Several commands read their photo parameters leniently. An `ids` that
wasn't a list of whole numbers (`"ids": 3`, `["3"]`) fell back to the
selection or the active photo, and an `id` that wasn't a whole number
(`"id": "5"`) fell back to the active photo, so a call meant for one
photo acted on another:
- ids: album.addPhotos / removePhotos / toggleTarget, library.select,
develop.set, denoise.queue, faces.index, mask.applyEffect (mask ids)
and app.export;
- id: photo.relink (relinked the active photo to the file),
photo.removeRegion / setRegion, faces.setName, stack.setTop / moveUp /
moveDown / split, library.findSimilar, the photo queries,
denoise.cancel (cancelled every photo) / status and ui.render.
They now refuse such values with an error, as Session::targets already
does for the other commands (shared cmd::photo_ids / photo_id). A
missing or null value still means the selection or the active photo.
Manual metadata reread now finds standard embedded JPEG XMP when no sidecar exists. Existing sidecars remain authoritative, metadata updates remain undoable, and rereading does not write a sidecar. The reader retains its bounded header policy; Extended XMP assembly is unsupported.
Co-authored-by: Codex <codex@openai.com>
Go to History Step (and new Previous/Next History Step commands) loads the
step's settings and moves a per-photo cursor (`Photo.history_cursor`,
`Op::SetHistoryCursor`, catalog format v8; older catalogs open at the latest
step) instead of appending "History: …". Later steps stay listed, greyed in
the History panel, and can be returned to; a new edit made behind the end
drops them first. Each move is one undo step; undoing an edit restores the
dropped steps and the cursor. `history.list` returns `cursor`.
Also: spots.rs uses as_chunks (clippy chunks_exact_to_as_chunks).
Sources: own design (Lightroom Classic / Photoshop History panel behaviour, observed).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
`profiles.list` enumerated only the built-in `PROFILES`, so a `.cube` LUT
imported with `profile.import` never appeared in it, although the command
promises every profile and `develop.profile` points clients to it for ids.
`profiles.menu` already listed them.
List the built-in profiles first, then the imported LUT profiles marked
`"imported": true` (as in `profiles.menu`), with the same favourite flag.
Test: `cube_luts_become_profiles` now checks the imported profile is listed
with its name, group and favourite flag, still listed after the library is
reopened, gone after `profile.deleteImported`, and that built-ins stay
listed (fails before this change, passes after).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Each photo's develop settings record the rendering process they are
interpreted by (`DevelopSettings::process`). There is one process, V1, the
pipeline as it is; nothing renders differently (180 CPU 8/16-bit and GPU
renders of procedural scenes, and the saved settings JSON and hash64, are
byte-identical to main).
Settings saved without the field load as V1 (a field-level serde default),
new settings get the latest (`Default`), and V1 is left out when saving, so
files and preview-cache keys stay as they were. A damaged value (anything
but a whole number up to 2^32 - 1) reads as V1 too, so it never costs the
rest of the settings (an unparsable `lc:settings` sidecar is ignored). Reset moves a photo to the
latest process, section and slider resets don't; virtual copies inherit
it; copy / paste / sync / Auto Sync / presets don't carry it; a number from
a newer LightCraft is kept and renders with the newest known process. The
process is not an edit (Edited badges, import-look checks). The base tone
map is chosen per process in one place (`finish::base_tone`, shared by CPU
and GPU). Photo > Update to Current Process (`develop.updateProcess`) moves
selected photos on an older process to the latest as one undo step. Its
menu enablement follows the selection; a call that names photos (`ids` /
`id`) is validated on those instead, through a new opt-in
`CommandSpec::explicit_targets` (execute checks enablement before the
handler sees `ids`). `develop.get` reports the process. The rule and how to add V2:
docs/process-versions.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Summaries showed an Album rule's id ("album isn't 9"): the sidebar
tooltip, the "Rules:" filter chip and albums.list's rulesText for
agents.
