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Claude bf97105cf7 Fix #374: troubleshooting for the NVIDIA shader-cache startup hang
With Shader Cache Size disabled in NVIDIA Control Panel, the driver walks
the whole system drive inside D3D12CreateDevice (traced by the reporter
to NvMemMapStoragex.dll!TotalDiskUsage), before the window's first
frame; Driver Default fixes it (confirmed in #374, PhotoCraft too). The
launch-argument walk found on the way was fixed in #394.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
2026-10-08 23:46:07 +00:00
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2026-10-08 17:33:58 +00:00
2026-10-08 20:20:17 +00:00
2026-10-08 20:20:17 +00:00