* Web: Link Media Locate… links the chosen file to the selected missing clip (#111)
Link Media ▸ Locate…, `media.attachProxies` and `media.reconnectFullRes` all
need the chosen file's path back synchronously so they can call the engine
with `item` + `path`. The existing `pick_files` hook imports every chosen
file as a new project item, so on the web build (where the browser picker is
asynchronous and the hook returned `Vec::new()`) the command ran without a
path and the file silently landed as a new project item instead of being
relinked. On native the same hook worked because rfd returns paths
synchronously.
Add a separate `pick_file_for_relink` hook that returns the chosen file's
virtual path synchronously. Native hosts open an rfd dialog; the web host
registers the file in `/files/<name>` via a pending slot and runs
`media.relink` itself when the picker resolves. The three call sites prefer
the new hook and fall back to `pick_files` when the host has not installed
it (so the import flow used by every other dialog stays unchanged).
Fixes#111
Co-Authored-By: ninso112 <ninso112@pm.me>
* Co-ship: Luna161 ack'd and reviewed fix/111-link-media-locate
Reviewed the pick_file_for_relink hook routing, the take_files relink path,
and the regression test. Looks correct end to end; ready for upstream review.
Co-Authored-By: ninso112 <ninso112@pm.me>
* #111: relink hint names its command; no pending state after a cancelled picker
- RelinkHint carries the command (media.relink / attachProxies / reconnectFullRes), so the
web host no longer runs media.relink for Attach Proxies and Reconnect Full Resolution.
- The web picker hands the hint to its own callback instead of a thread-local slot, so a
cancelled picker can't turn the next ordinary import into a relink.
- Replace the hook-only unit tests with a UI test that drives Link Media ▸ Locate….
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: ninso112 <ninso112@pm.me>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Adds `Format::Hevc` (Export > Format > H.265 (HEVC); `"format": "hevc"` in
`file.exportMedia`): HEVC Main, 8-bit 4:2:0, in MP4 (`hvc1`) or QuickTime, with AAC audio,
encoded by the macOS hardware encoder. There is no built-in H.265 encoder (one in pure Rust
is a project of its own, and x265 is GPL), so the format exists only where the OS has one.
- `videotoolbox_encode`: the session wrapper creates HEVC sessions too (`VtProfile::HevcMain`;
the profile also says which codec). Keyframes are the HEVC random access points (NAL types
16 to 21); the parameter sets are VPS / SPS / PPS; the `hvcC` record in the MP4 sample
entry is the one VideoToolbox writes (sample description extension atoms), so profile,
level and flags are the encoder's own. `VtEncoder::uses_hardware()` asks VideoToolbox
whether the session runs on a hardware encoder (a test checks H.264 and HEVC), so a
requirement dropped by accident could never become a silent software encode.
- `hardware_encode`: one adapter for both codecs. Choosing the format is the opt-in (the
`hardware_encoding` setting is for H.264). `hevc_available()` (one small hardware session,
created once) is registered with the new `filmcraft_export::register_format_probe`, so
`available(Format::Hevc)`, the format list of Export mode and `exportFormats` follow the
machine. `Format::has_builtin_encoder` says which formats need such a probe.
- `export`: `Format::is_h26x` where H.264 and H.265 behave alike (MP4 or QuickTime, AAC, size
estimate, summary line). Two-pass VBR is refused up front ("H.265 export has no two-pass
mode") and HDR sequences export as SDR, because there is no encoder to fall back to.
- Export mode: H.265 shows H.264's multiplexer, audio, metadata and bitrate controls, without
profile, level, two-pass or the hardware checkbox, and says "Encoder: Hardware".
Apple M1 (8 cores), 1080p25, a 9:29 timeline (camera clip, ProRes 4444 overlays, AAC,
loudness): hardware H.265 at 10 Mb/s 195 s, hardware H.264 at 20 Mb/s 204 s (CPU 1029 s and
1042 s; the same H.264 export took 193 s and 200 s on other runs). It is not faster: the codec
that compresses further is the more expensive one (raw encoders: 166 and 189 frames/s), and
the export is bound by the CPU compositor, not by the media engine.
