Commit Graph
21 Commits
Author SHA1 Message Date
Brandon ThomasandClaude Opus 5.5 ec6637f238 M5.4b: faster raw path — bin previews/thumbnails straight from the mosaic
- lightcraft-raw: RawImage::develop_binned(k) — k×k superpixel binning of the CFA
  (Bayer k even, X-Trans k multiple of 3), black/white normalised row by row, default
  crop only, clipping preserved for highlight reconstruction. 2560 px previews of a
  24 MP raw bin 2×, thumbnails 4–8×; exports / 1:1 still demosaic (AHD) at full size.
- highlight::reconstruct and its pyramid fill are rayon-parallel (bit-exact).
- X-Trans directional demosaic: precomputed per-phase neighbour offsets and no
  reflection in the interior, no per-pixel allocation (bit-exact, tested against the
  reference formulation): 2.9 s → 0.75 s CPU at 24 MP.
- files::load_bytes runs on a rayon worker so its short parallel loops don't each
  wait for the pool to wake (dominant cost on a loaded machine); LIGHTCRAFT_PROFILE
  prints per-stage source timings; files::bin_factor picks the block size.
- render_bench ONLY=source: per-file decode / normalise / demosaic / binning / load.
- Fix: u64 overflow on hostile IFD sizes in DNG/ARW/NEF raw-IFD selection (proptest).

load_bytes(2560) CPU time, ARW a7 III 24 MP: 2347 → 240 ms; X-T20: 3120 → 1220 ms.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 09:01:53 -04:00
Brandon ThomasandClaude Opus 5.5 07c3f0261c M5.2d: geometry resample on the GPU
The source is uploaded once per view (kept with the GPU stages) and resampled on
the device: orientation as an integer pixel map, the Mitchell area prefilter
with the CPU's exact taps, then one bilinear resample through the
crop/straighten/flip affine or through the full warp (inverse perspective,
manual distortion, embedded DNG WarpRectilinear per plane, lateral CA, manual
and embedded vignetting gain, blank outside the source). `Frame::sample_plan`
(new) decides prefilter size and mode for both renderers; sources larger than
the device's buffer limit are still resampled on the CPU.

Equivalence: all 8 orientations with and without crop/straighten/flip, embedded
lens + perspective: max 1 LSB.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 02:34:40 -04:00
Brandon ThomasandClaude Opus 5.5 2dfd65b39a M5.2c: mask evaluation on the GPU
Linear and radial gradients, luminance and colour ranges and brush strokes are
evaluated by a WGSL kernel per component, combined (add/subtract/intersect,
component and mask invert, amount) into one device buffer of alpha planes that
the per-pixel stage reads directly. Brushes use the CPU's dabs
(`masks::brush_dabs`, shared with the rasterizer) and the closed form of the
flow accumulation (1 − Π(1 − a·flow), capped at density). Sky / Subject /
Background and other heuristic shapes, and brushes of more than 4096 dabs, are
evaluated on the CPU inside the same render and uploaded.

New equivalence case with CPU-evaluated shapes, subtract/intersect and amount;
all cases stay at max 1 LSB.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 02:32:50 -04:00
Brandon ThomasandClaude Opus 5.5 9ec34d774f M5.2b: spatial planes, white balance and noise reduction on the GPU
Gaussian blur (three box passes each way, running sums per 16-pixel chunk), the
separable resample with the CPU's exact taps (uploaded tables), the guided filter
and the fast guided filter (coefficients on the subsampled grid), log luminance,
dark channel + airlight (percentile of every 7th value read back), white balance
and luminance/colour noise reduction now run as WGSL kernels. A render records
everything into one command encoder and reads back only the output (and the
airlight samples); defringe and spot removal still run on the CPU when used.

Equivalence unchanged: max 1 LSB, mean < 0.001 LSB over all test cases.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 02:31:19 -04:00
Brandon ThomasandClaude Opus 5.5 c7a1e3e2f6 M5.2a: lightcraft-gpu crate (wgpu compute) with the per-pixel stage on the GPU
New L3 crate `lightcraft-gpu`: a wgpu device (Metal/Vulkan/DX12; none on wasm32),
WGSL kernels compiled once, buffer/dispatch/readback helpers, and a renderer that
runs the per-pixel stage (tone map, highlights/shadows, clarity/texture/sharpen,
dehaze, local mask terms, OkLCh colour ops, grading, vignette, gamut map, sRGB
encode, curves, grain) on the device. Earlier stages still run on the CPU and are
uploaded (per-stage hybrid). Stage results are cached per view next to the CPU
StageCache (new `StageCache::extension`).

