diff --git a/README.md b/README.md
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@@ -39,7 +39,7 @@
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+
Apollo 11 - Tranquility: a three-minute documentary edit of NASA's 1969 launch, landing and moonwalk film, with subtitles from the mission transcript. Every frame in these screenshots comes from public-domain footage, decoded, composited and graded by FilmCraft's own code.
@@ -103,7 +103,7 @@ FilmCraft is a professional non-linear editor: familiar panels, workspaces, tool
The Color workspace on Charade (1963), with live scopes beside the Program monitor.
-**A complete Lumetri-style grading panel**, in the order a colourist works:
+**A complete color grading panel**, in the order a colourist works:
- **Basic Correction:** temperature and tint, exposure, contrast, highlights, shadows, whites, blacks, saturation.
- **Creative:** eight built-in looks with an intensity control, plus faded film, sharpen and vibrance. The looks are colour transforms written in code, not LUT files.
@@ -115,11 +115,11 @@ FilmCraft is a professional non-linear editor: familiar panels, workspaces, tool
- 
- The Lumetri Color panel. Basic Correction, Color Wheels and every other section, each with its own on/off switch.
+ 
+ The Color panel. Basic Correction, Color Wheels and every other section, each with its own on/off switch.
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- 
+ 
Scopes that tell the truth. The waveform and vectorscope are computed from the graded frame. All grading happens in linear light, in 32-bit float.
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@@ -130,7 +130,7 @@ FilmCraft is a professional non-linear editor: familiar panels, workspaces, tool
## Effects and motion
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+
NASA's Earth Views from the ISS with a look applied, and the Effects browser open on the dissolves.
@@ -210,7 +210,7 @@ Also imported: MPEG-2 / MPEG-1 video, AC-3, MP2, MXF (OP1a / OP-Atom), MPEG tran
Move timelines between FilmCraft and every other editor:
-- **Final Cut Pro 7 XML (xmeml):** industry-standard timeline interchange format. It carries nested sequences, transitions, generators, Motion, Opacity, Time Remap and audio levels, with keyframes.
+- **FCP 7 XML (xmeml):** industry-standard timeline interchange format. It carries nested sequences, transitions, generators, Motion, Opacity, Time Remap and audio levels, with keyframes.
- **FCPXML 1.9–1.11:** the spine, connected clips as lanes, transitions, retiming and compound clips.
- **OpenTimelineIO:** the open interchange format of the film industry, round-tripping every FilmCraft detail through `metadata.filmcraft`.
- **CMX 3600 EDL:** the oldest format still in use, with drop-frame timecode, dissolves, wipes, speed changes (`M2`) and one EDL per track.
@@ -291,8 +291,8 @@ FilmCraft is in **alpha**. We track two numbers ([docs/target-app-parity.md](doc
The biggest gaps today:
-- **Speed on big footage.** Hardware decoding works on macOS and Windows, and for H.264 and HEVC on Linux (VA-API, or NVDEC with NVIDIA's driver; VP9 and AV1 decode in software there). Blend modes and the most common effects run on the GPU, but Lumetri, keys and export rendering still run on the CPU; H.264 encoding can use the hardware encoder on macOS and on Windows and Linux with an NVIDIA GPU (opt-in, Export ▸ Hardware encoding), and H.265 export is hardware-only on both (HDR sequences export Main 10 PQ / HLG with NVENC; VideoToolbox writes 8-bit SDR) ([#30](https://github.com/storytold/filmcraft/issues/30)).
-- **Premiere project import (`.prproj`).** `.prproj` files can't be opened yet; bring sequences over as FCP7 XML, AAF or OTIO.
+- **Speed on big footage.** Hardware decoding works on macOS and Windows, and for H.264 and HEVC on Linux (VA-API, or NVDEC with NVIDIA's driver; VP9 and AV1 decode in software there). Blend modes and the most common effects run on the GPU, but color grading, keys and export rendering still run on the CPU; H.264 encoding can use the hardware encoder on macOS and on Windows and Linux with an NVIDIA GPU (opt-in, Export ▸ Hardware encoding), and H.265 export is hardware-only on both (HDR sequences export Main 10 PQ / HLG with NVENC; VideoToolbox writes 8-bit SDR) ([#30](https://github.com/storytold/filmcraft/issues/30)).
+- **Native `.prproj` project import.** `.prproj` files can't be opened yet; bring sequences over as FCP7 XML, AAF or OTIO.
- **No plugins.** No VST3 / Audio Units or OpenFX hosting.
- **Delivery codecs.** H.264 is our only software delivery-codec export; H.265 exports only through a hardware encoder (NVIDIA on Windows: Main 8-bit SDR and Main 10 HDR PQ / HLG; VideoToolbox on macOS: 8-bit Main, SDR); no AV1 export yet.
- **Real-world media and platforms.** Our decoders are bit-exact on conformance streams, but camera and phone files in the wild are less tested. Windows and Linux get far less testing than macOS.
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