Quality per bit, 30 s of the same timeline against a ProRes 422 HQ export (average PSNR over
the three planes, SSIM): 20 Mb/s 46.88 dB / 0.9902 (H.264) and 46.91 dB / 0.9903 (H.265);
10 Mb/s 44.96 / 0.9863 and 45.09 / 0.9863; 6 Mb/s 43.72 / 0.9833 and 44.31 / 0.9843; 4 Mb/s
42.91 / 0.9807 and 43.64 / 0.9825; 3 Mb/s 42.37 / 0.9786 and 43.05 / 0.9807. The same picture
at 10 Mb/s and above; at 3 to 6 Mb/s H.265 needs 22 to 31 % less bitrate for the same PSNR.
Both formats therefore keep the same default bitrate. Details in docs/performance.md (HW3).
Tests: tests/hardware_encode.rs gets the HEVC counterparts of the H.264 ones (what is taken
and declined, a round trip through our HEVC decoder with luma PSNR above 30 dB, keyframes, MP4
and QuickTime exports with AAC, ffmpeg / ffprobe reading `hevc` / `Main` / `hvc1` /
`yuv420p` / BT.709, exact sizes, hostile configurations, encoders dropped at any point, the
format list agreeing with the probe, sessions on the hardware encoder); settings_tests.rs
checks names, ids, defaults, the summary, two-pass refusal and the probe; export_ui.rs the
controls H.265 shows and hides.
Stacked on the hardware H.264 encoder (the first commit of this branch).
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Language::PtBr is persisted as pt-br and translated through a new
PORTUGUESE table with the same 347 menu labels as SPANISH, so every
translated key still resolves to a real menu item. The new
app.language.portuguese command checks, switches and restores the
language like the other three, and the native menu maps it back.
Cargo.lock is untouched.
readFile (missing path), importUrl and openProject (HTTP errors) and openProject (neither a File
nor a URL) rejected with plain strings, so e.message was undefined and e instanceof Error false,
unlike execute / request. Their promises now go through as_error, which wraps a string in an Error
and passes an Error through unchanged.
Checked in Chrome against the web build: all four cases reject with an Error carrying the message
("/files/nope.mp4: not found", "…: HTTP 404", "need a File or URL").
Fixes#90
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- docs/releasing.md (#99): release.yml points readers to it twice and it didn't exist. Written from
the workflow and packaging scripts as they are (macOS, Windows x64/x86/arm64, Linux x86_64/aarch64
with the glibc 2.35 floor, web; draft release, secrets).
- filmcraft-cli help (#86): export lists --scale, --quality, --no-audio and --queue, and apv among
the formats.
- README (#87): more than 650 engine commands (671 today), not about 135.
- README (#88): the web line says the browser app ships with every release and links docs/web.md.
- CLAUDE.md (#85): the Illustrator-class sibling is ../vectorcraft (formerly DrawCraft).
Fixes#85Fixes#86Fixes#87Fixes#88Fixes#99
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
file.exportMedia with wait: true was forwarded to the app unchanged. The app then encoded on its UI
thread: it showed no progress and answered no other control request until the encode ended, and the
control server's 60 s reply limit reported "timeout" for any longer export while it went on and
succeeded.
BridgeClient::execute now starts the export without wait and polls jobs.list until the job
finishes, returning the same {job, path, result} (or the export's error). filmcraft-cli --bridge
exec and MCP bridge mode both use it, and MCP command_run in bridge mode now gets the same progress
notifications and cancellation as headless mode.
Tested against a fake app (wait: true never reaches it, one export started, result and error
returned) and end to end against the desktop app: a blocking demo export returned its 642-frame
result with exit 0 while ui.inspect was answered in ~0.05 s throughout.
Fixes#91Fixes#92
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New backend in crates/platform (media_foundation/): a Direct3D-aware decoder MFT is driven at the
level of single access units (Annex B), given the process's D3D11 video device through an
IMFDXGIDeviceManager so it decodes with DXVA, and its NV12 / P010 textures are read back through a
staging texture into planar Yuv8 / Yuv16. H.264 Baseline/Main/High and HEVC Main / Main 10, 4:2:0.
- Hardware is verified: non-D3D-aware or async MFTs, streams the GPU's DXVA decoder does not list,
and system-memory output (Microsoft's MFT software fallback) are declined or fail the stream so
HybridDecoder continues with our decoder.
- mfplat.dll is loaded at run time so Windows N editions still start.
