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With Shader Cache Size disabled in NVIDIA Control Panel, the driver walks the whole system drive inside D3D12CreateDevice (traced by the reporter to NvMemMapStoragex.dll!TotalDiskUsage), before the window's first frame; Driver Default fixes it (confirmed in #374, PhotoCraft too). The launch-argument walk found on the way was fixed in #394. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8