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Merge PR #1663 (rebased)
# Conflicts: # crates/ui-egui/locales/de.json # crates/ui-egui/locales/es.json # crates/ui-egui/locales/fr.json # crates/ui-egui/locales/ja.json # crates/ui-egui/locales/pt-br.json # crates/ui-egui/locales/ru.json # crates/ui-egui/locales/uk.json # crates/ui-egui/locales/zh-hans.json # crates/ui-egui/locales/zh-hant.json
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@@ -17,7 +17,7 @@ use lightcraft_faces::yunet::{Detector, Face, Options};
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use lightcraft_meta::{Region, RegionKind};
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use serde_json::{Value, json};
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use super::{CommandSpec, bad, cmd, has_selection};
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use super::{CommandSpec, always, bad, cmd, has_selection};
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use crate::{AiModel, EngineError, Result, Session};
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const C: &str = "faces.detect";
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@@ -54,10 +54,12 @@ impl NoDetector {
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}
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}
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/// The YuNet loaded last, and from where.
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static LOADED: Mutex<Option<(PathBuf, Arc<Detector>)>> = Mutex::new(None);
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/// The installed YuNet, loaded once and kept (a new one is loaded when the model folder changes).
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/// (also used by the background scan, which aligns faces by the detector's landmarks and finds faces in photos that have none)
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pub(crate) fn detector(s: &Session) -> std::result::Result<Arc<Detector>, NoDetector> {
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static LOADED: Mutex<Option<(PathBuf, Arc<Detector>)>> = Mutex::new(None);
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let home = s
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.face_models_dir
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.as_deref()
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@@ -82,10 +84,133 @@ pub(crate) fn detector(s: &Session) -> std::result::Result<Arc<Detector>, NoDete
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let d = Arc::new(
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Detector::new(&bytes).map_err(|e| NoDetector::Unusable(format!("{e}: remove the detector in Settings > Faces and download it again")))?,
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);
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#[cfg(not(target_arch = "wasm32"))]
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{
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let net = d.clone();
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offer_gpu(s, "detection", move |gpu| net.accelerate(gpu, true));
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}
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*loaded = Some((path, d.clone()));
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Ok(d)
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}
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/// Where a face model runs, for Settings ▸ Faces and `faces.gpu`.
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#[derive(Clone, Debug, Default, serde::Serialize)]
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#[serde(rename_all = "camelCase")]
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pub(crate) struct GpuState {
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/// The background check is still running.
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pub checking: bool,
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/// The GPU it runs on; `None` when it runs on the CPU.
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pub device: Option<String>,
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/// Why it runs on the CPU.
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pub why: Option<String>,
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}
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/// Each model's [`GpuState`], by what it does ("detection", "recognition").
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static GPU_STATE: Mutex<Vec<(&'static str, GpuState)>> = Mutex::new(Vec::new());
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pub(crate) fn gpu_state(what: &str) -> Option<GpuState> {
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GPU_STATE.lock().unwrap_or_else(PoisonError::into_inner).iter().find(|(w, _)| *w == what).map(|(_, st)| st.clone())
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}
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fn set_gpu_state(what: &'static str, st: GpuState) {
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let mut all = GPU_STATE.lock().unwrap_or_else(PoisonError::into_inner);
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match all.iter_mut().find(|(w, _)| *w == what) {
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Some((_, old)) => *old = st,
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None => all.push((what, st)),
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}
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}
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/// The user chose the CPU for face models (Settings ▸ Faces).
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pub(crate) fn cpu_only(s: &Session) -> bool {
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s.face_models_dir.as_deref().is_some_and(|d| super::face_models::read_settings(d).cpu_only)
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}
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/// Check in the background whether the GPU runs a face model faster than the CPU and gives its results; the model
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/// runs on the CPU meanwhile, and stays there when the GPU is off, missing, wrong or slower, or the user chose the CPU.
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/// The check shows in the activity stack while it runs.