RuleSet::describe_with(&Catalog) and Filter::describe_with name the
album ("album isn't “Excluded Photos”"). One that is gone shows as #9
(rules::album_name). The engine's rulesText and Rules chip use them, and
i18n::rules_label takes the catalog for the translated summaries.
Tests at all three levels: catalog (nested groups, a missing album),
engine (rulesText), UI (German summary).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Rules are checked when they are made, but a saved smart album can go
bad later. The usual case is a rule testing an album that is then
deleted; it silently matches nothing.
Catalog::smart_album_problems(id) checks a saved album's rules as they
are now (RuleSet::upgrade, then RuleSet::check). It is empty for a sound
smart album, a plain album or no album. albums.list reports `problems`
for every smart album, e.g. ["rule 1: no album 8"].
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- ui: counts stay at the visible edge when the sidebar scrolls sideways
(with the row's colour behind them where a long name runs under); the
smart-album dialog's live count includes the album's folder
- catalog: a folder path is used as given (a name with a space at its edge is
not its neighbour: Remove acted on the wrong folder); a plain POSIX path
is checked against the folder without building a key (about half the cost
on a big library, with a test that it agrees with the careful check)
- engine: editing a smart album's rules keeps the folder the editor cannot
show; a shown folder that loses its last photo gives way to All Photos;
library.state and view.json name the folder only while it is shown; a blank
folder filter is no filter
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
- catalog: a row is exactly one folder (no folding of single-child levels);
the UI starts a folder that holds nothing and leads to one folder open
- engine: a library folder is a source (LibrarySource::LibraryFolder with
Session::library_folder, like Local's browse): library.source
{kind: libraryFolder, path}, kept with the library's view, shown by
library.state, followed through folder.rename / folder.move and undo,
dropped back to All Photos when its folder is removed
- ui: clicking a folder replaces whatever the grid showed (Picks, Recently
Deleted, a Local folder…) instead of narrowing it with a filter chip; the
grid is titled after the folder
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
`select_photos {"ids": [9999]}` answered `selected: 1` and left the session
with no usable active photo; `develop.get {"id": 9999}` answered too.
`library.select` now checks every id (and `active`) against the catalog
before touching the selection and returns `no such photo N`, so the
previous selection and active photo stay in place; `photo_arg` (develop.get,
photo.inspect, photo.allMetadata, history.list) does the same for an
explicit `id`. Engine and MCP tests cover every select mode.
Fixes#182
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Saving (Cmd+S or auto-write) now merges LightCraft's properties into an
existing sidecar (lightcraft_meta::merge_xmp): owned properties (rating,
label, dc/IPTC/rights fields, lc:*) are replaced or removed, capture time
and GPS only when LightCraft has a value; everything else (crs:,
xmpMM:History, unknown namespaces, packet wrapper) is kept byte for byte.
The result is re-parsed and checked before it is written (temp + fsync +
rename). A sidecar that isn't valid XMP is copied to .xmp.bak-<time>
(never overwriting) before it is replaced; one that can't be read at all
is left alone and the save fails.
