18 Commits
Author SHA1 Message Date
aiongg 0e6b0b150f Packaging: pin the signing client and appimagetool, and check their hashes (#2413)
* Packaging: pin the Windows signing client and check its hash

* Packaging: pin appimagetool and check its hash

* Packaging: no pinned tool or runtime for an architecture exits clearly; pin the AppImage runtime and pass it with --runtime-file
2026-10-23 13:00:02 -04:00
Brandon ThomasandClaude Opus 5.5 fd9d045c75 CI: the packaging scripts check out the craft-fonts revision release.yml pins (3d9ab3a, with Noto Sans Thai)
Windows ARM64 on main failed since batch 36: #1479's scripts pinned 8dcdacd, which predates the Thai face #1311
made required.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 02:57:33 -04:00
Brandon Thomas 052aa9dccb Merge PR #1479 2026-10-14 22:32:20 -04:00
LabDennis 1f4aaaec47 Fonts: finish Thai fallback delivery for desktop and web releases
Retain the complete reviewed change, including prior integration resolutions,
on current upstream.

#736: deliver Thai UI fonts in desktop and web releases

Use the merged craft-fonts input containing Noto Sans Thai across release,
FreeBSD and Nix builds. Retain the small Thai face in the wasm subset and
reject required release inputs that lack it. Exercise the reported Thai
folder name through all UI families and include original font licence texts
in Windows installers as well as portable packages.

Refs #736; completes delivery of the fallback added in #750.

Validation: UI tests, UI-only strict Clippy, 28 wasm checks, HEIF checks,
assets, layers, parity and formatting pass. All 21 unrelated workspace
failures reproduce with upstream Rust sources and the old font input;
existing Rust 1.95 metadata/engine Clippy findings remain unchanged.
2026-10-14 18:52:15 +02:00
aGiuliano eac616b542 Merge branch 'main' into fix/Chinese_Japanese_Text_warning 2026-10-14 14:53:25 +02:00
notdezziandZCode 54321e6175 Packaging: confirm a successful uninstall with the completion dialog (fixes #892)
The MSI never included WiX's ExitDialog: the Publish events point at it, but only
a DialogRef pulls the UI extension's fragment (with its on-exit=success show) into
the package, so every successful run ended silently. Reference it, and note that
the shared completion page is the uninstall confirmation; packaging-lint now fails
when the reference is lost again.

🤖 Generated with [ZCode](https://zcode.ai)

Co-Authored-By: ZCode <noreply@zcode.ai>
2026-10-13 16:15:46 +02:00
draco892 bd0ca28bb0 build: fix host architecture detection in Windows PowerShell 5.1
Use Windows environment variables instead of RuntimeInformation
to avoid a null value during the final CLI smoke test.

Account for emulated shells using PROCESSOR_ARCHITEW6432.
2026-10-13 12:00:04 +02:00
draco892 eec4746a56 build: automatically include craft-fonts in desktop packages
Detect ../craft-fonts or use CRAFT_FONTS_DIR on macOS, Linux and Windows.
Download the pinned release revision when the checkout is missing
and require Chinese and Japanese fonts during the build.

Document font setup and preserve skip-build behavior.
2026-10-13 11:01:40 +02:00
Chad ElliottandClaude Opus 5.5 a82ecb3753 fix(windows): #399 ignore stale App Paths values in the install-folder fallback
The App Paths directory search doesn't check that lightcraft.exe exists, and
when the old installers' unquoted path is gone, Windows Installer falls back
to the text before the first space: a deleted
C:\Program Files\LightCraft\lightcraft.exe resolved to C:\, so an upgrade
would install into the drive root. Gate the fallback on a second search of
the same value with a FileSearch for lightcraft.exe.

The install-folder test gains legacy-folder-deleted (failed before this fix)
and legacy-exe-deleted cases, and removes its empty parent registry key.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 00:18:22 -05:00
THEtheChadandGPT-6 Astra 32a358180c fix(windows): #399 preserve legacy MSI install folders
Fall back to the parent directory of the App Paths executable when an
older installer did not write InstallFolder. Keep explicit destinations
and the newer stored folder ahead of the legacy fallback.

