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https://github.com/storytold/lightcraft.git
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Mechanical rename right after the fork so upstream merges map cleanly. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
44 lines
1.2 KiB
TOML
44 lines
1.2 KiB
TOML
[package]
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name = "dac-app"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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publish = false
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default-run = "app"
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[[bin]]
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name = "app"
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path = "src/main.rs"
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[lints]
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workspace = true
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[features]
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default = ["denoise"]
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denoise = ["dac-engine/denoise"]
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rawnind-model = ["denoise", "dac-engine/rawnind-model"]
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# Open HEIC/HEIF photos (the optional dac-heif crate). Not default so distributors choose
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# it (HEVC patents); build with `--features heif` to include it.
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heif = ["dac-codecs/heif"]
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[dependencies]
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dac-engine = { workspace = true, features = ["sam"] }
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dac-sysmem = { workspace = true }
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dac-ui-egui = { workspace = true }
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dac-codecs = { workspace = true }
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dac-raster = { workspace = true }
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eframe = { workspace = true, features = ["default_fonts", "wgpu", "accesskit", "wayland", "x11"] }
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egui = { workspace = true }
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serde_json = { workspace = true }
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log = { workspace = true }
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[build-dependencies]
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# Icon + VERSIONINFO for lightcraft.exe; build.rs only uses it when targeting Windows.
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winresource = "0.1"
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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rfd = { workspace = true }
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[target.'cfg(target_os = "macos")'.dependencies]
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muda = { workspace = true }
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