a_system_arabic_face_renders_both_samples took the first family whose
character map claims Latin and Arabic and expected its Arabic sample to
render. A font can map those characters to empty glyphs (for example
Black Mountain), so cargo test failed on machines that have one
installed. The test now renders every candidate and checks the first one
that actually draws an Arabic sample, and skips only if none does.
Deleting or dragging away the only smart filter now clears the filter mask, as
Clear Smart Filters already did, so the next filter takes the new selection.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Root cause: run_filter in lens_cmds.rs added the smart filter and returned
for a smart object before it checked the pixel and full locks, so a smart
object with Lock All or Lock Pixels (its own or a parent group's) took the
filter and a history step.
Fix: check the locks before the smart-object branch, as other filters do.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
effect_maps hashed the whole layer (Debug of effects and vector mask, a walk
over every pixel and mask tile, every child of a group) on every call, i.e.
once per render tile per effect layer. The identity depends on the layer
only; memoise it in the render's Ctx for layers that are part of the
document being rendered (their addresses cannot be reused during the render).
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
source_size_probe decoded every embedded file other than PSD/TIFF/PNG/JPEG
in full just to learn its size. photocraft_codecs::probe_size reads the
size from the same decoders' headers (WebP chunks, the image crate's
GIF/BMP/TGA/ICO/QOI/HDR headers, flat EXR part headers), with the same
limit checks and the EXIF quarter-turn swap, so it agrees with decode
wherever decode succeeds. Deep EXR, AVIF and anything else still decode.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Photoshop doesn't apply the shadows, midtones and highlights curves one after
another: per channel it builds a single Levels (black point from shadows,
white point from highlights, one midtone gamma 2^((midtones + (shadows +
highlights) / 2) / 100)), and a gamma > 1 starts with slope 2^gamma at black
instead of a pure power curve. Applying the tones in sequence let a lowered
shadows and a raised highlights slider compound their gammas (up to 85/255 off
on mixed settings), and the pure power curve over-brightened the shadows of
the issue's red +100 / magenta -100 repro by up to 16/255.
Measured against Photoshop on generated 16-bit ramps and pure colours:
worst error 0.8/255 (was 85/255), the issue's repro 0.02/255 (was 16.5).
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Record action layer selections by name and show their targets
* Use document pixel format in grouped-layer regression
* Document the named layer action UI with a synthetic capture
* PSD import: flat fallback respects the decode budget; checked sizes (#5200, #5202)
The flattened Bitmap/Indexed/Duotone path retried every composite_rgba8
error, including LimitExceeded, by allocating the refused RGBA buffer
(OOM abort on e.g. a 50000x50000 1-bit PSB). LimitExceeded now
propagates; the Multichannel fallback checks its output against the cap,
reserves fallibly, borrows the merged image, uses get for planes and
converts in TILE_SIZE bands. A failed composite now warns.
Checked usize arithmetic for alpha channel names, merged plane sizes and
the gradient map name length (overflowed on 32-bit targets).
Also: EXR part import drops a cache that never hit but cloned each
image; raw KRA tiles are borrowed; flat import detects the format once.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* PSD import: flat Background opacity check reads a band at a time (#5200)
flat_background read the whole surface into floats to see whether it is
opaque, undoing the banded conversion. Read TILE_SIZE row bands, stop at
the first transparent pixel, and drop the RGBA8 buffer before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The layers were only in document.inspect, together with history,
channels and much more, so agents looked for a layer.* command that
didn't exist.
layer.list returns the layers top-down with id, name, kind, visibility,
bounds, selected and active; groups list their children, or with
"flat": true every layer is one row with its depth and parent group.
It takes the same optional "document" index as document.inspect, is not
journaled and bad params are errors.
Stretching a 1 px row or column faded out along the stretch: bicubic and
bilinear sampling read transparent pixels past the source edge, and with a
selection the edge was the whole layer's bounds (lifted pixels kept their
colour at zero alpha). Samples past the source rect now repeat the edge and
the outline is antialiased by coverage, and the lifted pixels' bounds are the
selected pixels'.
Fixes#3773
Co-authored-by: Fabio Lussi <198260595+itrycodinganditsbad@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Smart Objects: inspect and Replace Contents show shared instances (#4075)
Placed layers that share a source have imported as one set of contents
since #2222, and Replace Contents changes every instance, but nothing
reported it: `linkGroup` is Link Layers, and `smartSource` can't tell
copies of one contents from independent copies of the same file.
document.inspect now gives each smart object `smartContents`: the
contents `id` its copies share and how many `instances` there are.
