- UI_COMMANDS still listed app.language.english/japanese next to the new
LANGUAGE_COMMANDS table, so Edit > Language showed English and 日本語 twice
- LANGUAGE_COMMANDS is `pub const`, the form xtask parity scans for; a test
reads the real menus.rs and checks every language id is found once
- the Simplified Chinese command is app.language.simplifiedChinese, in line
with the other camelCase command ids (the settings code stays zh-hans)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Restore main's compile-checked formatting, generalised to N catalogs: build.rs
writes one tr_format! arm per English message that matches on the active
language and calls format! with that language's translation (English is the
fallback arm). The runtime substitution dropped format specs ({:.1}, {:+},
{:.0}%), e.g. the smart-preview size and the merge progress percentage.
- formats catalogs use main's convention again ({0}/{1} for reordering, {:.0}
to consume an unused plural suffix); zh-hans converted, with the size and
percentage placeholders fixed by hand
- build.rs: auto-discovers locales/*-formats.json, validates the code
(^[a-z]+(-[a-z]+)*$), fails when the catalogs' keys differ, and reruns
when the locales directory changes
- zh-hans: translate the strings main added since the PR branched
- test: precision, sign and reordered positional values survive in every
language
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The localization layer was hardcoded to English and Japanese: an enum with two
variants, an `is_japanese()` gate compiled into the format macro, and one
catalog pair. Adding a language meant editing the menus, the settings row, the
checkmark logic, the format macro and the font stack — each in a different place.
A language is now one entry in `i18n::language_table!`: BCP-47 code, endonym,
ISO 15924 script and catalog. The Language menu, the settings row, the shortcut
sheet and the control channel are all built from that table, and `build.rs`
picks up `locales/<code>-formats.json` by name, so a further language is a table
entry plus two catalogs (docs/localization.md).
Simplified Chinese (`zh-hans`) ships as the second translation: `zh-hans.json`
(1019 entries, key-set and placeholder-identical to `ja.json`) and
`zh-hans-formats.json` (102 entries). Its glyphs come from craft-fonts' Noto
Sans CJK SC, whose `Hans` faces the UI now installs *before* the Japanese ones
for a Chinese reader, so shared Han characters keep the language's forms
(`fonts::cjk_fallback`); the export watermark accepts every CJK face.
`tr_format!` keeps its compile-time check. It formats the English source at the
call site — a runtime template cannot be handed to `format!` — and names those
values so a translation can place them by name (`{n}`) or position (`{_1}`).
Every translation is still checked by `format!`, so a translation with an
unknown placeholder fails the build. The Japanese catalog was rewritten from the
old `{:.0}` plural-discard trick to that by-name form; behaviour is unchanged.
Also: settings persist the BCP-47 code (never the Rust variant name),
`LIGHTCRAFT_LANGUAGE` accepts system-style tags (`zh_CN`, `ja_JP.UTF-8`),
`xtask parity` reads the second command table, and the glyph tests cover every
catalog character plus the interface symbols (`▸`/`▾` turned out to have no
glyph in any installed font and are gone from the Chinese text).
Chinese and Japanese both need `CRAFT_FONTS_DIR` as before; the web build still
embeds only the Japanese face (Noto Sans CJK SC alone would push the wasm past
Cloudflare's 25 MiB per-file cap), documented in docs/localization-zh-hans.md.
Co-Authored-By: DeepSeek V3.2 <noreply@deepseek.com>