Files
gridcraft/crates/ui-egui/tests/pivot_pane.rs
T

59 lines
2.3 KiB
Rust

//! Pivot field buttons use the surface color for the active theme.
use egui::{Color32, RawInput, Rect, Shape, pos2, vec2};
use gridcraft_engine::Session;
use gridcraft_ui_egui::{SheetApp, theme};
use serde_json::json;
fn render_pivot_field_buttons(dark: bool) -> Vec<Shape> {
let mut session = Session::new();
session.new_workbook();
session.execute("range.setValues", json!({"range": "A1", "values": [["Region", "Sales"], ["East", 100], ["West", 80]]})).unwrap();
session
.execute("insert.pivotTable", json!({"source": "Sheet1!A1:B3", "destination": "Sheet1!D3", "rows": ["Region"], "values": ["Sales"]}))
.unwrap();
session.execute("selection.set", json!({"cell": "D3"})).unwrap();
let mut app = SheetApp::new(session, Default::default());
app.ui.dark = dark;
let ctx = egui::Context::default();
let mut output = egui::FullOutput::default();
for _ in 0..6 {
output = ctx.run_ui(RawInput { screen_rect: Some(Rect::from_min_size(pos2(0.0, 0.0), vec2(1200.0, 800.0))), ..Default::default() }, |ui| {
let ctx = ui.ctx().clone();
app.logic(&ctx);
app.ui(ui);
});
output.textures_delta.clear();
}
output.shapes.into_iter().map(|shape| shape.shape).collect()
}
fn field_button_fill(shapes: &[Shape], label: &str) -> Color32 {
let text = shapes
.iter()
.find_map(|shape| match shape {
Shape::Text(text) if text.galley.text() == label => Some(text),
_ => None,
})
.unwrap_or_else(|| panic!("pivot field button {label:?} was not painted"));
let text_rect = text.galley.rect.translate(text.pos.to_vec2());
shapes
.iter()
.filter_map(|shape| match shape {
Shape::Rect(rect) if rect.rect.contains(text_rect.center()) => Some(rect),
_ => None,
})
.min_by(|a, b| a.rect.area().total_cmp(&b.rect.area()))
.unwrap_or_else(|| panic!("pivot field button {label:?} has no painted background"))
.fill
}
#[test]
fn pivot_field_button_surfaces_follow_the_active_theme() {
for (dark, expected) in [(false, theme::Tokens::light().ribbon), (true, theme::Tokens::dark().ribbon)] {
let shapes = render_pivot_field_buttons(dark);
assert_eq!(field_button_fill(&shapes, "Region ▾"), expected, "dark mode: {dark}");
}
}