Replace Contents, Relink to File and Convert to Embedded/Linked list the
`instances` they changed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Test rendered caches after shared Smart Object replacement
---------
Co-authored-by: jonathnwxh <258340642+jonathanwxh-cell@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Repeating a duplicate or paste of a 12 MP layer cost as much as the first time because the
GPU compositor's lower-stack cache stayed at the checkpoint of the first edit after it was
filled: an edit higher up only checked that the layers below that checkpoint were unchanged,
so every refresh re-ran all passes above it (in the #209 layered document, 87 of 110 passes
over the 12 MP damage rect; the duplicate itself takes 0.3 ms, its tiles are already shared).
Each cached chunk now remembers its own checkpoint. A render captures at the highest
checkpoint below the edit, also where it resumed from a lower cached one, so the next
refresh of that edit (its undo, redo or repetition) resumes just below it. Chunks a refresh
doesn't reach keep their lower prefix; a chunk moved by a partial capture holds only that
rectangle afterwards. Validity is unchanged: a chunk survives only while the layers below its
checkpoint are untouched.
Release perf_scenarios, layered group, Windows 11, RTX 5070 Ti, 7 interleaved runs:
P9 p50 22-29 -> 12-17 ms, P11 p50 37-41 -> 11-18 ms; P8 and P10 fall too; P1-P7, P12 unchanged.
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The compositor kept every pattern texture it ever uploaded (RGBA32F,
16 bytes per pixel) until the device was lost: `forget_doc` and
`retain_docs` skipped them and no budget applied, so a long session
that opened and closed documents with pattern fills or pattern effects
only ever grew.
Each cached pattern now records the document that last painted with it
and the frame it last painted in:
- closing a document (`forget_doc`, `retain_docs`) frees its patterns;
- a pattern no frame has painted with for 240 frames is dropped;
- over PATTERN_BUDGET (256 MiB) the least recently painted go first,
never one the current frame paints with.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Offsets and counts stored in a profile reach u32::MAX, which is
usize::MAX on 32-bit targets such as wasm32. Several places added to or
multiplied them before any bounds check, so a malformed profile could
panic (overflow checks on) or read from a wrapped offset (checks off).
- curv: reject an over-long count before computing the element length.
- mAB/mBA: the matrix and CLUT read through one bounds-checked slice at
the stored offset instead of adding to the offset.
- mluc: the record offset is computed with checked arithmetic.
- XYZ: one bounds-checked slice instead of off + 4 and off + 8.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The archive limits bound what one import extracts (256 MiB an entry, 1 GiB in
total), and one pixel layer is skipped past 64 megapixels, but nothing bounded
what the layers materialized out of that cost: each bitmap's declared
`BmpW`/`BmpH` sizes its RGBA output and its decode planes, with or without tile
data, so a small document with many layers could still allocate without end.
`Limits` gains `max_pixel_bytes` (1 GiB by default, the budget the other
importers allow decoded pixels). `Reader` admits a layer before `decode`
allocates it: the layer's RGBA joins the layers already materialized, and its
working planes are counted with them, since every earlier layer is still live
while this one decodes. Past the budget the import fails with `Error::Limit`,
which `photocraft-io` reports and falls back from to the embedded preview.
Tests: a synthetic 300-byte document declaring layers with no tiles at all - one
layer inside the budget imports, the second past it is rejected before
allocation, and a declared 2048x2048 layer is rejected under a 1 MiB budget.
The fuzz targets get a small pixel budget so mutations reach the new rejection
path.
Co-authored-by: DeepSeek <noreply@deepseek.com>
* Linux: a virtual keyboard claiming BTN_TOOL_PEN no longer sends the window through Xwayland (#5284)
On Wayland the app opens its window through Xwayland when a pen is attached
(#639), and it took any input device whose key bitmap has BTN_TOOL_PEN for a
pen. A virtual keyboard made with uinput (RustDesk's, for one) claims every
key code, that one included, so the window went through Xwayland on machines
with no pen at all. On a fractionally scaled desktop (GNOME 46 at 125%) the
X11 window is drawn at the logical size and upscaled by the compositor, so
the UI came out blurred even though Auto UI Scale already followed the
system's 1.25 (#1237): native Wayland, where winit negotiates
wp_fractional_scale_v1 and renders at the physical 3840 px, was never used.
A pen now also needs ABS_X and ABS_Y in its absolute-axis bitmap, as
libinput asks of a tablet tool; a keyboard has no axes. Regression tests
with the virtual keyboard's own bitmaps, a pen beside it, and a pen display.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* Docs: on a fractionally scaled Wayland desktop, Xwayland is blurred and native Wayland has no file drops (#5284)
Say where the trade-off is: a native Wayland window is sharp at 125%,
150% and 175% but takes no dropped files (#386); an Xwayland window takes
drops and pen input (#639) but is enlarged by the compositor. List the ways
to open through Xwayland and what counts as a pen.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5.1 <noreply@anthropic.com>
* feat(commands): find the Elliptical Marquee by 'ellipse' or 'marquee' (#5060)
The Elliptical and Single Row/Column Marquee are options of select.rect
("ellipse":true, "line"), but the command-list filters only looked at
the id and the label ("Rectangular Selection"), so 'ellipse' and
'marquee' found nothing.