The CPU pipeline stays the oracle and shares its resolved parameters with the
kernels: `finish::FinishParams` / `mask_terms`, `pipeline::plan` (stage-cache keys),
`local::plane_sigmas` / `nr_params` / `wb_matrix_for`, exact LUTs and OkLab
matrices exported for the shader prelude. Equivalence tests (skip without an
adapter): mean |d| < 0.5 LSB, max <= 3 LSB; measured max 1 LSB on Apple M4 Pro.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 02:29:54 -04:00
Brandon ThomasandClaude Opus 5.5 179aa90f01 Merge M5 CPU performance (stage cache, full-res source level, parallel planes)
Integrated with M4 optics/Upright: render_impl resolves Upright and uses frame_for (lens + auto CA)
on the cached source; defringe runs in the cached linear stage and optics settings are part of its key.
Stage-cache equivalence test extended with optics/geometry steps.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 02:05:14 -04:00
Brandon ThomasandClaude Opus 5.5 74b94e089a M5.3: compute independent spatial planes side by side
The guided base, clarity band, texture band and dark channel (and the paired blurs inside the
guided filter) are independent; each alone scales poorly (subsampled grids, short rows), so they now
run under raster::par_join. Same arithmetic, identical pixels. render_bench gains a per-feature
breakdown of the per-pixel stage (ONLY=finish).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 02:01:25 -04:00
Brandon ThomasandClaude Opus 5.5 844c60c9d4 M4.4: Upright Auto no longer skews natural scenes
Vanishing points need structural support (≥3 inliers, length, spread, 60% family consensus) and must lie
outside the frame; Level needs consensus; Auto confirms a vertical-implied roll with the horizontals and
limits its level fallback to ±5°. Regression test: Auto ≈ identity on all 24 demo scenes; building tests
unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:54:13 -04:00
Brandon ThomasandClaude Opus 5.5 b00dda4cec M4.4: Upright — Auto/Level/Vertical/Full from detected lines + Guided upright (up to 4 guides)
- pipeline::upright: own gradient-based line-segment detector (level-line region growing seeded from the
  strongest gradients, weighted principal-axis fit, elongation test); vanishing points by RANSAC over
  segment pairs + least-squares refinement (smallest eigenvector of Σ w·l·lᵀ)
- corrections as a virtual camera rotation K·R·K⁻¹ (vertical VP → y axis; Full also horizontal VP → x axis
  with focal length from VP orthogonality when plausible); Level = rotation; Auto = Full/Vertical when
  moderate, else Level; all re-centred
- Guided: guides stored in normalized lens-corrected coordinates; 2+ vertical/horizontal guides define the
  vanishing points, a single guide levels
- the analysis runs on the lens-corrected image at 1024 px and the result is stored in
  geometry.upright_transform (identical preview/export); settings naming a mode without a transform
  (XMP, CLI) are resolved at render time
- commands geometry.upright {mode} (Update = run again) and geometry.guides {guides, add}
- UI: Upright mode buttons, Update, Draw/Clear Guides in the crop panel; on-canvas guide drawing that
  follows the warp
- tests: segment detector on known lines; Vertical/Auto/Full fix converging verticals; Level fixes a tilted
  horizon; Full fixes both families; guided from two guides; analysis resolution independence; lazy vs
  stored transform; engine commands

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:16:18 -04:00
Brandon ThomasandClaude Opus 5.5 733e59f84e M4.3: geometry — manual transforms as one homography in the geometry frame, Constrain Crop
- pipeline::transform::manual: Vertical/Horizontal keystone as a virtual camera rotation K·R·K⁻¹ (re-centred,
  local scale preserved), Rotate, Aspect, Scale, Offset X/Y composed into one homography
- the homography lives in the Warp: output → crop affine → inverse perspective → lens model → source, still a
  single resample; masks/crop/spots stay in transformed normalized coordinates
- Constrain Crop: the effective crop shrinks about its centre until no blank (outside-source) area remains;
  aspect unchanged
- UI: Constrain Crop checkbox in the crop panel's Geometry section
- tests: slider signs, known keystones straightened (3 slider combos), constrain removes blank corners,
  preview vs export match

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:07:19 -04:00
Brandon ThomasandClaude Opus 5.5 a0da99660d M4.2: optics — manual distortion/vignetting, lateral CA (auto + manual), defringe, DNG-embedded profile corrections
- pipeline::optics::Warp: one inverse map (lens-corrected → source) inside the single geometry resample:
  manual radial distortion, embedded DNG WarpRectilinear (per plane), per-channel lateral CA scale,
  radial vignetting gain (manual + embedded FixVignetteRadial); all in normalized radii
- automatic lateral CA estimate: radial edge profiles matched sub-pixel per plane, robust LSQ fit of
  displacement = α·r (cached per source)
- defringe: purple/green hue ranges (OkLab hue) desaturated next to high-contrast edges, width relative
  to the image long edge
- "Enable Lens Corrections" applies only lens data embedded in DNGs (opcodes are no longer baked at decode;
  stored on the photo record, on by default at import when present). No LCP data anywhere.
- new controls: optics.caRed/caBlue, defringe hue ranges; Optics panel: Manual sub-section, Defringe flyout
- tests: barrel grid straightened, CA removal (auto + manual), embedded corrections toggle/scale, preview vs
  export resolution independence, CA estimator accuracy, orientation of embedded lens data

