Asset rules: no Adobe assets ever; every asset open-licensed with an entry in assets/ATTRIBUTION.md

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Brandon Thomas
2026-09-30 11:14:32 -04:00
co-authored by Claude Opus 5.5
parent 3f54765bd0
commit 728a272681
4 changed files with 33 additions and 0 deletions
+8
View File
@@ -18,6 +18,14 @@ LightCraft is a clean-room, open-source, pure-Rust photo library + non-destructi
- **Quality gates** before every commit: `cargo xtask ci` (fmt, clippy -D warnings, tests, layers, wasm).
- **Commits:** one task id per commit (`M2.3: local Laplacian highlights/shadows`). Only green states. End messages with the attribution line required by the environment.
## Assets: icons, images, fonts (ABSOLUTE RULE — never violate)
- **Never use any iconography, image, artwork, font, sound or other asset from Adobe products** (no Lightroom/Creative Cloud icons, no screenshots, no presets/profiles/LUTs, no UI bitmaps — not even as a temporary placeholder or "reference copy"). Observing Adobe's UI to imitate *layout and behaviour* is allowed; copying or tracing its assets is not.
- Every asset in the repository must be one of: **our own original work** (e.g. icons drawn in code as vectors, procedurally generated demo photos), **public domain / CC0**, **Creative Commons** (CC-BY / CC-BY-SA with attribution honoured), **OFL** (fonts), or **permissive open-source** (MIT/Apache-2.0/BSD/ISC) — or contributed by a person who created the asset and licenses it openly.
- **Every asset must have an entry in `assets/ATTRIBUTION.md`** (path, title, author/creator, source URL or "original work", licence, date added, modifications) and its licence text when required (e.g. `assets/fonts/OFL-*.txt`). Add the entry in the same commit as the asset. Assets without an attribution entry must not be committed.
- Icons drawn in code (e.g. `crates/ui-egui/src/icons.rs`) are original work and are recorded in `assets/ATTRIBUTION.md` as such; do not trace them from Adobe icons.
- Demo/test images: generated procedurally by `lightcraft-scenes`, or CC0 downloads kept in the gitignored `corpus/` with their source recorded. Screenshots of Adobe apps live only in the gitignored `plan/` and are never committed or published.
- When in doubt about an asset's licence: don't use it.
## Running and looking at the app
- `cargo run --release -p lightcraft -- --control 7980` opens the desktop app with the JSON-lines control server (see `docs/control-protocol.md`).
- For UI work, **look at the result**: drive via the control channel and take `ui.screenshot`, compare with `plan/lightroom/screenshots/`.