Files
lightcraft/apps/lightcraft-web
d729c80a5a Detail: Remove Hot Pixels, on for newly imported raws (#1345) (#1350)
* WIP: suppress isolated hot photosites in the raw mosaic (#820)

Noise model fitted to the image, candidates 5 sigma above every same-colour neighbour, kept when two or
more direct neighbours are lit (real light); adjacent hot pairs are replaced too. LIGHTCRAFT_HOT_PIXELS=0
turns it off, LIGHTCRAFT_HP_DEBUG=1 prints statistics. Renders are cached apart from older ones.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* WIP: hot pixel suppression off by default (LIGHTCRAFT_HOT_PIXELS=1 turns it on)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* #1345: mosaic outlier filter: cache key no longer names the #858 comparison switch (merged upstream)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* #1345: mosaic outlier filter: fixed thresholds (no LIGHTCRAFT_HP_K / _SPOT knobs), statistics under LIGHTCRAFT_PROFILE

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* #1345: Remove Hot Pixels, a box in Detail ▸ Noise Reduction, on for newly imported raws

`Detail::nr_outliers` replaces single outlier photosites in the raw mosaic before demosaicing. It is
true in `DevelopSettings::for_raw` and false by default, so edits saved before the box existed keep
their look. The loaders take the flag (no more `LIGHTCRAFT_HOT_PIXELS`), a decoded source records
it, and a cached raw source decoded with the other setting is decoded again. The box shows for raws
only (`check:detail.nrOutliers`).

* #1345: Remove Hot Pixels off keeps old settings' JSON; smart previews fit either setting

- `detail.nr_outliers` is left out of the stored JSON when off, so settings saved
  before it keep their hash and cached thumbnails. Copy / paste, presets (also
  at an amount), preset updates and Auto Sync work on
  `DevelopSettings::to_json_for_merge`, which states it, so turning the box off
  still carries over.
- `DecodedSource::fits_outliers` accepts a smart preview (`from_proxy`): it has
  no mosaic, so an offline raw with the box on keeps reusing the decoded proxy.

(review of #1350)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* #1345: the Detail eye and Reset Detail switch Remove Hot Pixels off

`DevelopSettings::removes_hot_pixels` (the box and the Detail section's
eye) decides the raw decode in the app, the web worker and the thumbnail
bench, so a Detail section that is off contributes nothing here either.
Reset Detail resets the box to the general default (off), like the
sliders it resets.

(review of #1350)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* #1345: the hot pixel limit counts only replaced photosites, and can be set

The 0.2 % limit was checked against the candidates before real light was
filtered out, so a dense star field reached it with its stars alone and
kept its hot pixels too. It now counts the photosites that would be
replaced, as the module docs say.

The limit is now a parameter (RawImage::suppress_hot_pixels_with, default
HOT_PIXEL_MAX_SHARE) and a setting: Settings > Performance > Hot pixel
limit, applied with the new command app.hotPixelLimit. Changing it forgets
the decoded sources and changes the render cache keys of photos that
remove hot pixels; at the default every key stays as it was.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* #1345: the app's default hot pixel limit is the default

The setting is an f32: 0.2 % read back as 0.2000000029… % was a new limit,
so every start forgot the decoded sources and changed the render keys of
photos that remove hot pixels. A value within a millionth of the default
now is the default.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Format the imports

* Web loader test states what it decodes with

* Format the media exports

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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: FredApps <153173854+FredApps@users.noreply.github.com>
2026-11-05 09:26:47 +01:00
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