Commit Graph
3 Commits
Author SHA1 Message Date
aiongg 64e0868b84 feat(ui): menus from craft-menu, native on macOS (#4752)
* feat(ui): menus from craft-menu, native on macOS

One menu definition (crates/ui-egui/src/menus.rs) built from the command
registry drives the native macOS menu bar (craft-menu's muda backend) and
an in-window egui bar on Windows, Linux and the web, which takes the place
of the "Menu" button at the start of the top bar.

- File, Edit, View, Sign, Window and Help, with separators and submenus.
  Edit gains Cut, Paste, Delete and Select All (they act as their keys
  do) and a Pages submenu; View gains a Tools submenu built from the All
  tools groups; Sign holds Fill & Sign and the certificate commands;
  Window lists the open documents.
- Toggles are check items and the page layouts, side panels and themes
  radio items, with their state from the app.
- File > Open Recent lists the recent files (file.open_recent with an
  index).
- A menu click and its shortcut run the same dispatch, including the
  form-field deferral (#166) and macOS Cmd+W closing the window (#869).
  Dialogs and the palette grey the menus through craft-menu's gate.
- Quit goes through craft-quit, so the unsaved-changes prompt runs.
- craft-ui, craft-quit, craft-menu and craft-keymap pinned to
  storytold/craft-libs 70ade1fb.

Menu state and dispatch follow #2610 by @hajdukste; the menu tree and the
view and panel items follow #3870 by @RivanJarjes.

* test(ui): the menu model, native dispatch and the in-window bar

- Unit tests for the menu definition: every registry menu command is
  listed once with its registry shortcut; check and radio items follow
  the app; a dialog greys document commands and drops their clicks; the
  recent files and open documents are listed once each; a native menu
  click (through a fake craft-menu backend) runs its command once.
- The kittests that opened the old "Menu" button use the menu bar, and
  the ones that look up a label the bar's titles share (Edit, File,
  Sign) skip the bar.
- The in-window bar takes its titles' width, so the mode tabs, search
  and buttons keep their place in the top bar.
- Edit menu clicks that stand for keys (Copy, Cut, Delete, Select All)
  reach this frame's input from `logic`, where test hosts see them too.

* test(ui): the language switch test opens File in the menu bar

Translated titles and rows carry their mnemonic ("ファイル(F)", "開く(O)…").

* feat(ui): the menu bars run Quit themselves, the bar shrinks to its titles, and AppKit's window list stays off

craft-libs main edc41f6 (craft-libs#354): MenuBarUi runs Quit and Minimize, shrink_to_fit sizes the in-window bar, Key::parse reads the registry's arrow and minus glyphs, and mac::install_with(.., window_list(false)) keeps the Window menu to PdfCraft's own document list.

* fix(ui): the menu command filter is an if, for clippy

* test(ui): drop a needless borrow in the edit-tab helper

* test(ui): two tests follow the menu bar

The tests were wrong, not the app. The Preferences language test clicked the old Menu button; it opens Edit in the menu bar and its Preferences row. The prepare Actions test counted the Edit labels: the narrower menu bar leaves room for the Edit tab, so the rows' Edit buttons come third and fourth.
2026-10-26 00:57:46 -04:00
skylar taylor-barrick e90f7882f1 Migrate PdfCraft to egui 0.37 (#4591)
* Record successful PdfCraft web application check

* E21: bound startup requests and validate font and license inputs

* E21: separate pending control completion and gesture regression phases

* M-egui037: enforce control admission and per-family font notices

* M-egui037: qualify capture fixes and document migration behavior

* egui-037: identify current and historical qualification results
2026-10-25 14:30:31 -04:00
aiongg 9526363152 Build each crate's integration tests as one binary (#4087)
* Build each crate's integration tests as one binary

Every tests/*.rs file is its own executable that links the whole crate
graph. Move each crate's test files into tests/it/ as modules of one
tests/it/main.rs, for apps/pdfcraft, apps/pdfcraft-cli, automation, cos,
crypt, engine, render, sign and ui-egui. ui-egui's ui_group binary and
the support modules move into tests/it/ too. Crates with a single test
file keep it. The test executables go from 150 to 52, and every crate
runs the same number of tests as before.

ui-egui perf keeps its own binary (own process): its frame-time budgets
would charge each measurement for the other tests running beside it.

What the move needs:
- include_str!/include_bytes! and #[path] paths gain one "../".
- ui-egui: one GPU lock in tests/it/main.rs replaces the five per-file
  ones (content, document_links, editing, fill_sign, view), so one
  process creates one wgpu device at a time. The drop-line test in ui.rs
  and the screenshot blocks behind PDFCRAFT_*_SHOT(S) and
  CRAFT_UI_DOCKING_DIR, which render without holding it, take it too.
- pdfcraft winit_wayland_scroll: the vendored winit source it compiles
  names crate::event, so that shim lives in main.rs.
- parity evidence names the new paths.

* Name the one-binary test paths in docs and comments

- READMEs, docs, ATTRIBUTION and source comments name tests/it/<file>.rs.
- The oracle README's example filters with --test it encryption::qpdf_agrees.
- pdfcraft's GPU lock comment points at the UI tests' shared lock in
  crates/ui-egui/tests/it/main.rs.
2026-10-22 11:28:58 -04:00