Session kept the parser's user data in a Box and later wrote through that Box,
which invalidates the raw pointer the callbacks use (Stacked/Tree Borrows).
Rust code now reaches the state only through the same into_raw pointer, never
across the parse call, and Drop frees it after the parser is destroyed.
The setting test accepts either Linux backend's decoder when NVDEC registered,
and the README notes perf.stats names NVDEC for streams VA-API decodes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adds a second Linux decoder backend, crates/platform/src/nvdec, that talks to
NVIDIA's driver directly (libnvcuvid + the CUDA driver, both loaded at run
time). It is registered in front of VA-API: what NVDEC declines still reaches
VA-API, then the software decoders. H.264 8-bit and HEVC 8/10-bit, 4:2:0
progressive.
NVIDIA's parser takes Annex B access units, so there is no host-side DPB.
Pictures are read back as NV12 / P016 through the existing biplanar path and
are bit-exact with the software decoders. The CUDA context is the one
nvenc::device already retains; it gains push/pop and copy-to-host. A seek
recreates the parser and keeps the decoder.
Also fixes tests/setting.rs, which expected the Media Foundation backend name
on Linux, and updates the Hardware decoding tooltip and its Spanish row.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New backend in crates/platform (media_foundation/): a Direct3D-aware decoder MFT is driven at the
level of single access units (Annex B), given the process's D3D11 video device through an
IMFDXGIDeviceManager so it decodes with DXVA, and its NV12 / P010 textures are read back through a
staging texture into planar Yuv8 / Yuv16. H.264 Baseline/Main/High and HEVC Main / Main 10, 4:2:0.
- Hardware is verified: non-D3D-aware or async MFTs, streams the GPU's DXVA decoder does not list,
and system-memory output (Microsoft's MFT software fallback) are declined or fail the stream so
HybridDecoder continues with our decoder.
- mfplat.dll is loaded at run time so Windows N editions still start.
- register() / registered() / hardware_decoder_for() cover Windows; perf.stats reports the backend.
- Tests (Windows): bit-exact parity with the software decoders at 640x360, 1080p and 2160p
(resets, seeks, flush), forced mid-stream failure, damaged input, concurrency, repeated init.
- Bench: runs on Windows (ffmpeg on PATH, process/thread CPU clocks), HEVC Main 10 2160p row,
hardware counters per row.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01MMorBHwct72udS2LiC3ZHp
- New crates/platform (filmcraft-platform, L5): OS media FFI only. The one
crate allowed `unsafe` (own [lints] with unsafe_code = "deny",
#[allow(unsafe_code)] only on the videotoolbox module, SAFETY comment on
every block, safe Result-returning public API). AGENTS.md §0.3 names the
exception; docs/adr/0001-platform-ffi.md records why and the rules.
- VideoToolbox decoder for avcC / hvcC, 8/10-bit 4:2:0 and 4:2:2: session from
the sample entry's parameter sets with hardware required, asynchronous
decode (2 in flight), biplanar CVPixelBuffer copied to planar Yuv8/Yuv16,
reorder buffer of the stream's own depth, RASL skipped after a starting CRA.
Output callback under catch_unwind.
- HybridDecoder: transparent mid-stream fallback to the software decoder
(replays samples since the last restart point, drops already-returned
pictures). New codecs::software_video_decoder (built-in factories only) and
codecs::hw (switch, counters, NalStreamInfo shared with software decoders;
vui_color / sar_par helpers now used by both).
- Settings ▸ Playback ▸ Hardware decoding: Auto / Off (engine applies it to
the codecs switch); desktop app, CLI/MCP and bench call register().
- perf.stats decode.framesDecoded and decode.hardware counters.
- Tests: bit-exact parity with the software decoders (H.264 High, HEVC Main
open GOP, Main 10; resets, reseeks, flushes), forced-failure fallback,
mutation fuzz of samples and parameter sets, cross-platform fallback with a
stand-in decoder, setting Off, HEVC 4:2:2 vs ffmpeg.
- Bench --hw auto|off; results in docs/performance.md (4K CPU/frame
~86-119 ms -> ~4 ms).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>