- register() / registered() / hardware_decoder_for() cover Windows; perf.stats reports the backend.
- Tests (Windows): bit-exact parity with the software decoders at 640x360, 1080p and 2160p
(resets, seeks, flush), forced mid-stream failure, damaged input, concurrency, repeated init.
- Bench: runs on Windows (ffmpeg on PATH, process/thread CPU clocks), HEVC Main 10 2160p row,
hardware counters per row.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MMorBHwct72udS2LiC3ZHp
Problem: playback decoded and mixed every ~10 ms device buffer inside the
cpal callback (AAC decode, effects, opening a clip's file at a cut, rayon,
locks). On a loaded Mac any stall missed the device deadline: static and
dropouts, different on every play.
Solution: play_ahead mixes on its own thread into a lock-free ring kept
200 ms ahead; the callback only copies. An underrun plays silence, is
counted, and the mixer skips the same span so sound stays locked to the
picture. Any device width plays the channels it shares with the mix.
perf.stats reports playback.audio (callbacks, underruns, missingFrames,
minLeadMs). The program mix moved to playback_mix so bench_audio can play a
real project through a simulated 48 kHz device and count dropouts.
Context: on a real 22-sequence project, load average 38-58, 15 s per cut:
mixing in the callback overran 8-170 times, mixing ahead 0 (ring never
below 149 ms). The web build keeps mixing in its callback (no threads).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add Español next to English and 日本語 (Edit ▸ Language ▸ Español, also in the
native menu bar). SPANISH covers every menu, submenu and menu item label
(347 entries, Latin American Spanish); names, formats and percentages stay
as they are. A new test checks that every entry is a current menu label, so
a renamed command cannot leave a dead entry behind.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A line that is not a JSON object with a string `method` (an HTTP request
line, other non-JSON text, a JSON array, invalid UTF-8, a line over 4 MiB)
now gets one error reply and the connection is closed, so a browser's
cross-origin fetch can't smuggle a command in its body. Connections are
capped at 16. Same transport as LightCraft (storytold/lightcraft#129).
Fixes#119.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Problem (#73): a 30 fps WebM played and exported with every third frame
missing and the frame before it shown twice (20 unique frames a second).
The same happens at 29.97, 60, 59.94, 24 and 23.976 fps, and with MP4
files whose video track has a 1 ms timescale. 25 and 50 fps were fine.
Cause: Matroska stores block timestamps in TimestampScale units (usually
1 ms), rounded to the nearest unit, so at 30 fps frame 2 (66.67 ms) is
stored as 67. MkvSource::video_frame converted the requested time to track
units with a floor (66), and the lookup (last sample with pts <= target)
returned frame 1. Every frame whose timestamp was rounded up was skipped.
Mp4Source::video_at, and the web build's WebCodecs MP4 path, floored the
same way against the track timescale; normal MP4 timescales hold frame
times exactly, so only coarse (1000) timescales were hit.
Fix: new Tick::to_rational_round (nearest unit, halves up, total for zero
and negative timebases), used for the video lookup target and the
catch-up threshold in mkv.rs, mp4.rs and webcodecs.rs. A requested time
now matches a frame whose stored timestamp is within half a unit of it,
the same precision the timestamps have. Truncating muxers (stamps rounded
down) still work. Times on exact timebases (90 kHz, 15360, 30000/1001…)
convert exactly as before.
Test: crates/codecs/src/rounded_pts_tests.rs builds synthetic Motion-JPEG
streams in the test (each picture shows its index as black/white blocks),
muxed as WebM with 1 ms timestamps and as MOV with a 1000 timescale, at
30, 29.97, 60, 59.94, 24, 23.976 and 25 fps with nearest and truncated
stamps. Requesting every frame's start over 3 s must show every frame
exactly once, and every frame's midpoint must show that frame. Before the
fix both tests failed ("30 fps, Nearest ms stamps: 30 of 90 frames never
shown [2, 5, 8, 11]…, 30 shown twice [1, 4, 7, 10]…"). The time crate
tests cover the rounding, ties and hostile timebases.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Windows release builds have no console (windows_subsystem = "windows", added on main after this branch), so --help printed nothing and an unknown option or a bad FILMCRAFT_CONTROL_PORT quit with exit code 2 and no visible message. The text is still printed, and on Windows release builds also shown in a message box.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Edit > Language switches English/Japanese and persists in UI state
(`app.language.english` / `app.language.japanese`, reachable through the
control channel). Core native and in-window menu labels are translated;
untranslated labels stay English. The in-window header fits the document
title beside the localized menus.
