Commit Graph
13 Commits
Author SHA1 Message Date
eliets2 c73bf30987 Address review findings on the new test and fix 2026-10-28 08:24:14 +02:00
eliets2 d3ad55637f Reset the profile section to the default profile
A photo that was given a creative or film profile cannot get back to its neutral look through the Profile section's reset, which is what the report describes as edits that refuse to go back to zero.

Make reset_section restore the whole profile (id and amount) when the Profile section is reset, so the section really returns to its default state.

Test: resetting_the_profile_section_restores_the_default_profile failed before the change and passes after.
2026-10-28 08:24:14 +02:00
Marco Arnulfo c5deea05e4 Merged develop settings are kept in range, as XMP import keeps them (fixes #1946) 2026-10-16 00:23:44 +02:00
Jason Baldwin 76e633c9e1 LR-EDIT-COLOR-TEMP: Kelvin white balance for raws whose camera has colour matrices (#730)
Raws without matrices in the file (ARW, NEF, RW2, RAF, CR2, CR3, PEF, SRW,
ORF) were all edited on the relative white-balance scale (6500 K / 0 = as
shot), even when lightcraft_raw::spectral has measured matrices for the
camera. Those 52 bodies (ILCE-7M3, ILCE-7M4, D850, EOS 5D Mark III...) now
edit in Kelvin like a DNG and like Lightroom.

Design:
- One decision on both sides: spectral::find_camera("Make Model") backs
  catalog::relative_wb_camera (Photo::relative_wb); files::WbScaleOf decides
  the same from the decoded file. A corpus test asserts they agree.
  Photo::fitted_look keeps the old predicate for smart previews.
- The matrices only convert: As Shot is the file's multipliers read through
  the model's ColorMatrix1/2 (spectral::as_shot_white_through). The look
  (JPEG fit / profile / spectral fallback) is unchanged, and the slider
  adapts from that white with Bradford. The camera-space rebalance stays
  reserved for files with their own matrices.
- Presets resolve to their Kelvin values (WbMode::preset, sources cited).
- The Color panel shows the white balance in effect (effective_wb).
- XMP: crs::Target::for_file takes the camera; matrix cameras read
  crs:Temperature as Kelvin (marked "scale": "kelvin"), others keep the
  #510 as-shot shift.

Migration (no look changes):
- WhiteBalance.scale: WbScale { Legacy (absent in JSON), Kelvin }. A
  white balance without a scale keeps its old meaning. On a spectral-Kelvin
  raw (SourceInfo.legacy_relative_wb) the pipeline composes the old
  adaptation (6500 -> value) with the new one (as shot -> ...) in Bradford
  cone space (local::legacy_white). Von Kries scalings compose exactly, so
  the matrix matches to f32 and the pixels are identical
  (pipeline legacy_relative_white_balance_renders_as_before_on_a_kelvin_raw,
  media old_relative_white_balance_on_a_kelvin_camera_keeps_its_look...).
- Every white-balance writer (develop.set/adjust/quickAdjust/wb/wbPick/
  reset) first runs local::normalize_wb: a legacy value becomes the Custom
  Kelvin value with the same look and is marked Kelvin. Partials without a
  scale (old presets, develop.merge) stay legacy.
- Catalog format 7: Op::SetAsShotWb replaces the 6500/0 as-shot recorded
  by older imports when the file is next decoded or reloaded (system op,
  not an undo step). Format-version test updated.
- The web wire carries legacy_relative_wb.

Docs: parity (LR-EDIT-COLOR-TEMP), camera-preview-colour, xmp-interop,
lightroom-catalog-import, control-protocol, mcp, whats-new.
2026-10-10 16:09:31 +02:00
Brandon ThomasandClaude Opus 5.5 e46e7ab265 Merge PR #646 (HDR peak threaded through #533's base_tone; V1 at peak 1 unchanged)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 01:26:27 -04:00
Brandon ThomasandClaude Opus 5.5 88de143dd1 HDR: default HDR settings aren't serialized (hash64 and cached previews unchanged); NaN-safe peak; checked AVIF size
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 01:15:51 -04:00
Alex ChambersandClaude Opus 5.5 2e817a45f4 LRC-DEV-PROCESS: process versions, so a look change can ship without changing existing edits (#146)
Each photo's develop settings record the rendering process they are
interpreted by (`DevelopSettings::process`). There is one process, V1, the
pipeline as it is; nothing renders differently (180 CPU 8/16-bit and GPU
renders of procedural scenes, and the saved settings JSON and hash64, are
byte-identical to main).

Settings saved without the field load as V1 (a field-level serde default),
new settings get the latest (`Default`), and V1 is left out when saving, so
files and preview-cache keys stay as they were. A damaged value (anything
but a whole number up to 2^32 - 1) reads as V1 too, so it never costs the
rest of the settings (an unparsable `lc:settings` sidecar is ignored). Reset moves a photo to the
latest process, section and slider resets don't; virtual copies inherit
it; copy / paste / sync / Auto Sync / presets don't carry it; a number from
a newer LightCraft is kept and renders with the newest known process. The
process is not an edit (Edited badges, import-look checks). The base tone
map is chosen per process in one place (`finish::base_tone`, shared by CPU
and GPU). Photo > Update to Current Process (`develop.updateProcess`) moves
selected photos on an older process to the latest as one undo step. Its
menu enablement follows the selection; a call that names photos (`ids` /
`id`) is validated on those instead, through a new opt-in
`CommandSpec::explicit_targets` (execute checks enablement before the
handler sees `ids`). `develop.get` reports the process. The rule and how to add V2:
docs/process-versions.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:03:45 +02:00
7935999d94 LR-EDIT-DETAIL-DENOISE: non-destructive AI RAW denoise with pure-Rust CPU/GPU
Recover the unpublished denoise work against current upstream. Preserve later opt-in model setup, shared Rust HTTPS downloads, pending-photo resume and an Amount-independent switch. Keep original RAWs unchanged and share the current color finish between ordinary and denoised sources.

