Commit Graph
7 Commits
Author SHA1 Message Date
Claude 11f41cbe97 Merge PR #813 2026-10-11 12:00:21 +00:00
akvaithiandClaude Opus 5.5 88f424e7e7 LR-EDIT-DETAIL-DENOISE: share tiles with a server only when it is faster
Measured with RawNIND on a 20.8 MP raw: an Apple M3 does a tile in 116 ms, an
RTX 3060 Ti over Tailscale 345 ms there and back; sharing blindly made the
export take 34 s instead of 6.4 s while the photo waited for the server's last
tiles. The greeting now times a check tile there and back, and tiles are
shared only when that beats this computer's own time per tile (the card's, or
the CPU's with its threads counted as `card_is_faster` does). Otherwise
`denoise.status` → `device.remote` says `slower` with both times. With the
server configured but slower the export takes 7.2 s (greeting + check tile).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 15:53:39 -05:00
akvaithiandClaude Opus 5.5 84b8995d7b LR-EDIT-DETAIL-DENOISE: run tiles on another computer's graphics card
- `lightcraft_denoise::remote`: protocol v1 over TCP (JSON lines + byte-shuffled,
  deflated half-float tiles), a `Remote` client (connection pool, four slots,
  greeting checks the model's SHA-256 and tile size, gives up after three failed
  tiles) and `serve` (shared token compared in constant time, size caps including
  payloads that inflate past their tile, connection limit, timeouts).
- Engine: with LIGHTCRAFT_DENOISE_URL / LIGHTCRAFT_DENOISE_TOKEN set, the loaded
  model greets the server on first use and adds its slots to this computer's
  tiles at once; a tile goes to a free server slot, else runs here, and a tile
  the server fails runs here too. `denoise.status` → `device.remote` says where.
- `lightcraft-cli denoise-serve` serves the installed, selected model on this
  computer's card (checked against the CPU, as in the app) or CPU.
- docs/denoise.md: setup, safety (unencrypted: VPN/LAN only) and the protocol.

Tested: protocol round trips, refusals (token, model, tile size, hostile
payloads), fallback and give-up; the engine model with a live, a mismatched
and a dead server; the CLI binary serving a synthetic model end to end.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 15:21:48 -05:00
Jason Baldwin 1b178ca2e5 LR-EDIT-DENOISE: a running job's picture is Ready only when the job reports (#719)
The denoise worker saves the picture, then tears down its rayon pool and
returns before it writes its outcome. A `denoise.pump` in that window saw the
file on disk (`denoise_check_photo` for the selected photo, or a reindex),
marked the photo Ready and still held the job as running: `PhotoState::Ready`
and `denoise_busy()` at once, the activity row up for a photo that said it was
done, and the flaky `a_photo_waits_for_its_turn…` assertion on a loaded
machine.

The disk checks now leave the running photo to its job: `denoise_poll` makes
it Ready in the same pump that clears `running`. A test blocks the worker in
the model loader, writes the picture in its place and shows the photo stays
Running until the worker reports, then Ready and idle together.
2026-10-10 14:05:37 +02:00
Andrey VyrodovandClaude Opus 5.5 753ca97a4d Issue #345: AI Denoise in the activity stack
While a photo's AI Denoise picture is being made or waits its turn, the
stack shows "AI Denoise" with the running photo's tiles as a percentage
and its file name (no cross: what is made follows the Denoise amounts and
Settings). The row goes when the queue is idle.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 08:50:20 +02:00
Daniel Voshart fd4019300a LR-EDIT-DETAIL-DENOISE: address installation and model-policy review
Generated with Codex.
2026-10-08 22:07:23 -04:00
7935999d94 LR-EDIT-DETAIL-DENOISE: non-destructive AI RAW denoise with pure-Rust CPU/GPU
Recover the unpublished denoise work against current upstream. Preserve later opt-in model setup, shared Rust HTTPS downloads, pending-photo resume and an Amount-independent switch. Keep original RAWs unchanged and share the current color finish between ordinary and denoised sources.

Bound public tiling inputs, refuse corrupt-cache exports, and retain synthetic/real-model coverage. Include two Windows path spelling fixes in existing tests. No model weights, face code, media or Tract runtime are included.

Validation: cargo xtask ci (all seven gates); installed RawNIND CPU/GPU agreement 1.38e-6; native CPU preview/export on a public 24 MP Sony RAW, unchanged original SHA-256.

Co-authored-by: Codex <noreply@openai.com>

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>

Generated with Codex.
2026-10-08 22:07:20 -04:00