Files
gridcraft/crates/ui-egui/tests/outline.rs
Fabio LussiandClaude Opus 5.5 535c502fe7 Draw the outline band for grouped rows and columns
Grouped rows and columns now get Excel's outline band beside the headers:
a bracket per group, a -/+ button on the summary line and level buttons
in the corner. The buttons run data.hideDetail / data.showDetail and the
new data.showLevels, so they undo. Hide Detail marks the summary line
collapsed, Show Detail keeps inner groups that were collapsed on their
own, and Group / Ungroup take by: rows|cols. Show Detail and Hide Detail
are on the Data tab and in the Data menu, the group shortcuts are listed
as Alt+Shift+Right / Left, and shortcut lookup reads navigation keys by
their logical key so the numpad arrows work.

Fixes #373

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:29:03 +02:00

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//! The outline band of grouped rows and columns: − / + and level buttons (#373).
use egui::{Event, Modifiers, PointerButton, Pos2, vec2};
use gridcraft_engine::Session;
use gridcraft_ui_egui::SheetApp;
use gridcraft_ui_egui::outline::{Action, layout};
use serde_json::json;
type Harness = egui_kittest::Harness<'static, SheetApp>;
fn harness() -> Harness {
let mut session = Session::new();
session.new_workbook();
let mut h = egui_kittest::Harness::builder().with_step_dt(1.0 / 60.0).with_size(vec2(1200.0, 800.0)).build_ui_state(
|ui, app: &mut SheetApp| {
app.logic(ui.ctx());
app.ui(ui);
},
SheetApp::new(session, Default::default()),
);
h.run_steps(4);
h
}
fn click(h: &mut Harness, pos: Pos2) {
let press = |pressed| Event::PointerButton { pos, button: PointerButton::Primary, pressed, modifiers: Modifiers::NONE };
h.input_mut().events.extend([Event::PointerMoved(pos), press(true)]);
h.step();
h.input_mut().events.push(press(false));
h.run_steps(3);
}
/// Where the button that does `which` is drawn this frame (screen coordinates).
fn button(h: &Harness, which: impl Fn(&Action) -> bool) -> Pos2 {
let app = h.state();
let geo = app.grid.geo.clone().unwrap();
let sh = app.session.active().unwrap().wb.active().unwrap().clone();
let b = layout(&geo, &sh).buttons.into_iter().find(|b| which(&b.action)).expect("button on screen");
geo.mirror_pos(b.rect.center())
}
fn hidden_rows(h: &Harness) -> Vec<u32> {
let sh = h.state().session.active().unwrap().wb.active().unwrap().clone();
sh.rows.iter().filter(|(_, l)| l.hidden).map(|(r, _)| *r).collect()
}
fn toggle(rows: bool, level: u8) -> impl Fn(&Action) -> bool {
move |a| matches!(a, Action::Toggle { rows: r, group } if *r == rows && group.level == level)
}
fn outline_buttons_collapse_and_expand(rtl: bool) {
let mut h = harness();
if rtl {
h.state_mut().session.run("view.rightToLeft", json!({"on": true})).unwrap();
}
h.state_mut().session.run("data.group", json!({"rows": "5:8"})).unwrap();
h.state_mut().session.run("data.group", json!({"cols": "C:E"})).unwrap();
h.run_steps(2);
let geo = h.state().grid.geo.clone().unwrap();
assert!(geo.band_w > 0.0 && geo.band_h > 0.0);
// − on row 9 hides rows 5:8 and turns into +.
let minus = button(&h, toggle(true, 1));
click(&mut h, minus);
assert_eq!(hidden_rows(&h), [4, 5, 6, 7]);
let plus = button(&h, toggle(true, 1));
click(&mut h, plus);
assert!(hidden_rows(&h).is_empty());
// Level 1 for the columns collapses C:E; level 2 shows them again.
let level1 = button(&h, |a| *a == Action::Level { rows: false, level: 1 });
click(&mut h, level1);
let col_hidden = |h: &Harness| (2..=4).all(|c| h.state().session.active().unwrap().wb.active().unwrap().col_width(c) == 0.0);
assert!(col_hidden(&h));
let level2 = button(&h, |a| *a == Action::Level { rows: false, level: 2 });
click(&mut h, level2);
assert!(!col_hidden(&h));
// Every click was a command: undo walks them back.
h.state_mut().session.run("edit.undo", json!({})).unwrap();
assert!(col_hidden(&h));
}
#[test]
fn outline_buttons_collapse_expand_and_undo() {
outline_buttons_collapse_and_expand(false);
}
#[test]
fn outline_buttons_work_on_right_to_left_sheets() {
outline_buttons_collapse_and_expand(true);
}