No font is bundled. Japanese text uses a Japanese font already installed on
the system (Hiragino, Yu Gothic, Meiryo, Noto Sans CJK JP, Source Han Sans,
IPA, … or any installed face covering the menus' characters), added to every
theme font family as the last fallback. Without one, switching to Japanese is
refused with a message and a saved Japanese setting falls back to English
(the web build cannot read system fonts). Titles already fall back to
installed fonts through the text engine.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The MSI Icon id had no .ico/.exe extension, which Windows Installer needs for
advertised shortcuts and ARPPRODUCTICON, so both showed a blank icon. Release
builds of the desktop app are now GUI-subsystem (no console window; the CLI stays
a console program), the shortcut/summary description names what FilmCraft does, and
packaging-lint rejects an Icon id without an extension. Found in printcraft#57.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Problem: `filmcraft --help` opened the app. Every argument the parser
did not know was taken as a file to open, so `--help`, `-h` or a
mistyped flag started a window (and tried to import "--help" as media).
`--control` with a missing or invalid port, and an invalid
`FILMCRAFT_CONTROL_PORT`, started the app without the control server and
said nothing, which leaves a script waiting for a server that never
comes.
Solution: argument parsing moves into its own module (`args.rs`,
`args::parse`), which runs before anything else starts. `--help` / `-h`
print the usage (the options the app parses: --control, --demo, --empty,
--recover, --no-recover, --data-dir, --version) and exit 0. An unknown
option, or `--control` / `--data-dir` without a usable value, prints the
error and the usage on stderr and exits 2. The whole line is checked, so
`--version --bogus` is an error too. A `FILMCRAFT_CONTROL_PORT` that is
not a port is the same error as a bad `--control` (exit 2), for the same
reason; an empty value counts as unset, and the value is not looked at
when `--control` is given or for `--help` / `--version`. `--` ends the
options, so a file whose name starts with a dash can still be opened; a
lone `-` and the `-psn_...` argument macOS adds to app launches are not
treated as options.
Tests (in args.rs): `help_and_version_do_not_start_the_app`,
`unknown_options_are_errors`,
`a_bad_port_in_the_environment_is_an_error_like_a_bad_control_flag`,
`known_options_and_files_parse_as_before`. docs/contributing.md
mentions `--help` and the errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The desktop app called filmcraft_platform::register() as an argument of
log::info!. A log macro does not evaluate its arguments while no logger takes
its level, and the app installs none, so VideoToolbox was never registered:
perf.stats showed hardware decoding enabled with 0 sessions, 0 declined and
every frame decoded in software. The CLI and the bench register directly and
were not affected.
Registration is now a statement of its own, with a start-up test that runs
without a logger.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- New crates/platform (filmcraft-platform, L5): OS media FFI only. The one
crate allowed `unsafe` (own [lints] with unsafe_code = "deny",
#[allow(unsafe_code)] only on the videotoolbox module, SAFETY comment on
every block, safe Result-returning public API). AGENTS.md §0.3 names the
exception; docs/adr/0001-platform-ffi.md records why and the rules.
- VideoToolbox decoder for avcC / hvcC, 8/10-bit 4:2:0 and 4:2:2: session from
the sample entry's parameter sets with hardware required, asynchronous
decode (2 in flight), biplanar CVPixelBuffer copied to planar Yuv8/Yuv16,
reorder buffer of the stream's own depth, RASL skipped after a starting CRA.
Output callback under catch_unwind.
- HybridDecoder: transparent mid-stream fallback to the software decoder
(replays samples since the last restart point, drops already-returned
pictures). New codecs::software_video_decoder (built-in factories only) and
codecs::hw (switch, counters, NalStreamInfo shared with software decoders;
vui_color / sar_par helpers now used by both).
- Settings ▸ Playback ▸ Hardware decoding: Auto / Off (engine applies it to
the codecs switch); desktop app, CLI/MCP and bench call register().
- perf.stats decode.framesDecoded and decode.hardware counters.
