Files
lightcraft/crates/develop
Brandon ThomasandClaude Opus 5.5 48efc6df52 LR-EDIT-CALIB: Calibration — shadows tint and R/G/B primary hue/saturation
White-preserving primaries matrix (OkLCh hue rotation / chroma scale of each Rec.2020
primary) plus a luminance-preserving green/magenta shadows tint, applied in scene-linear
light before the tone map. CPU (colorops::calibrate) and GPU (finish.wgsl) with an
equivalence case; seven control specs (calibration.*), a settings group, crs: import
(ShadowTint, Red/Green/BlueHue/Saturation) and a Calibration section at the bottom of the
Edit panel.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 10:01:48 -04:00
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