Shared stems: when several catalogued files map to one stem sidecar
(IMG.CR3 + IMG.JPG), it belongs to the raw (else the first by name) and
the others write and read <file>.xmp.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A GPU render no longer hands back an image it cannot vouch for:
- set the wgpu device-lost callback (wgpu never reports a lost device as an
error, so a driver reset went unnoticed); readback waits with a timeout and
checks the poll result and map callback instead of blocking forever
- each render runs in OutOfMemory/Validation/Internal error scopes; errors
fail that render (OOM and limit failures for that render only, device
errors for the process) and it is redone on the CPU
- every buffer is checked against the device limit when created (no
validation error, no process-wide disable); LIGHTCRAFT_GPU_LIMITS=webgpu|<MiB>
creates the device with lower limits to reproduce small adapters
- the output buffer is cleared and the per-pixel kernel writes alpha 255:
any unwritten pixel (work silently dropped, the issue's all-black export)
fails the render; an all-black result is re-rendered on the CPU
- renders submit per stage and every 16 M invocations, the per-pixel stage
runs in ~4 MP bands: no long submission for a slow iGPU's watchdog to reset
- ui.inspect perf.gpuReason / perf.gpuFallback, app.gpu reason/lastFallback,
System Info and Settings say why the GPU is off (e.g. llvmpipe skipped) and
why the last render fell back
Tests: crates/gpu/tests/fallback.rs (limit, mid-render limit, validation
error, dropped work, black photo), engine export falls back to the CPU image,
banded 3000x2000 GPU/CPU equivalence.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Raw variants the decoder can't read yet (e.g. Nikon Huffman-compressed NEF
from a D3200/D5100) silently fell back to the camera's embedded JPEG, so
users edited a JPEG with the camera's picture style (e.g. Monochrome) baked
in without being told.
- catalog: Photo.preview_only (serde default; old catalogs load), set /
cleared by Op::SetContent with an exact inverse; Photo::develops_raw().
- engine: ProbeInfo.preview_only carries the decoder's Unsupported reason
into import, the import review (previewOnly) and catalog.query
(previewOnly); photo.inspect includes it. photo.reload and photo.relink
re-probe and clear/set it when the file decodes (or not) now.
- source_info: a preview-only raw is a rendered source (relative WB scale,
display tone curve) instead of raw:true/5500 K + filmic tone map on a
display-referred JPEG; import uses the JPEG default preset for it; the
Edit panel shows the rendered-file WB sliders.
- UI: "Preview" badge on grid thumbnails, a pill on the loupe, a notice in
Edit and Info (amber caution token, Info icon drawn in code).
- Tests: catalog serde/undo, engine import -> reopen -> reload/relink,
headless UI badge/notice widgets.
Refs #10
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
lightcraft-meta gains tags.rs: every tag of IFD0 and the EXIF, GPS and interoperability IFDs
as (group, name, value) rows, named per the public TIFF / EXIF / DNG specifications, with
common values spelled out (exposure as 1/250 s, f/2.8, 35 mm, orientation, metering, flash,
compression…) and blobs summarised. photo.allMetadata adds the XMP fields (sidecar, else the
file's packet). Info ▸ All Metadata… opens a searchable dialog grouped by TIFF / EXIF / GPS /
XMP.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- library.browse {path, subfolders}: a folder's photos are read in place as "local" photos
(catalog flag, SetLocal op) that only folder views list — not All Photos, albums, date
groups, keyword counts or stats. photo.addToLibrary promotes them; importing the folder for
real promotes instead of reporting duplicates. The browsed folder persists with the view.
- UI: Local section (Pictures, Desktop, Downloads, Home, the browsed folder, Browse Folder…);
folder views get a breadcrumb header (each part opens that folder), Include subfolders and
"Add N to My Photos".
- Renderer: a job that fails (unreadable / missing file) is remembered by slot + key and not
requested again every frame — the grid re-queued it forever (a render loop per broken
file). The loupe says "This photo can't be opened" with the reason; grid cells show "!".
ui.inspect lists pending render slots.
- Headless app.export (MCP, lightcraft-cli run) exports the selection like the desktop app.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Engine: spot.select / spot.update (move target or source, size, feather, opacity, mode) /
spot.refreshSource (next-best source away from the current one) / spot.delete (selected spot);
spot.add resolves the automatic source (so it has a pin and stays put at every size) and selects
the new spot. Remove tool: pins for targets and the selected spot's source, click to select, drag
to move; Size/Feather/Opacity sliders edit new and selected spots; ⌫ deletes the selected spot
(never the photo), / refreshes its source, [ ] size and Shift+[ ] feather (Masking brush too).