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#[cfg(not(target_arch = "wasm32"))]
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pub(crate) fn offer_gpu(
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s: &Session,
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what: &'static str,
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attach: impl FnOnce(Arc<dyn lightcraft_faces::net::Accelerator>) -> std::result::Result<(), String> + Send + 'static,
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) {
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if cpu_only(s) {
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set_gpu_state(what, GpuState { why: Some("the CPU is chosen in Settings".into()), ..GpuState::default() });
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return;
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}
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let task = s.activity.start("facesGpu", "Checking the GPU for faces", crate::activity::Cancel::No);
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task.detail(what);
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set_gpu_state(what, GpuState { checking: true, ..GpuState::default() });
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let spawned = std::thread::Builder::new().name(format!("faces-gpu-{what}")).spawn(move || {
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let _task = task;
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let gpu = match lightcraft_gpu::faces::accelerator() {
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Ok(gpu) => gpu,
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Err(why) => {
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log::info!("faces: {what} runs on the CPU ({why})");
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return set_gpu_state(what, GpuState { why: Some(why), ..GpuState::default() });
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}
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};
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let device = lightcraft_faces::net::Accelerator::device(&*gpu);
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match attach(gpu) {
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Ok(()) => {
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log::info!("faces: {what} runs on {device}");
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set_gpu_state(what, GpuState { device: Some(device), ..GpuState::default() });
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}
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Err(why) => {
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log::info!("faces: {what} stays on the CPU: {why}");
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set_gpu_state(what, GpuState { why: Some(why), ..GpuState::default() });
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}
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}
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});
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if let Err(e) = spawned {
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log::warn!("faces: could not check the GPU for {what}: {e}");
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set_gpu_state(what, GpuState { why: Some(format!("could not check the GPU: {e}")), ..GpuState::default() });
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}
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}
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/// `faces.gpu`: where the face models run, and the switch that keeps them on the CPU.
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fn gpu(s: &mut Session, p: &Value) -> Result<Value> {
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const C: &str = "faces.gpu";
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if let Some(cpu) = p.get("cpuOnly") {
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let cpu = cpu.as_bool().ok_or_else(|| bad(C, "`cpuOnly` is true or false"))?;
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let dir = s.face_models_dir.clone().ok_or_else(|| bad(C, "this build has nowhere to keep face models (the desktop app does)"))?;
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super::face_models::set_cpu_only(&dir, cpu)?;
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let detector = LOADED.lock().unwrap_or_else(PoisonError::into_inner).as_ref().map(|(_, d)| d.clone());
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#[cfg(not(target_arch = "wasm32"))]
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let embedder = s.faces.embedder.as_ref().map(|(_, e)| e.clone());
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#[cfg(target_arch = "wasm32")]
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let embedder: Option<Arc<lightcraft_faces::runtime::Embedder>> = None;
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if cpu {
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for (what, net) in [("detection", detector.as_ref().map(|d| d.net())), ("recognition", embedder.as_ref().map(|e| e.net()))] {
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if let Some(net) = net {
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net.detach();
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}
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set_gpu_state(what, GpuState { why: Some("the CPU is chosen in Settings".into()), ..GpuState::default() });
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}
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} else {
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#[cfg(not(target_arch = "wasm32"))]
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{
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if let Some(d) = detector {
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offer_gpu(s, "detection", move |gpu| d.accelerate(gpu, true));
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}
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if let Some(e) = embedder {
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offer_gpu(s, "recognition", move |gpu| e.accelerate(gpu, true).map_err(|e| e.to_string()));
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}
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}
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}
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}
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Ok(gpu_json(s))
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}
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/// What `faces.gpu` and `faces.models.list` say about the GPU.