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 00:57:47 -04:00
Brandon ThomasandClaude Opus 5.5 0892148bab M5.3: faster per-pixel stage and row-parallel guided filter
- finish: sRGB encode through an interpolated 4096-entry table (< 2e-5 from the exact curve,
  tested), exp2 instead of powf(2, x).
- guided / guided_fast: coefficient and output passes run row-parallel (were serial loops);
  Image::zip_map.
- blur_bench reports process CPU time next to wall-clock (meaningful on a loaded machine).
- RENDER_CACHE_VERSION 3 (exposure-after-filters and the table change pixels by <= 2 LSB).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 00:57:02 -04:00
Brandon ThomasandClaude Opus 5.5 42d2298118 M5.3: stage cache — slider drags redo only the stages the setting feeds; draft quality during drags
- pipeline: StageCache + render_cached: resampled source, white-balanced/retouched/denoised image
  and each spatial plane (log L, guided base, clarity, texture, dark channel + airlight) are keyed
  by exactly their inputs; keeps a draft-size and a full-size entry warm.
- Exposure moved after the spatial filters (applied per pixel; planes shifted by EV): identical up
  to rounding (test: <= 2 LSB vs. exposing the source), so exposure drags hit the cache too.
- engine: RenderJob::draft / with_stages; ui: loupe and before views own a StageCache, loupe
  renders at Draft quality while interacting.
- engine example render_bench (min-of-N wall + process CPU time).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 00:42:50 -04:00
Brandon Thomas 77ff166841 Merge branch 'worktree-agent-ac4c81fc23fc995ec' 2026-10-01 00:03:41 -04:00
Brandon ThomasandClaude Opus 5.5 2d2bc2ad8f M0.11: web build (WASM)
apps/lightcraft-web runs the egui UI in the browser (eframe web, glow/WebGL2):
procedural demo library on load; in-memory imports via file picker
(Cmd+Shift+I) and drag-and-drop (MemStore + bytes-based engine hooks);
export goes through app.export and downloads in the browser; `?bench` logs
first-frame and slider latency. `cargo xtask web [--serve [port]] [--dev]`
builds with the matching wasm-bindgen CLI into <target>/web/; the web app is
part of the CI wasm check. Wasm fixes: lazy profiling Instant in pipeline,
web-time clocks in ui-egui (render timings were 0 on wasm). Docs: docs/web.md.
No persistence on web yet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 00:01:18 -04:00
Brandon ThomasandClaude Opus 5.5 3cc97c58d1 M5.1: cache-friendly Gaussian blur (no transposes; in-row horizontal passes, banded running-sum vertical passes) + per-stage pipeline profiling
3–10x faster blurs on a 3000x2400 plane (min-of-9; machine under load, see blur_bench example).
LIGHTCRAFT_PROFILE=1 now also times log-lum, base, clarity, texture, dehaze, masks and NR.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 23:59:10 -04:00
Brandon ThomasandClaude Opus 5.5 59585102b1 M7.2: luminance + colour noise reduction (guided filter on log-luminance, chroma blur)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 23:29:07 -04:00
Brandon ThomasandClaude Opus 5.5 c0655d6fe6 M8.3: render heal/clone/remove spots (frequency-separation heal, auto source search)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 23:28:58 -04:00
Brandon ThomasandClaude Opus 5.5 ca35e7f888 M2.2: base profiles (Color/Neutral/Vivid/Landscape/Portrait/Monochrome) with amount
Profiles are our own looks applied underneath the user's sliders.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 23:28:51 -04:00
Brandon ThomasandClaude Opus 5.5 440cedfa9c README: product-style showcase with screenshots of public-domain photos developed in LightCraft; reproducible showcase scripts; display-referred tone map for JPEGs (exact pass-through); fixes (crop panel wrap, overlay clipping, greyscale histogram, painted chevrons)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 22:56:38 -04:00
Brandon ThomasandClaude Opus 5.5 90c910a5f6 M0.4: develop pipeline v0 (framing, WB, exposure, guided-filter local tone, clarity/texture, dehaze, masks, filmic tone map, OkLCh colour tools, gamut map, curves, vignette, grain, auto tone/WB)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 11:17:38 -04:00