Skip unchanged thumbnail jobs and reuse bounded settings hashes (both maps
capped at 1024 entries). Reject stale render results and cache writes after
edits, library changes and preview clears: render requests carry a request
id and cache generation, PreviewCache writes and reads hold the generation
lock that clear() takes, and library.clearPreviews also drops cached
sources. The web worker index follows the same generation rule.
The decoder guards, Windows path fixes and test fixture changes that were
bundled in a327b98 are separate commits; the benchmark follows this one.
Co-authored-by: Codex <noreply@openai.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Smart previews store the decoded source with the fitted colour matrix
baked in, but the file-local tone curve lives in the decoder's
SourceInfo, which a proxy did not keep: an offline ARW rendered and
exported with the generic filmic curve instead (darker, a different
look). The proxy header now carries the curve (validated on load,
ignored when invalid), DecodedSource::info_or merges it into the header
facts, and is_valid reads the longer header.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Resolve SourceRef::load_source against #104's offline fallback: a File
source keeps the decoder's SourceInfo; a smart-preview fallback has none.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
When open_library failed, the desktop app (and the web build) quietly ran
an in-memory session seeded with the demo photos: it looked like a reset
library and everything done in it was lost at quit.
- The session now starts empty and in memory (no demo photos) and
LightcraftApp::library_problem shows a blocking window with the path and
the error: Try Again, Choose Another Library… (app.openLibrary), Continue
Without Saving, Quit. Command-line files are imported once the user has
chosen.
- A temporary session shows a banner under the top bar (with Open
Library…) for as long as it lasts; it has no library, so nothing is
written anywhere. Opening a library ends it.
- ui.inspect → libraryProblem; widget ids for automation; documented in
control-protocol.md.
- Web build: same window (Try Again disabled: reloading the page retries).
- Headless UI test: locked library → window → Continue Without Saving →
banner, nothing written to the library → lock released → Try Again opens
it. Checked in the real app over the control channel too.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- File > Back Up Library... (web): a zip of the catalog files and every
stored original, built entry by entry; Restore Library from Backup...
reads it into a new library folder and switches only when complete
(the previous library stays in storage).
- Failed flushes to browser storage make the catalog Store refuse
writes, so changes show as unsaved (top-bar warning) and are retried
every 2 s instead of being lost silently.
- A picked/dropped photo whose bytes can't be stored is not added.
- One tab per library (Web Locks); a second tab shows a message.
- Notices: storage not persistent, library failed to open (temporary
session), experimental build; ?reset asks first; a panic shows a
message instead of a frozen page; long toasts wrap.
- Hosting: _headers/.htaccess no longer mark the unhashed .js/.wasm
immutable; HOSTING.md rewritten for the actual build.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
GPX 1.0/1.1 reader in lightcraft-meta (timed track points per segment; interpolation only within a
segment, nearest point within maxGap otherwise). Engine command photo.autoTagTracklog (path or gpx
text, camera time-zone offset, maxGap, replace, dryRun; one undo step) and Photo ▸ Auto-Tag from
Tracklog… with a time-zone prompt.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- import / merge polling: let-else on the task instead of expect("task").
- the merge worker catches a panic and reports "the merge failed
unexpectedly" instead of dropping its channel, which left "Merging…"
up forever.
- web: window() returns Option; its ten callers handle a missing window.
- lightcraft-ui-egui and lightcraft-web now #![deny] unwrap/expect/panic/
unimplemented/todo/unreachable; clippy.toml as in the steering PR.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A Point Curve dropdown under the curve graph shows the preset the photo's
point curves match (or Custom) and lists our own built-ins (Linear, Medium
Contrast, Strong Contrast: symmetric S-curves, values chosen here) and the
user's presets; Save Point Curve... names and stores the current four
channels, right-click deletes, Import/Export Presets... read and write
.lccurve JSON files. Presets set only the point curves (parametric curve and
Refine Saturation stay) and are saved with the library preferences.
Engine commands: curve.presets, curve.applyPreset, curve.savePreset,
curve.deletePreset, curve.importPresets, curve.exportPresets; UI commands
file.importCurvePresets / file.exportCurvePresets (file dialogs on desktop).
Fixes#14
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Soft proofing (S in the loupe; S in grids stays Expand/Collapse Stack):
- pipeline Proof {space, destWarning, displayWarning}: gamut-map into the
proof space, show it in the output space; red/blue gamut warnings
(neutral clipping excluded). CPU only; the GPU path declines proofs.
- RenderJob::with_proof; paper-white surround and Proof Preview label;
Soft Proofing strip under the histogram (profile, warnings, Create
Proof Copy = a named virtual copy). view.softProof for control/MCP.
- photo.virtualCopy takes an optional name.
