or cancelled save no longer closes a window whose close was held.
- The pending reply carries the job id, and the job becomes `last_started`, so
control and MCP clients can wait for the save.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>