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filmcraft/crates/dnx/tests/it/fuzz_hostile.rs
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aiongg 0a881266c8 CI: xtask ci in the dev profile, one test binary per crate, nextest (#2860)
* Tests: one integration-test binary per crate

Each crate with several tests/*.rs files keeps them as modules of tests/it/,
so cargo links one test executable per crate instead of one per file. Files
that change process-wide state or time a workload stay binaries of their own.

* Profiles: line tables for workspace crates, no debug info for dependencies

* Windows ARM64: nightly and on release pushes instead of every push to main

* xtask ci: clippy and tests in the dev profile

The release profile's thin LTO and single codegen unit made linking the test
binaries take most of the gate. The codec and audio crates stay at opt-level 3
in the dev profile, so their tests run at release speed.

* xtask ci: nextest, doctests, no examples, one wasm check

Tests run with cargo nextest when it is installed (cargo test otherwise) and
build with --lib --bins --tests, so examples aren't linked; doctests run
separately. The wasm check keeps going past the first failing crate. VP8
fixture generation locks across processes, since nextest runs each test in
its own.

* VP9 synthetic fixtures: write aside and rename

A test in another process could read a fixture ffmpeg was still writing.

* Fuzz tests: a third of each sweep by default, all of it with FILMCRAFT_FUZZ_ITERS

Every seed, mutation kind and thread count still runs. Header bytes each get
one overwrite value and two bit flips in rotation, so every value and bit
index still occurs across the region. FILMCRAFT_FUZZ_ITERS=N runs the whole
sweep plus N random rounds per seed, as before.

* Platform fallback tests: one failure point per hybrid path

The failure-anywhere test injected a failure at four points around every
restart point; the hybrid's paths differ only in the first GOP, around the
second and last restart points, at the end and never. The replay test needs
the first two GOPs.

* Export tests: shorter ranges with the same checks

The bitrate test measures 0.5–1.5 s, where each preset reaches its own
target (on 0–3 s the simple demo left two presets at the same rate). The
every-preset test exports three frames per preset.

* Audio tests: effects in parallel, a table-driven FFT for the Opus quality metric

The extreme-settings test keeps both settings and the 40 s tail for every
effect, one thread each. The Opus quality metric's FFT builds its twiddles
once and allocates nothing per transform (same algorithm and summation order).

* CI: dev-profile gate with nextest

xtask ci no longer builds with --release, so the release-profile overrides
go; nextest is installed for the test step.

* CI: apt packages through the cached install-apt-packages action

* Review fixes: fuzz tests with a panic hook in their own binaries, loud fixture lock

The fuzz tests of av1, h264, hevc, mpeg2v, vp8 and vp9 count panics through
a process-wide hook, so a panic in another test of the same process would
fail them; they are binaries of their own again. The VP8 fixture lock fails
the test instead of skipping it silently, and the full-sweep doc comments say
how many truncation points the full run samples.

* Fuzz tests: rotate the default subset per run (FILMCRAFT_FUZZ_SEED replays one)

* platform tests: decode-switch tests in their own binaries, one NVENC lock
2026-10-23 13:34:16 -04:00