Mask components: MaskComponent.name; mask.component {component, action:
invert|duplicate|delete|rename|op}; right-click / … menu per component,
double-click rename, Intersect button.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Smart previews (smart.rs): a ~1 MB proxy per photo in the library's "Smart Previews" folder
(the decoded preview-size source, scaled, sRGB-encoded JPEG behind a one-line header). When
a photo's original is missing (an unplugged drive), its source loads from the proxy: the
photo renders, edits and exports at proxy size. library.smartPreviews {discard?},
photo.smartPreview status; File ▸ Previews ▸ Build / Discard Smart Previews; Info shows
"Original offline · editing the smart preview".
- Photo ▸ Duplicate (photo.duplicate): a real "-copy" file with the same settings, metadata,
rating, flag, label and albums; one undo step.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
photo.editExternal renders the active photo with its edits as a 16-bit TIFF "<name>-Edit.tif"
(Adobe RGB by default; ProPhoto / P3 / sRGB) next to the original, never overwriting, adds it
stacked on top of the original and selects it. Photo ▸ Edit in External Editor (⇧⌘E, as
observed; the export dialog stays on ⇧E) then opens it in the application set in Settings ▸
General ▸ External Editor, or the system default (desktop: open -a / start / xdg-open,
spawned, never waited for).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Engine: export split into prepare_export (session thread, cheap) and PreparedExport::run
(Send: read/decode/render/encode); run_batch with per-photo progress, cancel and collected
errors; export_batch keeps the stop-at-first-error behaviour for scripted calls.
- Desktop: the Export dialog, Export with Preset (menu and context menu) and Export with
Previous run their batch on a worker thread (app.export {background: true}); a progress
panel shows count / file / Cancel; ui.inspect reports export {running, last}.
- Headless: settle waits for a running export; `lightcraft-cli snapshot` finishes it before
exiting. Web keeps foreground exports (downloads are main-thread).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Help menu (Join the ArtCraft Discord…, LightCraft Website, LightCraft on GitHub, ArtCraft Website),
a one-click Discord button in the top bar (original chat-bubble icon), and links + a prominent
Discord button in About. Opened through a new open_url service (desktop: system browser; web: new
tab; https only).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
RenderRequest gains a sample format (OutputDepth: U8 for previews, U16, F32Linear); deep renders
run the per-pixel stage with the exact sRGB curve and return Rendered::deep alongside the 8-bit
image (GPU stays 8-bit: deep exports render on the CPU). Export encodes deep renders: 16-bit PNG and
TIFF, 32-bit float linear TIFF with a linear ICC profile we generate, 10-bit AVIF (YCbCr planes into
ravif). Output sharpening and watermarks work on deep images. ExportOptions.bitDepth with per-format
defaults (TIFF 16-bit, others 8-bit), export dialog bit depth choice (remembered with the last
export), MCP export schema. Tests: a smooth gradient has 1024 levels in a 16-bit TIFF vs 13 in
8-bit, float TIFF decodes to the same light as 16-bit, per-format depth rules, AVIF 10-bit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Settings (Cmd+, / app menu on macOS, Edit elsewhere) with General, Import,
Performance and Interface tabs. App settings (startup view, delete
confirmation, GPU, preview size, filmstrip/grid badges, last library) live in
UiState.settings (ui.json); library settings (raw / non-raw / per-camera
import presets, XMP, thumbnail cache size) go through library.preferences into
prefs.json. Import applies the matching default preset; the photo remembers it
as its import look (unedited; Reset returns to it). Open Library… switches
libraries at runtime.
View modes: F full-screen preview (photo on black, arrows step, I cycles the
info overlay, Esc exits), Cmd+Shift+F window full screen, Cmd+I cycles the
loupe info overlay (off / file + date / exposure), Navigator mini map while
zoomed (click/drag pans).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The selected mask's evaluated alpha is drawn by the renderer as Overlay::Mask (CPU and GPU share the
alpha the render used; hidden masks are evaluated on demand), kept out of the view-preview cache.
