Files
lightcraft/docs/process-versions.md
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radialmonster 70103a7e55 LR-EDIT-LIGHT-HIGHLIGHTS: keep local contrast under Highlights/Shadows, as process V2 (#632)
The highlights/shadows base (fast guided filter of log luminance, eps 0.35)
followed thin high-contrast detail, so the per-pixel shift flattened twigs,
lines and texture in bright areas (and dark ones under Shadows); Exposure
kept them.

This changes how every existing edit with Highlights or Shadows renders, so
it ships as a new rendering process (docs/process-versions.md):

- Process::V2 (version 2) is added and made LATEST. New photos and Reset get
  it; existing edits stay on V1 until Update to Current Process. Settings
  saved without the field still load as V1.
- From V2 the base is the same guided filter of a separable median of log
  luminance (radius 0.15 % of the long edge, <= 24 px): fine detail takes its
  surroundings' shift and keeps its contrast, region steps stay put (no new
  halos). V1's base is untouched: local::tone_base_detail is 0 under V1 and
  tone_base then is exactly guided_fast(l, sigma, BASE_EPS), as before.
- CPU (local::prepare) and GPU prepare (median_h / median_v kernels, bit for
  bit with the CPU median) both branch on it via PlaneSigmas::base_detail.
- The base plane's cache key is now (sigma, process, median radius)
  (local::BaseKey), so a warm cache never serves one process the other's
  base. plane_at is shared with the GPU crate.
- finish::base_tone: V2 uses V1's tone map.

Tests: V2 keeps twig/local contrast (>= 0.9 of Exposure's) with no halo; V1
plane sigmas have no median and its base equals guided_fast bit for bit; V1
and V2 render alike without Highlights/Shadows; warm-cache renders across
V1/V2 switches equal fresh ones (fails if the key drops the process); GPU
matches CPU on both processes at 720 and 2400 px, cached and not.

Pentax 645D 2401 at 4000 px: main and V1 renders bit-identical (plain,
Highlights -100, Shadows +100). Highlights -100 bright rel. detail
0.095 (V1) -> 0.147 (V2), Exposure -1: 0.124; Shadows +100 dark rel. detail
0.126 -> 0.148.

RENDER_CACHE_VERSION 54 (adjust at merge).
2026-10-10 13:46:14 -04:00

5.4 KiB

Process versions

Every photo's develop settings record the rendering process they are interpreted by (DevelopSettings::process, a ProcessVersion in crates/develop/src/settings.rs). Lightroom calls this the process version. It lets the look of LightCraft improve (a new default tone curve, issue #146; stronger Light sliders, issue #196) without changing a single photo someone has already edited.

Process What it changes
V1 LightCraft's rendering from before process versions existed. Frozen.
V2 (the latest) Highlights and Shadows keep fine detail (issue #632): their base layer (local::tone_base) is the edge-aware filter of a separable median of log luminance (radius 0.15 % of the long edge, at most 24 px, local::BASE_DETAIL) instead of log luminance itself, so twigs, lines and texture take their surroundings' shift and keep their contrast; region edges stay sharp. CPU (local::prepare) and GPU prepare branch on local::tone_base_detail (0 = no median under V1); the base plane is cached per process (local::BaseKey). Renders without Highlights or Shadows (global or local) are the same as V1's. Tone map unchanged.

The rule

A change that alters how existing settings render ships as a new process. V1 is frozen.

  • A deliberate change of look (tone model, slider response, default curve, how a stage interprets a value) goes into a new process. Photos stay on the process they have until someone runs Update to Current Process (or Reset).
  • Bug fixes that make output correct where it was broken (a crash, NaN or black output, a decoder error, CPU and GPU disagreeing) are not looks and can land in place, as before.
  • Changes to how a file is decoded or which camera colour it gets change the source, not how settings are interpreted; the process doesn't reach that stage today.

Adding a process

  1. Add a variant to Process (V2), append it to Process::ALL (oldest first), give it its number in Process::version and make it Process::LATEST.
  2. The compiler then points at every match on Process. The base tone map is chosen in one place, lightcraft_pipeline::finish::base_tone (both the CPU and the GPU renderer take it from there): give V2 its own arm and leave V1's alone. A process that changes another stage branches there the same way, on s.process.process(); if that stage is cached (Plan::lin_key, the planes in local.rs), add the process to its key.
  3. Keep settings_saved_before_process_versions_load_as_v1 (crates/develop/src/tests_process.rs) passing: settings saved without the field must stay V1, not become the new latest. That is the field's #[serde(default = "ProcessVersion::legacy")]; the struct-level Default gives new settings the latest instead.
  4. Render a few procedural scenes on both processes and compare, and update docs/parity.md.

What gets which process

Process
A newly imported, merged or Lightroom-imported photo the latest
Settings saved without the field (catalogs and their snapshots, versions and history, lc:settings in XMP sidecars, browser libraries: everything from before process versions), or with a damaged value V1
Reset (develop.reset) the latest
Reset of a section or a slider unchanged
Update to Current Process (develop.updateProcess) the latest, for photos on an older one; one undo step. The menu item follows the selection; a call with ids / id acts on those photos whatever is selected
Virtual copy, duplicate the source's
Copy / paste / sync / Auto Sync / presets unchanged (see below)
crs: edits (XMP from other raw developers, Lightroom catalogs, imported presets) unchanged; a new photo has the latest
Restoring a version or history step the one it had

Copy, paste, sync and presets never carry the process: it is in no settings group, so the photos they change keep their own and interpret the pasted values with it. (Lightroom offers the process version as a separate checkbox when syncing; LightCraft's groups are coarser and keep it out.) Partial settings JSON that names process itself (develop.merge, a hand-written preset) sets it.

Lightroom edits are re-interpreted by LightCraft's mapper (crates/engine/src/crs.rs), which is written against the current rendering. crs:ProcessVersion numbers Adobe's renderer, not ours, and is ignored; a photo imported with Lightroom edits is on LightCraft's latest process, and an existing LightCraft photo that receives them keeps its own.

A number this build doesn't know (a library or sidecar written by a newer LightCraft) loads, is kept when saved, and renders with the newest process this build has. Update to Current Process never moves a photo to an older process; Reset does move it to this build's latest.

A damaged value (anything but a whole number from 0 to 2^32 - 1; 2.0 counts as 2) reads as V1, like a missing field, and costs nothing else: the rest of the settings load from the catalog, a snapshot, the op log or an lc:settings sidecar as usual. The damaged value isn't kept: the photo is saved as V1.

Storage

The process is saved as "process": <number> in the settings JSON, except V1, which is left out. Settings made before process versions existed are therefore saved exactly as before, and their preview-cache keys (DevelopSettings::hash64) don't change. develop.get (MCP get_develop) always states the process.