Command tests and headless pointer/keyboard tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- memory::budget (default min(25% RAM, 1.5 GiB); LIGHTCRAFT_MEMORY_MB, app.memoryBudget):
half for engine caches (sources + rendered previews, LRU across them via a global
use tick; the photo on screen stays), a quarter for decodes in flight (WorkGate:
thumbnails, prefetch and import probes wait; loupe/export loads never wait), an
eighth for the GPU free pool.
- GPU: best-fit buffer reuse (<= 25% slack), buffers released outside a render are
pooled at once (no stranded retired lists), pool trimmed after 3 s idle.
- Decodes drop file bytes and raw samples early, colour/crop/orient in place.
- macOS: apps install malloc_zone_pressure_relief as the release hook (after each
decode, import and idle trim): freed large blocks no longer stay resident.
14 raws + loupe + 12 steps (M4 Pro): peak RSS 1.9-2.3 GB -> 0.83-0.99 GB, footprint
2.5-2.6 GB -> 0.91-0.96 GB, heap peak 930 -> 656 MB; stepping median ~13 ms.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Up to 8 OkLCh samples (pointColor.pick samples the colour after the mixer on a proxy render);
per sample hue/saturation/luminance shift, variance (compress/expand the spread around the
sample) and an overall + per-axis range with soft edges, applied after the colour mixer in
ColorOps and its WGSL twin (equivalence case). Indexed control specs
(pointColor.<i>.hueShift …) so develop.set/controls/MCP address each sample. Visualize range
is a render overlay (RenderRequest::overlay) drawn after either renderer: the sample's own
edit is left out and colours outside the range turn grey. Point Color flyout in the Color
section with swatches, eyedropper, sliders, visualize and delete.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Photo.copy_of / copy_name. photo.virtualCopy (Cmd+') clones the photo with
independent settings and history, names it "Copy N" (numbered per master),
adds it to the original's albums and stacks it (expanded) right after the
original; one undo step for several copies (Session::merge_undo). Copies
never write XMP sidecars. "Copy N" badge in the grid, Info panel line,
copy:yes search token. Also: Info panel stars laid out in a row.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Stack entity in the catalog (AddStack/RemoveStack/SetStack ops with
inverses, validation, snapshot + journal replay property test). Helpers
build ops for group (merging stacks), ungroup, remove, set top, collapse,
and stack_with_ops() for future merge results. Views arrange stack members
together and collapse to the top. Commands stack.* (Cmd+G, Cmd+Shift+G, S,
Shift+S, expand/collapse all, stack.auto with preview); grid/filmstrip
count badges (click to toggle), context menu, Auto-Stack dialog.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Album.smart holds Filter rules (rating, flag, label, kind, edited, keyword,
camera, lens, capture date range, text, album); SetAlbumRules op with
inverse, validation (no nested smart albums, no deleted), journal replay
property test. album.createSmart (from the current view or explicit rules),
album.setRules; New Smart Album dialog, smart icon, live counts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
`media::develop` renders on the GPU when available (views, render_now, exports;
thumbnails stay on the CPU) and falls back to the CPU otherwise. `app.gpu
{enabled?}` toggles it at runtime, `LIGHTCRAFT_GPU=0` disables it for the process,
`ui.inspect` reports the adapter under perf.gpu.
Performance: dropped device buffers are recycled once their thread has submitted
(fresh 100-300 MB allocations per pass cost as much as the passes), Gaussian
passes ping-pong between two buffers and read all channels of a pixel at once,
and long box radii slide over longer chunks. LIGHTCRAFT_PROFILE prints real GPU
stage timings. render_bench prints CPU and GPU columns and the CPU/GPU difference.
24 MP ARW, loaded machine, min of 7: cold loupe 415 -> 32 ms, exposure drag
22-42 -> 3.9 ms, NR drag (1920) 301+ -> 18 ms, export render 1037+ -> 291 ms;
max 1 LSB difference. docs/gpu-pipeline.md describes the implementation.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>