Files
lightcraft/crates
Nathaniel LedfordandClaude Sonnet 5.5 eebea486d5 #323: windows: spots render in a window; deep-zoom regression tests for the wide stages
Spot removal reads outside the spot and its automatic source depends on the
pixels at hand. A windowed render now fixes automatic sources from a fixed-size
render of the whole frame and grows the window it works on to hold every spot
that touches the requested one and the patch it reads (bounded at 8192 px),
cutting the result back to the request, so photos with spots get sharp windows
too. The wide stages (dehaze, clarity, highlights/shadows) are checked at depth
on hard-edged blocks: the cut kernels cost at most a few levels, so they are not
computed from a whole-frame proxy.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 18:28:45 -04:00
..
2026-10-08 17:21:02 +00:00
2026-10-08 22:00:34 +00:00
2026-10-08 22:22:13 +03:00