Exercise the real MSI searches and actions with isolated per-user probes
on x64 and x86, including legacy paths with spaces and Unicode.

Co-Authored-By: GPT-6 Astra <noreply@openai.com>
2026-10-11 03:42:56 +00:00
Brandon Thomas 78550e5de9 Merge PR #609
# Conflicts:
#	crates/engine/src/tests_import.rs
#	docs/parity.md
2026-10-10 01:14:24 -04:00
Exalted5373andClaude Opus 5.5 90361935ba LR-IMP-FORMATS: HEIC decodes like libheif; release builds include it
heic-rs reconstructs iPhone HEVC tiles bit-exactly (checked against libde265), but
its colour stage was 2-27 code values off libheif on every iPhone photo: it ignores
the HEVC VUI and assumes BT.709 limited range. lightcraft-heif now converts YCbCr
itself (nclx, else VUI, else H.265 defaults; nearest chroma, bilinear for odd clap
offsets, as libheif), inherits tile ICC/nclx on grids, follows libheif's imir axis
and clap rounding, and outputs 16-bit RGB. Measured on 30 real and synthetic
files: within 1 code value of libheif (pillow-heif 1.8 / libheif 1.23).

Also: HEIF header reader for import (no pixel decode), embedded thumbnail for small
decodes, nclx/VUI colour hint (shared CICP mapping with PNG), clear 4:2:2/4:4:4
Unsupported error, Format::not_decodable as the one source of "why not" (import
reports "HEIC/HEIF support isn't included in this build"), `.heif` imports.
Release packaging and Nix build with the heif feature, as whats-new promised.
lightcraft_heif::testdata writes lossless (PCM) synthetic HEICs for the tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 14:38:00 -07:00
hxwandClaude Opus 5.5 485046bf35 Issue #399: Windows MSI: choose the install folder; upgrades keep it
The interactive installer now walks Welcome -> Destination Folder ->
Ready -> progress -> Completed (from #79). Destination Folder is WiX's
InstallDirDlg: Program Files\LightCraft by default, Change... browses,
and WixUIValidatePath refuses a folder that can't be used.

The chosen folder is written to HKLM\Software\LightCraft\InstallFolder
and read back (into PREVIOUSINSTALLFOLDER, then INSTALLFOLDER after
AppSearch unless given on the command line), so a major upgrade stays in
the user's folder instead of moving back to Program Files. Silent and
passive installs show no dialogs and take INSTALLFOLDER=....

packaging-lint fails if lightcraft.wxs loses the folder page, the
remembered folder or the completion page's launch action.

Tested with wix 5.0.2 (x64, arm64, x86 build) and msiexec /qn: upgrade
from 0.4.0 stays in Program Files; a custom INSTALLFOLDER install, an
upgrade without it (stays), an upgrade with another INSTALLFOLDER (moves
there), and uninstall (files, folder and registry value removed).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 09:04:50 -05:00
Brandon Thomas 45621f5679 Issue #18: Windows MSI: finish dialog with Launch LightCraft
Interactive MSI installs now walk Welcome -> Ready to install -> progress
-> "Completed the LightCraft Setup Wizard" (Finish) with "LightCraft has
been installed" text and a checked-by-default "Launch LightCraft"
checkbox. Failure and cancellation end on WiX's standard FatalError /
UserExit pages; silent (/qn) and basic-UI (/passive) installs show no
dialogs and launch nothing.

