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Merge origin/main (3379f12a) into the Python cells branch
Main gained #470 (floating objects) and #501 (Solver Sensitivity report). Conflicts: - cmd/edit.rs, edit/paste_special.rs, sheet/tabs.rs: #470 adds rewrite_cell_links for chart references beside this branch's rewrite_python_refs; every structural edit, sheet rename and sheet delete runs both, the Python one last where it can refuse the edit (the edit then changes nothing). - cmd/sheet.rs: rewrite() keeps this branch's Result with main's doc comment. - model/src/sheet.rs and engine tests.rs: both sides' additions kept. - ROADMAP.md: header combined, both sides' rows kept. Main's new code writes no cells, so no Python handling was needed beyond these.
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@@ -195,8 +195,7 @@ fn do_sort(s: &mut Session, sheet: usize, r: RangeRef, header: bool, keys: Vec<S
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// The object's own geometry (its top-left anchor cell, offset and size) is read from the
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// pre-sort `sh`; a two-cell object's bottom-right cell is derived from its size here so it
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// can be re-fitted to the lines it spans after the sort.
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let objs: Vec<Anchor> =
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sh.images.iter().map(|o| o.anchor).chain(sh.charts.iter().map(|o| o.anchor)).chain(sh.shapes.iter().map(|o| o.anchor)).collect();
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let objs: Vec<Anchor> = sh.object_anchors().copied().collect();
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let descs: Vec<(u32, u32, f32, f32)> = objs
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.iter()
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.map(|a| {
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@@ -242,33 +241,22 @@ fn do_sort(s: &mut Session, sheet: usize, r: RangeRef, header: bool, keys: Vec<S
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}
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}
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}
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// Re-anchor floating objects now that the row heights are final. `objs` was collected as
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// images ++ charts ++ shapes, so the same index maps straight onto each vec.
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// Re-anchor floating objects now that the row heights are final. `objs` was collected in
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// `object_anchors` order, which `object_anchors_mut` repeats.
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// Only objects anchored inside the sorted block move: within its lines on the sort axis
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// and within its span on the other axis (a picture beside the block stays put).
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let (b0, b1) = if by_cols { (body.start.col, body.end.col) } else { (body.start.row, body.end.row) };
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let (o0, o1) = if by_cols { (body.start.row, body.end.row) } else { (body.start.col, body.end.col) };
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let ni = shm.images.len();
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let nch = shm.charts.len();
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for (i, (a, desc)) in objs.into_iter().zip(descs).enumerate() {
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let other = if by_cols { a.cell.row } else { a.cell.col };
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if other < o0 || other > o1 {
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continue;
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}
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let na = sorted_anchor(shm, a, desc, by_cols, b0, b1, &dst_of);
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if na != a {
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if i < ni {
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if let Some(o) = shm.images.get_mut(i) {
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o.anchor = na;
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}
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} else if i < ni + nch {
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if let Some(o) = shm.charts.get_mut(i - ni) {
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o.anchor = na;
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}
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} else if let Some(o) = shm.shapes.get_mut(i - ni - nch) {
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o.anchor = na;
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}
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}
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let new_anchors: Vec<Anchor> = objs
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.into_iter()
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.zip(descs)
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.map(|(a, desc)| {
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let other = if by_cols { a.cell.row } else { a.cell.col };
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if other < o0 || other > o1 { a } else { sorted_anchor(shm, a, desc, by_cols, b0, b1, &dst_of) }
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})
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.collect();
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for (a, n) in shm.object_anchors_mut().zip(new_anchors) {
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*a = n;
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}
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for (c, _) in moved {
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cx.changed.push((sheet, c));
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@@ -284,7 +272,9 @@ fn do_sort(s: &mut Session, sheet: usize, r: RangeRef, header: bool, keys: Vec<S
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/// line index on the moving axis and is the identity outside `b0..=b1`. `sh` is the post-sort
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/// grid (row heights already reordered), so re-fitting uses the heights the object lands on.
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/// Objects pinned absolutely ("Don't move or size with cells") never move; "move but don't size"
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/// keeps its size; "move and size" is re-fitted when its whole extent stays inside the body.
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/// keeps its size; "move and size" is re-fitted when its whole extent stays inside the body, and
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/// keeps its size when the sort turns its lines around (its bottom line now sorts before its top
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/// line), since the lines then enclose nothing to stretch it between.
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fn sorted_anchor(sh: &Sheet, a: Anchor, bottom: (u32, u32, f32, f32), by_cols: bool, b0: u32, b1: u32, dst_of: &[u32]) -> Anchor {
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if a.mode == AnchorMode::Absolute {
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return a;
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@@ -302,7 +292,10 @@ fn sorted_anchor(sh: &Sheet, a: Anchor, bottom: (u32, u32, f32, f32), by_cols: b
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let y1 = sh.row_top(nr) + a.dy as f64;
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let x2 = sh.col_left(nbc) + tdx as f64;
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let y2 = sh.row_top(nbr) + tdy as f64;
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Anchor { cell: CellRef::new(nr, nc), dx: a.dx, dy: a.dy, width: (x2 - x1).max(0.0) as f32, height: (y2 - y1).max(0.0) as f32, mode: a.mode }
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// An extent that is not positive means the sort put the bottom-right line before the
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// top-left one on that axis: the object keeps its old size there.
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let fit = |extent: f64, old: f32| if extent > 0.0 { extent as f32 } else { old.max(0.0) };
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Anchor { cell: CellRef::new(nr, nc), dx: a.dx, dy: a.dy, width: fit(x2 - x1, a.width), height: fit(y2 - y1, a.height), mode: a.mode }
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} else {
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Anchor { cell: CellRef::new(nr, nc), ..a }
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}
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