Bound public tiling inputs, refuse corrupt-cache exports, and retain synthetic/real-model coverage. Include two Windows path spelling fixes in existing tests. No model weights, face code, media or Tract runtime are included.

Validation: cargo xtask ci (all seven gates); installed RawNIND CPU/GPU agreement 1.38e-6; native CPU preview/export on a public 24 MP Sony RAW, unchanged original SHA-256.

Co-authored-by: Codex <noreply@openai.com>

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>

Generated with Codex.
2026-10-08 22:07:20 -04:00
Claude 9b4ba1aa80 Fix #316: the section eye switches off Light, Color and Detail too
The pipeline honoured a section's eye only where it applies Effects,
Optics, Geometry and Calibration, so turning the eye off on Light, Color
or Detail changed nothing. DevelopSettings::effective() resets the
switched-off sections to their defaults (Light with the tone curve; Color
with white balance, mixers, grading and point colour; Detail), and both the
CPU and GPU renderers render those. Borrowed, so free, when every section
is on.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01912WaK6Rmew3wxZuPyX7E8
2026-10-08 18:29:29 +00:00
Guinther KovalskiandClaude Opus 5.5 6468bfc06b M12: SAM 3 Object and Describe masks (pure Rust, Metal)
AI masks from Meta's SAM 3, run in LightCraft itself: a new
`lightcraft-segment` crate ports the Hugging Face transformers
implementation (Apache-2.0) to candle, on the GPU through Metal on macOS
(CPU elsewhere), with no C/C++ and no `unsafe`.

- Object: click to include, ⌥-click to leave a part out (SAM 3's
  interactive prompt encoder + two-way mask decoder).
- Describe: a text prompt selects every instance ("sky", "the red car";
  "car, road" merges several) via the CLIP text encoder and DETR detector.
- Both as new masks and as Add / Subtract / Intersect components; + / −
  buttons under the selected mask combine selections.
- The segmentation is stored with the mask (288² quantized logits, ~10-30
  KB), so renders, exports and the web build never need the model.
- A zoomed-in detail pass (background, ~5 s on an M4 Pro) re-segments the
  area around a selection from a sharper source: 5-10x finer edges on
  small objects.
- Per-selection Edge slider (hard ↔ soft); hovering a mask in the list
  shows it in red (the always-on overlay is now off by default, O toggles).
- The engine feature `sam` (on in the desktop app) gates the model; the
  image is encoded once per photo in the background, clicks take ~35 ms.
- Weights are not bundled (SAM License): tools/install-sam3.sh / .ps1
  download and verify facebook/sam3; docs/ai-masks.md.
- Clearer errors (missing file, missing model) and a stderr logger in the
  app (LIGHTCRAFT_LOG=info).

candle is pinned at 0.9.2: later releases make candle-core depend on
tokenizers with the Oniguruma C library. Every stage is checked against
the Python reference (tests/reference.rs, tools/sam3_reference.py): on
Metal the backbone matches to 7e-5 relative error, masks to ~5e-5.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01C8BkS7JDqa1EMcjW6spDGA
2026-10-06 20:15:04 -03:00
Brandon ThomasandClaude Opus 5.5 fc13807f91 Never crash: color, geom, raster, develop, scenes, preview, pipeline
- color: RgbSpace::to_xyz/from_xyz and bradford() no longer expect a
  matrix inverse. Degenerate (collinear) primaries, which readers reject
  before building a space from a file, leave the primaries unscaled /
  give the identity; the constant Bradford and OKLab matrices fall back
  to the identity, which can't happen (round trips are tested).
- pipeline geometry: sample() matches (mode, warp) instead of
  expect("warp"); a warp plan without a warp (sample_plan never makes
  one) samples through the equivalent affine.
- color, geom, raster, develop, scenes, preview and pipeline now #![deny]
  unwrap/expect/panic/unimplemented/todo/unreachable; clippy.toml as in
  the steering PR.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 12:34:53 -04:00
Brandon ThomasandClaude Opus 5.5 439cbd6ca0 LRC-DEV-SOFTPROOF, MENU-CTX-MASK: soft proofing with gamut warnings; mask component menu
Soft proofing (S in the loupe; S in grids stays Expand/Collapse Stack):
- pipeline Proof {space, destWarning, displayWarning}: gamut-map into the
  proof space, show it in the output space; red/blue gamut warnings
  (neutral clipping excluded). CPU only; the GPU path declines proofs.
- RenderJob::with_proof; paper-white surround and Proof Preview label;
  Soft Proofing strip under the histogram (profile, warnings, Create
  Proof Copy = a named virtual copy). view.softProof for control/MCP.
- photo.virtualCopy takes an optional name.

Mask components: MaskComponent.name; mask.component {component, action:
invert|duplicate|delete|rename|op}; right-click / … menu per component,
double-click rename, Intersect button.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 04:01:01 -04:00
Brandon ThomasandClaude Opus 5.5 3f54765bd0 M0.3/M0.5: develop settings model + control specs + presets; procedural demo scenes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 11:06:57 -04:00