4.3 KiB
FilmCraft Roadmap
Progress toward feature parity with Adobe Premiere Pro, with estimates. Updated as milestones land.
Last updated: 2026-09-30 · Overall parity: ~27% · Code: ~57k lines of Rust, 300+ tests
Estimate to parity
Throughput observed so far: ~25% parity in the first ~5 wall-clock hours (Sep 30, 05:22 → 10:00), with 3–4 coding agents running in parallel and one integrator. The early percentage points were the cheap ones; the remaining work is broader, with a long tail of commands, dialogs and edge cases.
| Agent-hours | Wall-clock (4–6 parallel agents, 24/7) | |
|---|---|---|
| Feature parity by checklist | ~350–500 | ~100–150 h (4–6 days) |
| Robust on real-world material (codec edge cases, 4K/8K performance, pro workflows) | +150–300 | +1–2 weeks |
Limits on speed: machine load (builds and benchmarks slow down under many agents), disk space, and a single integrator merging and checking each agent's work. With one agent and no parallelism, multiply wall-clock by ~3–4.
Not reachable clean-room and locally: Generative Extend (needs a large video-generation model). Enhance Speech and Auto Reframe are feasible only with openly licensed models we can ship.
Milestones
Status: ✅ done · 🟡 in progress · ⬜ not started. Estimates are remaining agent-hours.
| # | Milestone | Status | Done | Remaining | Est. |
|---|---|---|---|---|---|
| M0 | Skeleton + visual shell | ✅ | Workspace, 20 crates, dock/workspaces, Premiere 26 look, native menus, control channel, MCP, xtask gates (layers, wasm) | — | — |
| M1 | Media I/O | ✅ | MP4/MOV demux+mux, WAV, stills, MJPEG, symphonia audio (MP3/FLAC/ALAC/Vorbis), GOP seek + frame cache, import | Media Browser polish | 2 |
| M2 | H.264 decoder | ✅ | Own decoder, bit-exact on 37+ streams, 500–600 fps 1080p | — | — |
| M3 | Editing core | 🟡 | Edit algebra (insert/overwrite/razor/lift/extract/ripple/roll/slip/slide/rate-stretch/nest/paste), tools, markers | Trim mode + dynamic trimming, multicam, subclips, keyboard shortcut editor | 10–15 |
| M4 | Playback | 🟡 | Audio-clock master, prefetch, J/K/L, dropped-frame stats, playback resolution | Render previews, render bar, 4K/8K tuning | 8–12 |
| M5 | Effects, keyframes, GPU | 🟡 | ~60 CPU effects, 30 transitions, keyframes + value/velocity graphs, wgpu compositor | Full ~150-effect catalogue, WGSL parity for all, masks + tracking, adjustment layers, presets, Warp Stabilizer, Morph Cut | 30–45 |
| M6 | Export | ✅ | Own H.264 encoder (High/Main/Baseline, B-frames, VBR/CBR/2-pass) → MP4 + own AAC; ProRes, MJPEG, PNG, GIF, WAV; background jobs | Preset library, queue UI, smart render | 6–8 |
| M7 | Audio | 🟡 | Mixer basics, peak meters; DSP crate (LUFS, EQ, dynamics, reverb…) in progress | Mixers with automation, Essential Sound, audio transitions, 5.1 | 10–15 |
| M8 | Colour | 🟡 | Lumetri: basic, creative + looks, RGB & hue curves, wheels, HSL secondary, vignette; basic scopes | LUT import UI, colour match, colour management + HDR (PQ/HLG, log, tone mapping) | 8–12 |
| M9 | More codecs | 🟡 | ProRes decode+encode, AAC decode+encode; HEVC decoder (bit-exact on 41 fixtures) and Matroska/WebM in progress | VP9, AV1 (rav1d), DNxHR, MXF, hardware decode | 20–30 |
| M10 | Graphics & captions | ⬜ | — | Text engine, Type tool, Essential Graphics, captions (SRT/VTT/SCC), speech-to-text | 20–30 |
| M11 | Interchange & project management | 🟡 | .fcproj save/open |
Autosave/recovery, FCP7 XML, FCPXML, EDL, OTIO, relink, project manager, proxies | 15 |
| M12–M16 | Web (WASM), platform, long tail | 🟡 | L0–L4 crates compile to wasm32 | Web app shell (file access, WebCodecs, audio), ~850 remaining commands and dialogs, performance hardening | 40–65 |
Running now
- HEVC decoder (
crates/hevc): synthetic-stream tests for tiles, PCM, dependent slices, long-term references - Audio DSP (
crates/audio-dsp): BS.1770 loudness, EQ, dynamics, limiter, reverb, delay, denoise, pitch - Matroska/WebM demuxer (
crates/matroska)
Log
- 2026-09-30 (late morning): keyframe value/velocity graphs; xtask gates; H.264 MP4 export; Lumetri curves, wheels, looks, HSL secondary.
- 2026-09-30 (early morning): H.264 decoder, ProRes, AAC; GPU compositor; MCP; Premiere 26 visual fidelity pass.