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- filmcraft_media::cancel: a per-job cancellation flag passed through a thread-local, so the
MediaSource API is unchanged. Frame workers run each job inside it.
- FrameServer::retain_queue (called by schedule_playback every refresh) now also cancels running
jobs for frames the playhead has passed. Before, a worker blocked on a source's decoder lock
went on to decode its frame after playback had moved 50–100 frames on, found it evicted and
restarted the decoder at the keyframe (decoder trace: "seek i=32 key=0 next=142").
- GopCache gives up (CodecError/MediaError::Cancelled) before seeking or decoding for a cancelled
job and between samples; decoder state stays consistent, so the next request carries on.
- The CPU compositor checks the flag between tracks and effects; cancelled results are never
cached.
- Stop drops queued prefetch jobs and cancels running ones (FrameServer::stop_prefetch). They
used to run to completion after Stop, e.g. 14 frames of live effects rendering competing with
a Render In to Out started right after.
bench, same-session A/B (GPU path, 8 s, load avg 35–41):
after-preview Full live play (1080p + Lumetri/Sharpen/Levels/Tint, CPU-bound):
38/154 → 98/94 shown/dropped, 297 → 267 ms CPU/frame, 84 jobs cancelled
after-preview plays from previews, h264-1080, stack3, h264-2160: unchanged within noise
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>