- Tests: bit-exact parity with the software decoders (H.264 High, HEVC Main
open GOP, Main 10; resets, reseeks, flushes), forced-failure fallback,
mutation fuzz of samples and parameter sets, cross-platform fallback with a
stand-in decoder, setting Off, HEVC 4:2:2 vs ffmpeg.
- Bench --hw auto|off; results in docs/performance.md (4K CPU/frame
~86-119 ms -> ~4 ms).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
aac, bitstream, cfb, color, format, frame, geom, isobmff, media, scopes, speech, the desktop
app and the web app have no production unwrap/expect/panic/unreachable (the web app's two
`expect`s — frame-cache eviction and chunked file reads — become `let … else`); each now
carries `#![deny(clippy::unwrap_used, …)]` outside tests so it stays that way.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- gpu: `composite` returns its output view by value (a cheap handle clone) taken from the
render-target setup, so the accumulation/output views no longer `expect` their slots.
- render: lightning bolt subdivision, tracker pyramid and the Lumetri preset instance without
`expect`.
- cli: dotted parameter insertion without `expect`; the render/mcp backend arms report a usage
error instead of `unreachable!`.
- Each crate denies unwrap/expect/panic/unimplemented/todo/unreachable outside tests.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Phones record portrait video as landscape pictures plus a rotation in the
container: the MP4/MOV tkhd matrix (ISO/IEC 14496-12 §8.3.2) or the
Matroska Projection pose roll (RFC 9559 §5.1.4.1.28.46). The matrix was
parsed but never used, so every portrait iPhone clip imported sideways
at its landscape size.
- isobmff: Track::display_rotation() reads 0/90/180/270° from the matrix
signs (mirrored / sheared matrices are left alone).
- matroska: parse Projection (type, yaw, pitch, roll);
VideoInfo::display_rotation() for rectangular projections.
- frame: VideoFrame::rotated() turns every plane at its own resolution
(4:2:2 chroma is widened to 4:4:4 for quarter turns) and swaps the PAR.
- codecs: Mp4Source / MkvSource report the displayed size and PAR, and
GopCache rotates decoded frames before caching them.
- web: the WebCodecs source configures the decoder with the coded size
and rotates its output the same way.
Tests: a one-frame ProRes MOV built in the test with 0/90/180/270°
matrices (reported size + which half ends up on top), plane rotation for
RGBA / 4:2:0 / 4:2:2, and a synthetic Matroska file with a -90° roll.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Desktop/shared:
- Frame workers catch panics per job: a failing decode/render no longer kills the worker
or leaves its frame in flight forever (blank monitors). Counted as perf.stats failedJobs.
- UI pass catches panics and shows a "FilmCraft hit an error" window (Save Project /
Continue) instead of closing the app.
- Panic hook writes <data dir>/Logs/crash-<day>.log with thread, location and backtrace;
a window that can't start shows an error dialog instead of exiting silently.
- GPU compositor only on adapters that render/blend Rgba16Float with >= 4096 textures;
GPU validation errors and oversize frames switch to the CPU compositor instead of
wgpu's default panic.
- Dock layout and Media Browser splitter no longer panic on tiny panels/windows.
Web:
- Export mode / previews / voice-over / log reveal no longer call std::env::temp_dir
(panics on wasm32): new filmcraft_engine::temp_dir(); default export dir /exports.
- Fatal-error overlay with Reload; WebGPU device failure retries on WebGL2 (?webgl);
cache-busted wasm/glue URLs; webcodecs entries[0] guard.
Tests: robustness_ui (worker survives injected panics, UI panic recovery, tiny windows),
crash hook, dock split, GPU plan size, default export dir; web smoke test extended.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
filmcraft-mxf gains a streaming writer (ST 377-1 partitions, primer, header
metadata, VBR index segments with temporal offsets, RIP; ST 378 OP1a
frame wrapping, ST 390 OP-Atom clip wrapping) for VC-3, ProRes, AVC byte
stream and PCM with start timecode and caller-supplied package UMIDs, plus
write_opatom_pcm. filmcraft-export adds mxf-op1a / mxf-opatom formats
(DNxHR, ProRes or H.264 + PCM; OP-Atom writes one mono file per channel),
presets, the engine mxfVideoCodec parameter and CLI .mxf inference.