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pub(crate) fn gpu_json(s: &Session) -> Value {
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json!({
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"cpuOnly": cpu_only(s),
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"detection": gpu_state("detection"),
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"recognition": gpu_state("recognition"),
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})
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}
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fn face_json(f: &Face) -> Value {
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json!({
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"rect": {"x0": f.x0, "y0": f.y0, "x1": f.x1, "y1": f.y1},
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@@ -173,15 +298,26 @@ fn detect(s: &mut Session, p: &Value) -> Result<Value> {
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}
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pub fn specs() -> Vec<CommandSpec> {
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vec![cmd!(
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"faces.detect",
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"Detect Faces",
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["Photo"],
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None,
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"{ids?, apply?: bool (default true), score?: 0.6, nmsIou?: 0.3, maxFaces?} → {photos: [{id, faces: [{rect, score, landmarks}]}]}. Finds faces with the YuNet detector (download it first: `faces.models.download {id: \"yunet-2023mar\"}`) and, unless `apply` is false, adds them as unnamed face regions (one undo step), replacing earlier detections but never regions from XMP or ones you named; the sidecar is not touched",
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has_selection,
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detect
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)]
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vec![
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cmd!(
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"faces.detect",
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"Detect Faces",
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["Photo"],
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None,
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"{ids?, apply?: bool (default true), score?: 0.6, nmsIou?: 0.3, maxFaces?} → {photos: [{id, faces: [{rect, score, landmarks}]}]}. Finds faces with the YuNet detector (download it first: `faces.models.download {id: \"yunet-2023mar\"}`) and, unless `apply` is false, adds them as unnamed face regions (one undo step), replacing earlier detections but never regions from XMP or ones you named; the sidecar is not touched",
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has_selection,
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detect
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),
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cmd!(
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query "faces.gpu",
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"Face Models on the GPU",
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[],
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None,
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"{cpuOnly?: bool} → {cpuOnly, detection, recognition}: where the face models run, each as {checking, device, why} (null until it is loaded). The GPU is used only after a background check shows it gives the CPU's results faster; `cpuOnly: true` keeps every face model on the CPU (Settings ▸ Faces), `false` checks the GPU again",
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always,
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gpu
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),
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]
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}
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#[cfg(test)]
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@@ -27,6 +27,9 @@ pub(super) struct FaceSettings {
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pub(super) enabled: bool,
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/// The installed recogniser in use.
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pub(super) embedder: Option<String>,
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/// Keep every face model on the CPU, even when the GPU would be faster.
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#[serde(skip_serializing_if = "std::ops::Not::not")]
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pub(super) cpu_only: bool,
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}
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fn fail(what: &str, e: impl std::fmt::Display) -> EngineError {
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@@ -57,6 +60,13 @@ fn write_atomic(path: &Path, bytes: &[u8]) -> Result<()> {
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})
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}
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/// Keep the face models on the CPU (or let them use the GPU again).
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pub(super) fn set_cpu_only(dir: &Path, on: bool) -> Result<()> {
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let mut st = read_settings(dir);
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st.cpu_only = on;
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write_settings(dir, &st)
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}
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fn write_settings(dir: &Path, st: &FaceSettings) -> Result<()> {
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std::fs::create_dir_all(dir).map_err(|e| fail("could not create the face models folder", e))?;
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write_atomic(&dir.join("settings.json"), &serde_json::to_vec_pretty(st).map_err(|e| fail("settings", e))?)
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@@ -195,6 +205,8 @@ fn list(s: &mut Session, _: &Value) -> Result<Value> {
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"dir": dir.as_ref().map(|d| d.display().to_string()),
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"enabled": settings.enabled,
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"embedder": settings.embedder,
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// where the models run: {cpuOnly, detection, recognition} as `faces.gpu` gives it
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"gpu": super::face_detect::gpu_json(s),
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// Native builds always have the pure-Rust runner; model files/background scanning remain native-only.
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"runtime": cfg!(not(target_arch = "wasm32")),
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"models": models,
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@@ -321,6 +321,8 @@ mod imp {
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return Ok(e.clone());
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}
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let embedder = Arc::new(Embedder::load(&dir.join(&id).join("model.onnx"), &installed.manifest).map_err(|e| bad(cmd, e.to_string()))?);
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let net = embedder.clone();
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super::super::face_detect::offer_gpu(s, "recognition", move |gpu| net.accelerate(gpu, true).map_err(|e| e.to_string()));
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let dim = match installed.manifest.output {
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lightcraft_faces::OutputSpec::Embedding { dim } => dim as usize,
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_ => return Err(bad(cmd, "the chosen model is not a recognition model")),
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@@ -672,6 +674,9 @@ mod imp {
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if let Some(w) = &s.faces.worker {
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w.allow(target, pace);
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}
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// the GPU is held back the same way: a light pace leaves it mostly free for the window's own renders
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let (runs, share) = crate::faces_worker::gpu_pace(pace);
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lightcraft_gpu::faces::set_pace(runs, share);
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while target > 0 && s.faces.in_flight.len() < target + PREFETCH {
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let Some(id) = s.faces.queue.pop() else { break };
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let Some(job) = prepare(s, id, true) else { continue };
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