- lightcraft.wxs: custom UI set = WixUI_Minimal without the licence page
  (MIT OR Apache-2.0 asks nothing of installers), maintenance dialogs for
  repair/remove, ARPNOMODIFY. Launch uses the Util extension's
  WixUnelevatedShellExec via Explorer (runs as the signed-in user, never
  elevated), Return="ignore", only when NOT Installed and the box is ticked.
- package.ps1: add WixToolset.UI/Util.wixext 5.0.2 to the global cache,
  pass -ext ... -culture en-us, and generate plain side/banner bitmaps
  (brand blue / white) so the MSI carries no WiX sample artwork.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
(cherry picked from commit 1c5feb7ab3)
2026-10-09 08:48:44 -05:00
Brandon ThomasandClaude Opus 5.5 2aa236537f Fonts: use craft-fonts as an optional build input; move the Japanese fonts out
The Japanese fonts (BIZ UDPGothic Regular/Bold for the UI, BIZ UDMincho for text
watermarks; #110, #114) now come from storytold/craft-fonts instead of assets/fonts/.

- crates/engine/build.rs: the craft-fonts recipe. With CRAFT_FONTS_DIR set it embeds
  the manifest's fonts as lightcraft_engine::CRAFT_FONTS (wasm32: BIZ UDPGothic Regular
  only, for the web size budget); unset, CRAFT_FONTS is empty. Local files only, no
  network; craft-fonts is not in any Cargo.toml.
- UI: theme::font_definitions adds the Japanese faces after Inter and egui's defaults
  in every family (BIZ UDPGothic first, Bold first for semibold). About box lists the
  embedded families.
- Watermarks: Inter, then the craft-fonts Japanese faces (Mincho first).
- Removed BIZUDPGothic-Regular/Bold.ttf, BIZUDMincho-Regular.ttf and their OFL files,
  and their ATTRIBUTION rows; added an attribution row for craft-fonts as an optional
  build input; NOTICE updated.
- Tests: Japanese glyph tests use CRAFT_FONTS and skip without it; new tests for
  Japanese in the UI with craft-fonts and for the UI and watermarks without it.
- CI: the FreeBSD job builds/tests with craft-fonts. Releases check out craft-fonts at
  a pinned commit, build with CRAFT_FONTS_DIR + CRAFT_FONTS_REQUIRED=1, and ship the
  fonts' OFL licences (plus NOTICE) in every package.
- Docs: AGENTS.md, CLAUDE.md, README, docs/web.md, docs/localization-ja.md, ROADMAP,
  parity.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 11:35:02 -04:00
Brandon ThomasandClaude Opus 5.5 f5bd3cc2db Windows on ARM64: release builds, PE header check, install test on ARM64 hardware
Release builds add an arm64 MSI and portable zip, cross-compiled on the x64
runner (signing and WiX as for x64). package.ps1 checks each binary's PE
header before packaging: Machine must match -Arch, the app must be a GUI
program and the CLI a console program. It skips the CLI smoke run when an
ARM64 build can't run on the host. A new Windows ARM64 workflow packages the
ARM64 MSI, installs it on a Windows 11 ARM64 runner, checks both installed
exes are ARM64, runs the CLI, and uninstalls. Ported from printcraft#66.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 09:38:47 -04:00
Brandon ThomasandClaude Opus 5.5 11ebb3bdb6 Windows packaging: Start Menu/Add-Remove icon, no console window, correct description
The MSI Icon id had no .ico/.exe extension, which Windows Installer needs for
advertised shortcuts and ARPPRODUCTICON, so both showed a blank icon. Release
builds of the desktop app are now GUI-subsystem (no console window; the CLI stays
a console program), the shortcut/summary description names what LightCraft does, and
packaging-lint rejects an Icon id without an extension. Found in printcraft#57.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 07:50:38 -04:00
Brandon ThomasandClaude Opus 4.8 453f97b549 Signed release pipeline (macOS/Windows/Linux/Web); README community note
Ports photocraft's release workflow + packaging (signing, notarization,
MSI/DMG/deb/rpm/AppImage/web), adds `cargo xtask version`. File-type
associations omitted (route B); app keeps its own .desktop. Fresh WiX
UpgradeCode. README 'about' note updated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-10-02 12:06:14 -04:00