172 lines
6.6 KiB
Rust

//! Hostile-input robustness: every header byte set to extreme values, every bit flipped,
//! truncation at (nearly) every length and random mutation of encoder-made frames must never
//! panic or run away (errors are fine). No ffmpeg needed.
use std::panic::{AssertUnwindSafe, catch_unwind};
use filmcraft_dnx::{ChromaFormat, DecodeOptions, Encoder, EncoderConfig, Frame, Profile, decode_frame_with, probe};
struct Rng(u64);
impl Rng {
fn next(&mut self) -> u64 {
self.0 ^= self.0 << 13;
self.0 ^= self.0 >> 7;
self.0 ^= self.0 << 17;
self.0
}
fn below(&mut self, n: usize) -> usize {
(self.next() % n.max(1) as u64) as usize
}
}
fn seeds() -> Vec<Vec<u8>> {
let mut v = Vec::new();
for (profile, depth, w, h) in
[(Profile::Lb, 8, 64u32, 48u32), (Profile::Hq, 8, 48, 32), (Profile::Hqx, 10, 64, 32), (Profile::Hqx, 12, 48, 32), (Profile::R444, 10, 48, 32)]
{
let mut cfg = EncoderConfig::new(profile, w, h);
cfg.bit_depth = depth;
let chroma = cfg.chroma();
let mut f = Frame::new(w, h, chroma, depth, false);
for (i, s) in f.y.iter_mut().enumerate() {
*s = ((16 + (i * 37) % 200) as u16) << (depth - 8);
}
if chroma != ChromaFormat::Yuv444 {
f.cb.fill(128 << (depth - 8));
f.cr.fill(100 << (depth - 8));
}
if let Ok(mut enc) = Encoder::with_config(cfg)
&& let Ok(d) = enc.encode(&f)
{
v.push(d);
}
}
v
}
fn run(d: &[u8], label: &str) {
filmcraft_testkit::set_progress(label);
let res = catch_unwind(AssertUnwindSafe(|| {
let _ = probe(d);
for opts in [DecodeOptions::default(), DecodeOptions { threads: true, spec_dequant: true }] {
let _ = decode_frame_with(d, &opts);
}
}));
assert!(res.is_ok(), "panic: {label}");
}
/// Seconds the whole sweep may take before it counts as a hang (override: FILMCRAFT_HOSTILE_TIMEOUT_SECS).
const DEADLINE_SECS: u64 = 600;
/// CI runs a rotating share of every part of the sweep; `FILMCRAFT_FUZZ_ITERS=1500` runs all of it (see [`Depth`]).
#[test]
fn hostile_frames_never_panic() {
filmcraft_testkit::with_deadline(DEADLINE_SECS, sweep);
}
fn sweep() {
let depth = Depth::from_env();
let seeds = seeds();
assert!(!seeds.is_empty());
for (si, seed) in seeds.iter().enumerate() {
for n in depth.truncations(seed.len()) {
run(&seed[..n], &format!("seed {si} truncate {n}"));
}
// The header (and the start of the scan-line index): every byte to extreme values, every bit.
for p in 0..seed.len().min(0x300) {
for (i, v) in VALUES.into_iter().enumerate() {
if !depth.value(p, i) {
continue;
}
let mut d = seed.clone();
d[p] = v;
run(&d, &format!("seed {si} byte {p:#x}={v:#x}"));
}
for b in 0..8 {
if !depth.bit(p, b) {
continue;
}
let mut d = seed.clone();
d[p] ^= 1 << b;
run(&d, &format!("seed {si} flip {p:#x}.{b}"));
}
}
// Big dimension fields with the rest intact (lines 0x18, width 0x1A, macroblock rows 0x16C).
for (off, v) in [(0x18usize, 0xffffu16), (0x1a, 0xffff), (0x18, 0x4000), (0x1a, 0x4000), (0x16c, 0xffff)] {
let mut d = seed.clone();
if let Some(s) = d.get_mut(off..off + 2) {
s.copy_from_slice(&v.to_be_bytes());
}
run(&d, &format!("seed {si} u16 {off:#x}={v:#x}"));
}
let mut rng = Rng(0x9e3779b97f4a7c15 ^ si as u64);
// Skipped rounds still draw their mutations, so round i matches round i of a full run.
for i in 0..depth.rounds {
let mut d = seed.clone();
for _ in 0..1 + rng.below(8) {
let p = rng.below(d.len());
if rng.below(2) == 0 {
d[p] ^= 1 << rng.below(8);
} else {
d[p] = rng.next() as u8;
}
}
if depth.round(i) {
run(&d, &format!("seed {si} random {i}"));
}
}
}
}
const VALUES: [u8; 5] = [0, 0xff, 0x80, 0x01, 0x7f];
/// How much of the sweep runs. `FILMCRAFT_FUZZ_ITERS=N` runs all of it (about 400 truncation
/// points spread over each seed, every header byte, overwrite value and bit flip) plus N random
/// rounds per seed: 1500 is the full depth, more hunts longer. Unset, CI runs a third of the
/// truncation points and of the full depth's random rounds and, for each header byte, one value
/// and two bits. A rotation offset shifts which share runs (`FILMCRAFT_FUZZ_SEED`, else the UTC
/// day number), so every case of the full sweep runs within a few days, and a random round's
/// mutations match the same round of a full run.
struct Depth {
full: bool,
truncations: usize,
rounds: usize,
rotation: usize,
}
impl Depth {
fn from_env() -> Self {
match std::env::var("FILMCRAFT_FUZZ_ITERS").ok().and_then(|s| s.parse().ok()) {
Some(rounds) => Depth { full: true, truncations: 400, rounds, rotation: 0 },
None => {
let rotation = rotation();
eprintln!("fuzz subset rotation {rotation} (FILMCRAFT_FUZZ_SEED={rotation} replays it; FILMCRAFT_FUZZ_ITERS=1500 runs everything)");
Depth { full: false, truncations: 400, rounds: 1500, rotation }
}
}
}
/// Truncation lengths for a `len`-byte input: every point of the full sweep, or every third one.
fn truncations(&self, len: usize) -> std::iter::StepBy<std::ops::Range<usize>> {
let stride = (len / self.truncations).max(1);
let (start, step) = if self.full { (0, stride) } else { ((self.rotation % 3) * stride, 3 * stride) };
(start..len).step_by(step)
}
fn value(&self, p: usize, i: usize) -> bool {
self.full || i == (p + self.rotation % VALUES.len()) % VALUES.len()
}
fn bit(&self, p: usize, b: usize) -> bool {
self.full || (b + p + self.rotation % 4).is_multiple_of(4)
}
fn round(&self, i: usize) -> bool {
self.full || i % 3 == self.rotation % 3
}
}
/// The default subset's rotation offset: `FILMCRAFT_FUZZ_SEED`, else days since the Unix epoch (UTC).
fn rotation() -> usize {
std::env::var("FILMCRAFT_FUZZ_SEED").ok().and_then(|s| s.parse().ok()).unwrap_or_else(|| {
let secs = std::time::SystemTime::now().duration_since(std::time::UNIX_EPOCH).map_or(0, |d| d.as_secs());
usize::try_from(secs / 86_400).unwrap_or(0)
})
}