Tests read our files back and check them against ffprobe / ffmpeg.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
List / Icon / Freeform views, Metadata Display, view presets, font size,
Preview Area, bin tabs and windows, hover-scrub In/Out; Media Browser tree,
Favorites, history, file types, thumbnails, Edit Columns, import and drag.
Engine: project_panel and media_browser modules, Services::list_entries.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
5.1 / multichannel:
- audio-dsp::channels: layouts (L R C LFE Ls Rs), ITU-R BS.775 up/downmix, 5.1 Mixdown Types,
equal-power 5.1 panner (puck, Center %, LFE).
- Mixer graph buses are 2 or 6 channels wide; 5.1 tracks/submixes/Mix; strips feeding a 5.1 bus
use the 5.1 panner (lanes pan51.x/y/center/lfe stored in MixerStrip::lanes, no schema change);
5.1 strips fold into stereo buses with BS.775; per-channel meters; clip effects on 6 channels.
- file.newSequence {mix, trackType}, sequence.settings {mix}; playback honours the 5.1 Mixdown
Type preference on stereo devices and plays 6 channels on 5.1 devices.
- Export Audio Channels 5.1: WAV WAVE_FORMAT_EXTENSIBLE (mask 0x3F), QuickTime PCM with a chan
atom, AAC channel configuration 6 (reordered to C L R Ls Rs LFE).
- Track Mixer: 5.1 panner puck with Center/LFE, N-channel meters, Show/Hide Tracks, Meter
Input(s) Only; transport record button runs voice-over.
Voice-over: engine AudioInput trait + SyntheticInput, cpal input in the app, audio.voiceover.*
commands (punch-in, pre/post-roll, countdown cues, WAV next to project / scratch disk, one undo
step), track header mic button and Voice-Over Record Settings dialog.
Remix: beat tracking + chroma/cepstra self-similarity planner in audio-dsp, hidden `remix` clip
effect holding the plan, render::remix playback with equal-power crossfades, clip.remix.*
commands, Remix tool and Remix Properties dialog.
Clip Mixer automation: per-track Latch/Touch/Write (clipMixer.setMode/touch/release) heard live
and written as thinned clip Volume/Panner keyframes at the end of the pass.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- filmcraft-cli: support --version/-V/version (the packaging smoke tests call it).
- Linux release job installs libasound2-dev for alsa-sys; deb/rpm depend on
libasound2/alsa-lib; Flatpak gets --socket=pulseaudio for audio.
- packaging/web/package.sh builds with `cargo xtask web` (wasm-bindgen) and
zips <target>/web/dist instead of assuming trunk; the release job installs
wasm-bindgen-cli 0.2.129 to match the crate.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
One Preferences window (app menu ▸ Settings ▸ <category>, Edit ▸ Preferences in-window, General =
Cmd+,): category list, schema-driven pages, Help / Reset… / Cancel / OK. Settings live in the
per-user preferences.json (version 2, v1 migrated, bad values repaired), reachable via
prefs.get/set/reset{category} and the new prefs.schema; app.settings.<category> opens a page;
every control has a settings.<key> automation id.
Wired: still/transition default durations, auto-scroll, snap playhead, return to beginning, play
after rendering, step many, selection-tool roll/ripple, theme/highlight/contrast, tooltips, at
startup + recent projects, label names/colours/defaults, indeterminate timebase, default media
scaling, media cache location/policy/clean, frame cache budget, cpal device/buffer/rate/output
mapping, transcription defaults + auto-transcribe on import, text smart quotes/ligatures/font.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- assets/app-icon/: canonical SVG + light SVG, 1024 PNG, macOS runtime PNG, .icns, .ico,
hicolor theme, LICENSE.txt and README (palette, geometry, provenance, regeneration).
- packaging/icons.sh regenerates everything with resvg, iconutil and the new `cargo xtask ico`.
- Native app sets the window icon (with_icon) and the Wayland app id; build.rs embeds the .ico
and VERSIONINFO into filmcraft.exe on Windows (winresource, Windows-host build-dep only).
- packaging/linux/ai.storyteller.filmcraft.desktop with Icon=ai.storyteller.filmcraft.
- Web app: favicon.svg replaced by favicon.png from the same artwork; sidecars and
ATTRIBUTION.md updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>