Files
gridcraft/crates/ui-egui/tests/it/context_menu_stays_open.rs
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skylar taylor-barrick 41769f1d16 Migrate GridCraft to egui 0.37 (#2543)
* E37: migrate GridCraft to egui 0.37

Pin the reviewed fork and shared dependencies, adapt input and rendering to the
new frame lifecycle, and preserve bounded capture handling and font notices.
Add representative accessibility checks and meaningful control labels.

Validation: full repository CI passed all ten stages, with 2,249 tests passed,
zero failed and one existing timing test ignored. Native workflows and paired
performance qualification remain documented separately.

* egui037: record final published pins and local qualification

* M0.37: fix RTL clipping and preserve screenshot budgets

* test: share migrated GridCraft UI harness setup

* egui037: document migrated UI and regression contracts

* egui-037: align popup test fonts and avoid redundant tooltip probes
2026-10-25 14:55:00 -04:00

103 lines
3.4 KiB
Rust

//! A right-click on a cell opens its context menu, and the menu stays open until the user picks
//! an item, presses Escape or clicks elsewhere.
use egui::{Event, Modifiers, PointerButton, Pos2};
use gridcraft_engine::Session;
use gridcraft_engine::core::CellRef;
use gridcraft_ui_egui::{SheetApp, grid};
type Harness = egui_kittest::Harness<'static, SheetApp>;
fn harness() -> Harness {
harness_at(1.0)
}
/// `ppp` physical pixels per point: 2 on a Retina display.
fn harness_at(ppp: f32) -> Harness {
let mut session = Session::new();
session.new_workbook();
let mut h = crate::common::builder().with_size(egui::vec2(1200.0, 800.0)).with_pixels_per_point(ppp).build_ui_state(
|ui, app: &mut SheetApp| {
app.logic(ui.ctx());
app.ui(ui);
},
crate::common::app(session),
);
h.run_steps(4);
h
}
fn center(h: &Harness, cell: &str) -> Pos2 {
let app = h.state();
let sh = app.session.active().unwrap().wb.active().unwrap();
grid::Geo::new(sh, app.grid.rect.unwrap(), app.view().scroll).cell_rect(sh, CellRef::parse(cell).unwrap()).center()
}
fn button(h: &mut Harness, pos: Pos2, pressed: bool) {
h.input_mut().events.push(Event::PointerButton { pos, button: PointerButton::Secondary, pressed, modifiers: Modifiers::NONE });
}
/// Press and release arrive in the same frame (a quick click).
fn quick_right_click(h: &mut Harness, cell: &str) {
let pos = center(h, cell);
h.input_mut().events.push(Event::PointerMoved(pos));
button(h, pos, true);
button(h, pos, false);
h.run_steps(4);
}
/// Press and release in separate frames (a slower click).
fn slow_right_click(h: &mut Harness, cell: &str) {
let pos = center(h, cell);
h.input_mut().events.push(Event::PointerMoved(pos));
h.run_steps(1);
button(h, pos, true);
h.run_steps(1);
button(h, pos, false);
h.run_steps(4);
}
#[test]
fn a_quick_right_click_keeps_the_menu_open() {
let mut h = harness();
quick_right_click(&mut h, "C5");
assert!(h.state().grid.context_menu.is_some(), "the menu stays open");
}
#[test]
fn a_slow_right_click_keeps_the_menu_open() {
let mut h = harness();
slow_right_click(&mut h, "C5");
assert!(h.state().grid.context_menu.is_some(), "the menu stays open");
}
#[test]
fn right_clicking_another_cell_moves_the_menu_there() {
for quick in [true, false] {
let mut h = harness();
slow_right_click(&mut h, "C5");
if quick {
quick_right_click(&mut h, "M2");
} else {
slow_right_click(&mut h, "M2");
}
let at = h.state().grid.context_menu;
assert!(at.is_some(), "the menu stays open (quick: {quick})");
assert_eq!(at, Some(center(&h, "M2")), "at the second cell (quick: {quick})");
}
}
/// A real pointer sits between pixels (x = 252.46), and the menu's corner snaps to the nearest
/// physical pixel (252.5 on a Retina display), just past the pointer. The press that comes in the
/// same frame as the release then counted as a press outside the menu and closed it at once.
#[test]
fn a_quick_right_click_between_pixels_keeps_the_menu_open_on_retina() {
let mut h = harness_at(2.0);
let pos = center(&h, "C5") + egui::vec2(0.46, 0.37);
h.input_mut().events.push(Event::PointerMoved(pos));
button(&mut h, pos, true);
button(&mut h, pos, false);
h.run_steps(4);
assert!(h.state().grid.context_menu.is_some(), "the menu stays open");
}