Pins for radial/linear/brush components select their mask on click and move the component on drag;
view.maskPins hides them. CPU/GPU equivalence and headless keyboard/pointer tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
RenderRequest gains an output space (default sRGB; previews stay sRGB). The per-pixel stage converts
scene-linear Rec.2020 to the target primaries, gamut-maps into the target gamut and encodes with the
target curve, on CPU and GPU (WGSL finish kernel reads the matrix, luma weights and curve from its
parameter block). sRGB output is byte-identical to before on the CPU. Export embeds our own
generated ICC profile for the space; AVIF stays sRGB. ExportOptions.colorSpace, export dialog and
MCP export schema. Tests: P3 colour survives a P3 export (decoded through the embedded profile),
every space/format round-trips its profile, GPU equivalence per space.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Fix-ups: diagnostic overlays never populate the view-preview cache; Photo Merge's RenderRequest gets
the new overlay field.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Up to 8 OkLCh samples (pointColor.pick samples the colour after the mixer on a proxy render);
per sample hue/saturation/luminance shift, variance (compress/expand the spread around the
sample) and an overall + per-axis range with soft edges, applied after the colour mixer in
ColorOps and its WGSL twin (equivalence case). Indexed control specs
(pointColor.<i>.hueShift …) so develop.set/controls/MCP address each sample. Visualize range
is a render overlay (RenderRequest::overlay) drawn after either renderer: the sample's own
edit is left out and colours outside the range turn grey. Point Color flyout in the Color
section with swatches, eyedropper, sliders, visualize and delete.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- engine: QuickJob — what to show the moment a photo opens: the loupe's last render for the
current settings (kept by Session::loupe_job under a size-independent "view" key in the
preview cache, memory + disk with a library; the disk JPEG is written off the render
thread via PreviewCache::put_deferred), else the embedded camera JPEG of a raw that still
has its import look (import::has_import_look), else a thumbnail-level render.
- Grid / filmstrip: an unedited raw without a thumbnail shows its cached thumbnail, else its
embedded preview (Slot::ThumbQuick) at once; the real rendered thumbnail follows at
background priority (same cache keys, so it still ends up matching the develop render;
edited photos render directly).
- Loupe (detail, compare, filmstrip selection): Slot::Preview holds the stand-in until
Slot::Main has the photo; the full render then replaces it in place (no blank frame).
- files::embedded_preview_srgb + PreviewLoader hook (desktop/CLI/MCP and web).
- ui.inspect → loupe {photo, source: render|cached|embedded|small|thumb|none, pending}.
Real app (24 MP raws, loaded machine): first image 15–90 ms (thumbnail, then embedded
preview), full render 0.2–0.5 s (was 1.0–2.4 s with nothing shown before it).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Renders run in dedicated module Web Workers, each a second instance of the app's wasm module
(index.html compiles it once and posts the WebAssembly.Module to worker.js). A job crosses as
JSON (WireJob: source, settings, request); the worker reads originals and cached thumbnails from
browser storage itself, keeps decoded sources and per-view stage caches, and transfers RGBA back.
Jobs follow the worker that decoded the photo; the loupe waits for it. No wasm threads or
SharedArrayBuffer needed; falls back to inline rendering if no worker starts (?workers=0).
Thumbnail disk cache on the web: thumbs/<key>.jpg in OPFS/IndexedDB with an index on the main
thread, pruned to the desktop budget (2 GB → 80 %, LRU).
ui-egui: RenderOffload hook in the Renderer (queue/priorities/dedup stay in the UI).
engine: RenderJob.origin + MediaCache::origin_ref; preview: encode_jpeg/decode_jpeg public.
xtask web: copies worker.js; --serve sends COOP/COEP/CORP (documented in docs/web.md).
Headless Chrome, cold load + grid scroll, 24 demo photos: main-thread busy 12.4 s → 0.7–1.1 s,
long tasks 23 (max 1.1 s) → 0; grid filled in 6.3–8.4 s vs 13–16 s; slider job 4 ms.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The catalog Store on the web is an in-memory mirror (apps/lightcraft-web/src/files.rs) loaded
from browser storage at start-up and flushed in the background in modification order (so a
snapshot always lands before the log reset that follows it). Storage is OPFS when writable from
the main thread (createWritable), else IndexedDB (?store=idb forces it); ?reset clears it.
Imported originals are stored as originals/<content hash> and referenced as
web/<hash>/<name>; the main thread keeps a bounded memory cache and loads misses (and the
active photo) asynchronously. view.json and ui.json are saved every second when changed.
Engine: Session::open_library_in(LibraryStores) opens a library from any Store (presets, view
and prefs go through it too); Session::save_view; Copy imports into a non-disk library add.
JS automation API: lightcraft.command(id, paramsJson) (+ web.stats).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
apps/lightcraft-web runs the egui UI in the browser (eframe web, glow/WebGL2):
procedural demo library on load; in-memory imports via file picker
(Cmd+Shift+I) and drag-and-drop (MemStore + bytes-based engine hooks);
export goes through app.export and downloads in the browser; `?bench` logs
first-frame and slider latency. `cargo xtask web [--serve [port]] [--dev]`
builds with the matching wasm-bindgen CLI into <target>/web/; the web app is
part of the CI wasm check. Wasm fixes: lazy profiling Instant in pipeline,
web-time clocks in ui-egui (render timings were 0 on wasm). Docs: docs/web.md.
No persistence on web yet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>