Commands can now carry search keywords. command.list / engine.commands
rows include them as "keywords", and the three filters (CLI commands
--filter, the engine.commands RPC and the MCP command_list) share one
matcher over id, label and keywords. select.rect gets the Photoshop
marquee names as keywords.
* Command list replies: document the optional keywords key
The reply-shape test from #3684 pins the exact keys of each row; select.rect
now also carries keywords, so the test and docs/control-protocol.md allow
that one optional string.
* Map .atn duplicate-into-new-document (Mk) to layer.duplicate
Photoshop records Layer > Duplicate Layer with Destination: New as a
Mk event (document class + layer Usng, Nm = new doc name, LyrN = copy
name), verified against a ScriptListener/XTensions export. Import maps
it to layer.duplicate {document: new}; export writes it back, so the
steps round-trip instead of becoming kept Photoshop steps that fail at
playback. A Dplc with a T document reference (another open doc) now
imports as a kept step rather than misplaying as a same-doc copy.
* Fix Rust formatting in ATN command tests
* Fix rustfmt formatting in ATN command tests
Photoshop's Gradient Map picks each pixel's place on the gradient by
0.3 R + 0.59 G + 0.11 B, the luminosity of the blend modes. We used the
Rec. 601 grey (0.299, 0.587, 0.114). That is a few thousandths off, but
it is enough to land two levels away on steep stretches of a gradient.
The photoshop corpus's rgb8 and rgb16 gradient-map.psd now pass (they
were 2 levels off on 0.8-1.7% of pixels). Sampling the gradient through
a 256- or 1024-entry table didn't help; the weights did.
CPU (compose::adjust) and GPU (the shader's lum) both change. Lab
documents keep their Gradient Map driven by L, and grey pixels map as
before.
Photoshop oracles 145 -> 147 of 258; floor 145 -> 147.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The canvas|gpu|mip|type_tool name filter missed ui-egui unit tests that
build a Harness with a real wgpu device: background_redraw's GPU tests,
panel_docking's floating_group_titles_are_opaque_in_studio_themes and
swap_arrow's rendered_glyph_has_a_left_head_and_a_lower_right_head. Name
them in both overrides, so they share the 4-thread cap and get the CI
retries. The other .wgpu() harnesses only render when a fixture env var
is set, or are #[ignore]d.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
monitor_macos is harness = false, so nothing answered cargo-nextest's
discovery: `--list --format terse` ran the whole test and nextest failed
to parse its output on macOS. List the one test, and nothing for
`--ignored`, as mac_menu_appkit already does; `monitor_macos --exact`
still runs the body.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Since ed7df56a, list_recovery also lists a committed bundle whose sidecar
is not yet published (revision 0). The worker commits the manifest before
it writes the sidecar, so the retry test could catch the bundle between
the two and read revision 0 (seen on windows-latest; 215/300 local runs
on Linux under load). Wait until the entry carries the expected revision.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
selected_style reads the font engine through try_shared, which returns None while the system
font scan is still running. Under cargo test the test passed only because an earlier test in the
same process had already finished the scan; run on its own (nextest runs every test that way, and
`cargo test -- --exact` does too) it saw no engine and got "Regular" instead of "SemiBold". It now
waits for the scan with photocraft_text::shared(), as every_theme_shows_the_type_options does.
On main, alone, it failed before this and passes after, under both cargo test and nextest.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Splitting the Windows tests renamed their check from `test (windows-latest)` to one per leg. No
status check is required on main today, but if one is added under the old name it would wait
forever. A small job under that name now fails unless the platform pick and the whole test matrix
passed (`needs` gives one result for all legs, so a failing Linux leg fails it too). It checks the
result instead of exiting 0 under `if: always()`, which would pass with every leg red. Suggested
by Zach in review.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The test runs without a harness (AppKit needs the main thread), so nothing answered the `--list`
that cargo-nextest sends each test binary: on macOS the binary ran the whole test as its listing
and nextest failed on the output. It now lists itself in libtest's terse format, and nothing for
`--ignored`; a run passes `--exact <name>`, which falls through to the test as before. Found by
Zach running `cargo nextest run --workspace` on a Mac.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Blur and Sharpen tools ran each dab's separable Gaussian
(local_blur) and the mix back onto the working copy on one thread. A
large brush is a lot of work per dab: a 2500 px dab is about 10^9
multiply-adds, so strokes on big images stalled the app for seconds.
