* Docs: drop the Last updated / Change header line that every PR conflicted on
* xtask parity: the header's Changes field holds only the revision-history link; name the kept fields
* xtask parity: reject a field after the header's Changes link
The overall total and the beta core set were the old rounded figures minus the
monitor-profile reduction; they are now the exact sums of the rows: 75–142 h,
and 15–32 h for HDR display + monitor profile + pen pressure (CodeRabbit review).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01K93HTyCiwYvbRGaAkjPvXn
While no monitor profile is chosen in Settings > Display, Windows now shows
previews through the profile Windows Color System assigns to the monitor
showing the window (per-user or system), as macOS and Linux already do. It is
read about once a second, so moving the window to another monitor and changing
the profile in Windows are followed without a restart. While Windows
colour-manages the desktop itself (HDR, Auto Color Management), previews stay
sRGB.
The Win32 calls live in a new L0 helper crate, crates/wincolor, the second
crate allowed `unsafe` after crates/sysmem (SAFETY comments on every block,
safe API, Unknown on any failure); CLAUDE.md and AGENTS.md name it. GDI's
GetICMProfileW keeps the profile a process first saw, so WCS is read directly
and GetICMProfileW is only a fallback.
The profile-file loader moves from the Linux-only colord.rs to a shared
profile_file.rs (unchanged), with a cache that re-reads a file only when it
changes.
Verified on Windows 11 by setting and clearing a Display P3 profile and
toggling HDR while the app ran.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01K93HTyCiwYvbRGaAkjPvXn
First non-Apple GPU verification: 16 tests / 135 cases pass, 124 at
max 1 LSB, 10 bit-identical, one at max 2 LSB (0.0002% of pixels), worst
mean 0.0003 LSB. Recorded in gpu-pipeline.md, hardware-parity.md and
gaps.md. Also as_chunks in spots.rs for the newer clippy lint.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
While no monitor profile is chosen, the Linux app reads the profile the
desktop assigns to the display in colord (org.freedesktop.ColorManager,
system bus, via zbus) on a background thread every 3 s, and shows
previews through it. With several displays it is used only when they all
share one profile; without colord the view stays sRGB. Windows' WCS
needs FFI and stays manual. Also satisfies clippy 1.99's
chunks_exact_to_as_chunks in spots.rs.
Sources: the colord D-Bus API documentation; own design.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Brush strokes record a pen pressure (0..1) per point from egui touch
force while Brush > Pen Pressure is on (default). Each dab's radius goes
from a tenth to all of the brush, and its flow is proportional to the
pressure, in the committed stroke and the live preview alike. A mouse
stroke stores no pressure, so documents and renders are unchanged. The
GPU mask kernel leaves pressure strokes to the CPU. mask.brushStroke takes
`pressure`; bad lists are refused. Also satisfies clippy 1.99's
chunks_exact_to_as_chunks in spots.rs.
Sources: own design.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Progress docs per craftrules standards/progress-docs.md: target-app parity, gaps, roadmap with alpha gate, readiness by audience (full / mainstream / essentials) with Opus 5.5 hours, model-by-model RAW coverage against Adobe's camera list (docs/raw/), and format, hardware, UI and localization parity docs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>