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https://github.com/storytold/lightcraft.git
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Mechanical rename right after the fork so upstream merges map cleanly. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
33 lines
1001 B
TOML
33 lines
1001 B
TOML
[package]
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name = "dac-gpu"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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description = "LightCraft GPU develop pipeline: wgpu compute (WGSL) twin of the CPU pipeline, which stays the reference (L3)"
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[lints]
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workspace = true
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[dependencies]
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dac-denoise = { workspace = true, optional = true }
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dac-geom = { workspace = true }
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dac-color = { workspace = true }
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dac-raster = { workspace = true }
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dac-develop = { workspace = true }
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dac-pipeline = { workspace = true }
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log = { workspace = true }
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# Native only: Metal / Vulkan / DX12 through wgpu (pure Rust; the drivers are the system's).
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# The browser build keeps the CPU pipeline (WebGPU needs async device creation: see docs/gpu-pipeline.md).
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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wgpu = { workspace = true }
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pollster = { workspace = true }
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bytemuck = { workspace = true }
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[features]
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default = []
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denoise = ["dep:dac-denoise", "dac-denoise/runtime"]
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[dev-dependencies]
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dac-scenes = { workspace = true }
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