Files
filmcraft/crates/gpu/Cargo.toml
T
Brandon ThomasandClaude Opus 5.5 04e714510b M4.6: GPU path converts layer texels on the frame workers, not on the UI thread
GpuCompositor::upload converted f32 RGBA layers (effects rendered on the CPU, captions,
whole-frame fallbacks) and 16-bit YUV frames (ProRes render previews) to half floats on the UI
thread every time a frame was shown: 8.3 M values per 1080p RGBA layer, 4 M per ProRes frame.
filmcraft_gpu::prepare(plan) now does those conversions on the frame worker that built the plan
(parallel chunks; 16-bit codes through a cached per-bit-depth table) and the plan cache stores
them with the plan (frames::GpuPlan), bounded by count and bytes (1 GiB). composite_prepared()
only copies bytes into textures. The texels are bit-identical (new test compares the read-back
output of both paths for f32, 10-bit 4:2:2 and fallback-image plans).

bench, same-session A/B (GPU path, after-preview Full, 2 rounds, load avg 50–95):
  UI-thread present time p50/p95: plays from previews 11–31 / 34–77 ms → 3.6–5.8 / 4–14 ms;
    live effects play 17–28 / 31–56 ms → 4.1 / 12 ms (first run)
  plays from previews: 184/8, 183/9, 189/3, 169/23 → 192/0, 192/0, 191/1, 192/0 shown/dropped
  live effects play (CPU-bound, ~6 cores at this load): too noisy to compare (0–117 shown either way)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 02:10:14 -04:00

26 lines
765 B
TOML

[package]
name = "filmcraft-gpu"
description = "wgpu compositor: YUV/RGB layer sampling, linear-light premultiplied compositing in WGSL"
version.workspace = true
edition.workspace = true
license.workspace = true
rust-version.workspace = true
[lints]
workspace = true
[dependencies]
filmcraft-color = { workspace = true }
filmcraft-frame = { workspace = true }
filmcraft-geom = { workspace = true }
filmcraft-render = { workspace = true }
wgpu = { version = "30", default-features = false, features = ["wgsl"] }
log = { workspace = true }
rayon = { workspace = true }
[dev-dependencies]
pollster = "0.4"
wgpu = { version = "30", features = ["wgsl", "metal", "vulkan", "dx12", "gles"] }
filmcraft-media = { workspace = true }
filmcraft-time = { workspace = true }