Commit Graph
6 Commits
Author SHA1 Message Date
Brandon ThomasandClaude Opus 5.5 e10449de2c Rules: never crash — AGENTS.md §0, clippy.toml for tests, forbid unsafe
- AGENTS.md: a new §0 "Never crash" at the top of the rules (why, outranks feature work, the bans,
  Result/? patterns, hostile input numbers, bounded recursion, lock poisoning, the last-resort
  guard, a regression test per crash fix), linking craftrules/standards/never-crash.md. §3.1 now
  points to it.
- CLAUDE.md non-negotiables, CONTRIBUTING.md and docs/contributing.md: short Never crash notes
  pointing to AGENTS.md §0.
- clippy.toml: allow unwrap/expect/panic/indexing in tests, so crates can deny the panicking lints
  in production code without touching their tests.
- [workspace.lints.rust] unsafe_code = "forbid" (no unsafe or allow(unsafe_code) in the workspace).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 11:06:55 -04:00
Brandon ThomasandClaude Opus 5.5 f3f603a934 Rules: never panic — Result<T, E> everywhere, no unchecked indexing / zero division on untrusted input, background threads catch panics, fuzz parsers (AGENTS.md §3.1, CLAUDE.md, contributing)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 08:13:08 -04:00
Brandon ThomasandClaude Opus 5.5 bff5b723ee M5.10: Premiere 26 video transitions (84 in 10 folders + 21 Legacy)
- project: vtransition.rs registry. Animation, Dissolve, Grunge & Distort,
  Immersive Video, Lights & Blurs, Slide, Smart Tools, Text, Transformers
  and Wipe folders, plus Legacy > Video Transitions. Old ids are kept:
  modern versions reuse push/slide/split/whip/clock_wipe/radial_wipe/
  cross_zoom/page_peel, the old behaviour lives under *_legacy ids, and
  removed transitions move to a hidden Obsolete folder. Parameters are
  not animatable; find_transition looks up by kind (Mosaic/Mirror/
  Directional Blur names are shared with video effects).
- render: transitions/ module with procedural CPU implementations, a
  field-wipe engine (feather, border width/colour, anti-aliasing, centre),
  a 3D card renderer (flips, cube, folds, spins), page curl, blur/light/
  grunge families and flat VR approximations. Endpoints are exact,
  pixel params scale with the render resolution, and Reverse now plays
  B->A backwards. There is no GPU transition path, so the plan keeps
  only the symmetric dissolves on the GPU.
- engine: applyVideoTransition takes params/reverse; new
  sequence.setTransition; effects.list adds folder/kind filters,
  badges and detail paramInfo; sequence.inspect shows transition params.
- ui: the Effects panel shows the Legacy top folder and all badges;
  ui.set effectsSearch.
- tests: per-transition endpoint, continuity, midpoint, determinism,
  NaN, parameter-wiring and direction properties; golden fingerprints;
  tree counts; apply-every-transition via command; UI panel test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 11:14:59 -04:00
Brandon ThomasandClaude Opus 5.5 5f613aff25 M13.2: FilmCraft web app (apps/filmcraft-web) with Blob media, OPFS recovery, WebAudio, WebCodecs
- eframe web runner on WebGPU (WebGL2 fallback; GPU compositor on WebGPU, CPU on WebGL2).
- fs: virtual file table of File/Blob handles, 1 MiB chunked async range reads with an
  LRU cache and read-ahead (pending + retry instead of blocking), downloads for written
  files, /opfs/ paths written to OPFS.
- import: File System Access picker / <input type=file>, drag-and-drop anywhere,
  container index prefetch (moov wherever it is), retried imports; project open/save.
- recovery: OPFS auto-save snapshot while dirty, media copies, reopened on next visit.
- audio: AudioWorklet output fed ahead from the UI thread; played-frame audio clock.
- webcodecs: H.264/HEVC/VP9/AV1 MP4/MOV decoded by the browser VideoDecoder via a
  reader opener (fallback to our decoders on any error), probed with isConfigSupported.
- api: window.filmcraft (execute/request/commands/screenshot/importFiles/importUrl/
  openProject/files/readFile/info).
- cargo xtask web [--dev] [--serve PORT] (wasm-bindgen CLI); xtask wasm also checks
  filmcraft-ui-egui and filmcraft-web; layer L6 for the web app.
- Original web icon (favicon.svg) with attribution sidecar; docs/web.md; headless-Chrome
  smoke test (tests/smoke.mjs).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 14:52:35 -04:00
Brandon ThomasandClaude Opus 5.5 0c2b49bdc7 rust-version 1.95 (egui/eframe 0.36 and egui_kittest require it; 1.90 was never buildable)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 00:53:46 -04:00
Brandon ThomasandClaude Opus 5.5 4e2a8077d1 docs: public architecture, contributing, testing and agent guides
Public equivalents of the maintainer-local plan/: docs/architecture.md (layers as enforced by
xtask, Tick time base, data model, command system and undo, render/playback/export pipeline,
automation surfaces), docs/contributing.md (+ root CONTRIBUTING.md), docs/testing.md and
docs/agents.md (MCP/control channel usage, agent work loop, decision rules, Definition of Done).
CLAUDE.md points at the public docs wherever it references plan/; AGENTS.md gains a See also list;
README gains a Documentation section.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 23:24:13 -04:00