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Frame plan. A nest was always handed to the compositor as one image rendered on the CPU. A plain nest (same frame size and colour settings as the sequence it is in, no effects, masks, opacity, blend mode or motion on the clip, every layer inside it blended normally, not a multicam angle) now contributes its own layers to the plan, with its captions, so the GPU composites them directly. Nests in nests are followed up to the nesting depth limit. Anything that is not plain is planned as one image as before. Waveforms. Premiere draws a waveform on the sound clip of a nest. The Timeline now mixes the nested sequence in the background (under `catch_unwind`), keeps one peak per 256 samples, and mixes again when the sequence's sound changes, showing the old waveform until the new one is ready. Tests: a plain nest is planned as its own layers and looks the same as the reference render, also nested twice and over another layer; five kinds of nest that are not plain are still drawn right; a nest's sound clip gets a waveform that follows its sequence. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>