Both passes of local_blur and the per-dab mix now run their rows in
parallel with rayon, as blur.rs already does. Every row does exactly
the same arithmetic in the same order, so the output is bit-identical:
the layer pixels after the strokes below hash the same as on main.
paint.blur, 200-point stroke on a 6000x4000 noise layer, release,
10-core M-series:
brush commit (main -> this) live stroke (main -> this)
300 px 323 ms -> 124 ms 497 ms -> 314 ms
1000 px 1.11 s -> 312 ms 1.70 s -> 996 ms
2500 px 2.77 s -> 843 ms 4.26 s -> 2.44 s
The live stroke keeps a larger serial share (region copies and
mix_back per push); that is left for a follow-up.
Refs #5426
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Discover committed autosave bundles whose JSON sidecar was never published. Rebuild recovery metadata from the readable manifest and retain these bundles during orphan cleanup.
Fixes#4967
* Tests: bad-layer-id checks use an id that can't exist (#3343)
Layer ids come from one process-wide counter (shared with document and
smart-object ids, and bumped by ensure_ids_above on file loads). A full
`cargo test` run passes ids like 9999, so a layer a test just created can
get the "bad" id, the command succeeds and the assertion fails at random
(seen on CI in type_extra_cmds::tests::vertical_orientation_renders_columns_inside_the_canvas).
Use u64::MAX, which the counter never reaches, for every "no such layer"
sentinel in the engine and ui-egui tests. Test-only change.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Tests: use u64::MAX for bad-layer-id sentinels added on main since (#3343)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
fit() computed (y + 1) * h in u32, which passes u32::MAX for a plane
over 2^32 / max rows; the ABR and pattern parsers' edge caps keep real
inputs below that, but the guard lived in another crate. Spans are now
computed in u64. gradient_bake::eval indexed stops[0] and stops[i + 1]
relying on bake's two-stop check; it now handles an empty or lone stop
itself. Same results for every input that worked before.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The merged image carries its transparency in the first extra channel
when the layer count is stored negative, or when a "Saving Merged
Transparency" global block (Mtrn, Mt16, Mt32) is present. Photoshop
saves 32-bit documents the second way: a positive layer count, Mt32,
and a fourth channel named "Transparency" (psd-tools transparentbg).
merged_has_alpha only knew the first, so opening such a file added a
"Transparency" alpha channel to the document, and the oracle compared
it as if it were opaque white (83.7 % of pixels off; now 0.9 %, all on
the shape's edge).
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
A mask made from the selection takes the selection with it in Photoshop: after
Layer > Layer Mask > Reveal Selection (the Layers panel's mask button with a
selection) the marching ants are gone. PhotoCraft kept the selection, so the
usual next step, Invert (Cmd/Ctrl+I) on the new mask, inverted only the part
inside the old selection and left the whole mask black, instead of flipping
the mask. Hide Selection (the Alt-click variant) already dropped it.
Reveal Selection now clears the selection in the same history step as the
mask: one undo brings the selection back and removes the mask.
Tests: adjust_cmds::tests::reveal_selection_drops_the_selection_so_invert_flips_the_whole_mask
(8/16/32-bit). Tests that deselected right after Reveal Selection no longer
need to (Deselect is disabled without a selection); layer_mask_depth and the
automation agent tasks now expect the selection to be gone.
Co-authored-by: abc2cb <271337822+abc2cb@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Layer Knocks Out Drop Shadow only knocked the shadow out through see-through fill: at
100 % fill the layer was taken to cover it. That holds in Normal mode, but a layer in
Exclusion, Difference, Multiply, Screen and the rest blends with what's beneath it,
shadow and all: a white Exclusion bar with a drop shadow over black type came out as a
blank white bar instead of white type on black (Photoshop's merged image of the same
file shows the shadow kept out from under the bar), and a Multiply layer was darkened by
its own shadow. shadow_see_through() now knocks it out wholly in those modes, for the CPU
compositor and the GPU plan alike.
Co-authored-by: Daniel van Lith <deeev@Daniels-MacBook-Pro.local>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Session::execute catches a command's panic and returns an ordinary Err (the
last-resort guard in jobs.rs), so the unwind never reached panic_hunt's own
catch_unwind and a panicking command counted as a pass.
The harness now installs a panic hook that counts every panic in the process,
including on rayon workers, and a run fails if the count moved. Runs are
serialised so a panic is charged to the run that caused it. No production
code changes.
Test: contained_panics_count_and_graceful_errors_do_not. A contained panic
fails the run and a graceful Err passes; the first assertion fails without
the hook. The full --ignored fuzz stays green, so no command panics today.
Co-authored-by: prekabreki <prekabreki@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>