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Two of the three problems reported in #1840: - A luminance range at full strength up to white (LumRange "a b 1 1", a typical highlights mask) ended at our scene white (0 EV) with no feather, so anything brighter (the sun, speculars, a sky after a positive exposure) fell out of the mask along a hard edge. That end now stays open. - Correction sliders we have no counterpart for (LocalGrain, ...) were dropped silently. They are now listed in `unmapped` as "Mask: LocalGrain"; LocalCurveRefineSaturation 100 counts as neutral. Adobe base looks, the third problem, are handled by #1469. Also adds my entry to contributors/people.toml.