LR-EDIT-DETAIL-DENOISE: share tiles with a server only when it is faster

Measured with RawNIND on a 20.8 MP raw: an Apple M3 does a tile in 116 ms, an
RTX 3060 Ti over Tailscale 345 ms there and back; sharing blindly made the
export take 34 s instead of 6.4 s while the photo waited for the server's last
tiles. The greeting now times a check tile there and back, and tiles are
shared only when that beats this computer's own time per tile (the card's, or
the CPU's with its threads counted as `card_is_faster` does). Otherwise
`denoise.status` → `device.remote` says `slower` with both times. With the
server configured but slower the export takes 7.2 s (greeting + check tile).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
akvaithi
2026-10-10 15:53:39 -05:00
co-authored by Claude Opus 5.5
parent 84b8995d7b
commit 88f424e7e7
3 changed files with 91 additions and 19 deletions
+1 -1
View File
@@ -653,7 +653,7 @@ pub fn specs() -> Vec<CommandSpec> {
),
cmd!(query "denoise.queue", "Denoise Photos", [], None, "{ids?: [photoId], scope?: selected | visible | withAmount, retry?: false} → {added, …status} — make the denoised pictures of raw photos that have none, in the background. `retry` tries photos that failed before", always, queue),
cmd!(query "denoise.cancel", "Cancel Denoise", [], None, "{id?, all?} → {cancelled} — stop the photo being made and/or forget the ones waiting (all of them when `id` is omitted)", always, cancel),
cmd!(query "denoise.status", "Denoise Status", [], None, "{id?} → {enabled, model, runtime, productsDir, queued, running: {photo, done, total, seconds} | null, ready, made, auto, runOn, device: {kind: gpu | cpu | pending | none, adapter?, reason?, cardMs?, cpuMs?, fellBack?, remote?: {address, state: pending | unavailable | used | given up, device?, reason?, failures?, lastError?}}, cache: {files, bytes, limitBytes}, generation, photo?: {state: notApplicable | noModel | ready | queued | running | failed | idle, …}}", always, status),
cmd!(query "denoise.status", "Denoise Status", [], None, "{id?} → {enabled, model, runtime, productsDir, queued, running: {photo, done, total, seconds} | null, ready, made, auto, runOn, device: {kind: gpu | cpu | pending | none, adapter?, reason?, cardMs?, cpuMs?, fellBack?, remote?: {address, state: pending | unavailable | used | idle | slower | given up, device?, remoteMs?, localMs?, reason?, failures?, lastError?}}, cache: {files, bytes, limitBytes}, generation, photo?: {state: notApplicable | noModel | ready | queued | running | failed | idle, …}}", always, status),
cmd!(query "denoise.pump", "Denoise Pump", [], None, "{pace?: pause | light | normal | full} → {active, running, queued, ready, generation, downloading} — called every frame by the app: takes in finished work and keeps one photo going", always, pump),
cmd!(query "denoise.clear", "Clear Denoise Cache", [], None, "{} → {deleted, bytes} — delete every cached denoised picture of this library (they are made again when wanted)", always, clear),
]