Commit Graph
8 Commits
Author SHA1 Message Date
Michael Anderson d5cba8b3dc xtask parity: Fail when docs/gaps.md lists a gap more than once
Also remove the duplicate rows for gaps 10, 22 and 23.
2026-10-13 10:45:11 -05:00
Brandon ThomasandClaude Opus 5.5 964d9338ba Progress docs: target-app parity, RAW coverage vs Adobe, gaps, alpha gate, readiness by audience (#788)
Progress docs per craftrules standards/progress-docs.md: target-app parity, gaps, roadmap with alpha gate, readiness by audience (full / mainstream / essentials) with Opus 5.5 hours, model-by-model RAW coverage against Adobe's camera list (docs/raw/), and format, hardware, UI and localization parity docs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 14:25:15 -04:00
RicSchonfelderandDeepSeek V4 Flash fb01966a00 i18n: add Brazilian Portuguese (pt-br) UI translation
Add pt-br as a fifth interface language beside English, Simplified
Chinese, Traditional Chinese (Taiwan) and Japanese.

`crates/ui-egui/locales/pt-br.json` and `pt-br-formats.json` carry the
messages and the format strings; the language table gains the entry
(`PtBr, "pt-br", "Português (Brasil)", "Latn", ...`), and Edit > Language
plus `app.language.portuguese` select it. Locale tags pt-BR, pt_BR.UTF-8
and pt all normalize to the same language.

Translation follows pt-BR UI conventions (Adobe terms: revelação,
balanço de branco, máscara, cópia virtual…); proper nouns and file
formats stay as written (LightCraft, ArtCraft, GitHub, DNG, TIFF, XMP).
Placeholders, format specs and punctuation match the English source; the
English plural suffix is consumed with `{:.0}` where Portuguese does not
need it.

Tests: every_language_has_a_catalog_covering_the_source,
catalogs_agree_on_placeholders_and_report_gaps, locale_tags_normalize
and the painted-window test now cover pt-br. Docs: localization.md, a
new localization-pt-br.md and the parity rows.

Co-Authored-By: DeepSeek V4 Flash (opencode) <noreply@opencode.ai>
2026-10-07 17:03:20 -03:00
Brandon ThomasandClaude Opus 5.5 269934caca LR-BEHAV-LOCALIZE: reinstall fonts on a language switch; restore the painted-UI tests
- the CJK fallback order follows the UI language's script, but the fonts were
  only installed on the first frame: switching 日本語 ↔ 简体中文 at runtime kept
  the previous language's Han forms. The app remembers the language its fonts
  were built for and reinstalls them when it changes.
- the native menu bar rebuilds on any language change (keyed on the language
  code, not on "uses CJK fonts", which is true for both CJK languages)
- restore the tests the language-table change dropped, for every language:
  core catalog entries, user-named menu items stay untranslated, the window
  paints each language and menu ids don't change with it, CJK glyphs in every
  UI family, and the UI runs without craft-fonts

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 06:19:50 -04:00
Brandon ThomasandClaude Opus 5.5 87a58b4183 LR-BEHAV-LOCALIZE: one Language menu entry per language; parity reads the language table
- UI_COMMANDS still listed app.language.english/japanese next to the new
  LANGUAGE_COMMANDS table, so Edit > Language showed English and 日本語 twice
- LANGUAGE_COMMANDS is `pub const`, the form xtask parity scans for; a test
  reads the real menus.rs and checks every language id is found once
- the Simplified Chinese command is app.language.simplifiedChinese, in line
  with the other camelCase command ids (the settings code stays zh-hans)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 06:17:06 -04:00
goujichengandDeepSeek V3.2 22eb4d3515 LR-BEHAV-LOCALIZE: a language table, Simplified Chinese, and per-script font fallback
The localization layer was hardcoded to English and Japanese: an enum with two
variants, an `is_japanese()` gate compiled into the format macro, and one
catalog pair. Adding a language meant editing the menus, the settings row, the
checkmark logic, the format macro and the font stack — each in a different place.

A language is now one entry in `i18n::language_table!`: BCP-47 code, endonym,
ISO 15924 script and catalog. The Language menu, the settings row, the shortcut
sheet and the control channel are all built from that table, and `build.rs`
picks up `locales/<code>-formats.json` by name, so a further language is a table
entry plus two catalogs (docs/localization.md).

Simplified Chinese (`zh-hans`) ships as the second translation: `zh-hans.json`
(1019 entries, key-set and placeholder-identical to `ja.json`) and
`zh-hans-formats.json` (102 entries). Its glyphs come from craft-fonts' Noto
Sans CJK SC, whose `Hans` faces the UI now installs *before* the Japanese ones
for a Chinese reader, so shared Han characters keep the language's forms
(`fonts::cjk_fallback`); the export watermark accepts every CJK face.

`tr_format!` keeps its compile-time check. It formats the English source at the
call site — a runtime template cannot be handed to `format!` — and names those
values so a translation can place them by name (`{n}`) or position (`{_1}`).
Every translation is still checked by `format!`, so a translation with an
unknown placeholder fails the build. The Japanese catalog was rewritten from the
old `{:.0}` plural-discard trick to that by-name form; behaviour is unchanged.

Also: settings persist the BCP-47 code (never the Rust variant name),
`LIGHTCRAFT_LANGUAGE` accepts system-style tags (`zh_CN`, `ja_JP.UTF-8`),
`xtask parity` reads the second command table, and the glyph tests cover every
catalog character plus the interface symbols (`▸`/`▾` turned out to have no
glyph in any installed font and are gone from the Chinese text).

Chinese and Japanese both need `CRAFT_FONTS_DIR` as before; the web build still
embeds only the Japanese face (Noto Sans CJK SC alone would push the wasm past
Cloudflare's 25 MiB per-file cap), documented in docs/localization-zh-hans.md.

Co-Authored-By: DeepSeek V3.2 <noreply@deepseek.com>
2026-10-07 12:22:15 +08:00
Brandon ThomasandClaude Opus 5.5 b93f1e9848 ROADMAP: parity estimate by feature count and by effort; xtask parity prints weighted completion
- `cargo xtask parity` adds a weighted-completion line (✅ 1, 🟡 ½, out of scope left out) per
  tier to the generated summary: 65.7% of 500 in-scope rows (P0 98.5%, P1 79.9%, P2 11.7%).
- ROADMAP: remaining work by package in agent-hours (≈ 295–540; ≈ 75–130 h wall clock with
  4–6 agents), effort-weighted completion ≈ 20–30% for full parity, milestone statuses
  refreshed, Totals replaced.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 07:43:35 -04:00
Brandon ThomasandClaude Opus 5.5 90f5ebac57 xtask: parity — docs/parity.md reference check (in ci) and summary
cargo xtask parity verifies every cmd:/ctl: id and repository path cited in
docs/parity.md exists (engine commands and controls via lightcraft-cli, UI
commands from UI_COMMANDS), that row ids are unique and statuses valid, and prints
the per-section summary; --write refreshes the summary table. ci runs the
reference check after the tests. Parser, checker and summary are unit-tested.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 09:53:30 -04:00