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figcraft/docs/roadmap.md
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BFlatandClaude Opus 5.5 94ff3d4df6 M9: collaboration: per-user undo, rejections, reconnect (#105)
* M9: collaboration: per-user undo, rejections, reconnect

Step 3 of docs/collab-protocol.md, the parts that don't need the transport:

- Per-user undo and redo (figcraft_collab::Client::{undo, redo}): each undoable batch is a step
  (values before/after by target, nodes created/deleted). Others' batches ordered after the step
  take its targets for good; creates invert to deletes (not when others built inside), deletes
  re-create the subtree. An undo or redo waits for every earlier batch and is remade from the
  confirmed state when it goes out; derived data follows as a follow-up batch.
- Rejections: refused batches leave the history (with an undo waiting on them) and queue a
  Notice; the engine shows it through Session::message (the UI's toast).
- Offline queue and reconnect: Hello.resume {session, client_id, seq}; the server keeps a
  bounded log and answers with the missed batches or a snapshot, plus what it did with the
  client's batches (processed {last_batch, refused}); queued batches then go out.
  Server::state / restore persist the session (client-id counter, log, session id).
- Presence carries editing_text {node, caret, selection}.
- Engine: documents in a live session (LiveDoc, Session::collab_*): commands, gestures and
  groups sync as one step each; edit.undo / edit.redo route to the per-user history; remote
  edits show under a gesture in progress. Outside a session snapshot undo is unchanged.
- Sim: dropped connections, undo/redo, and a checker that no undo reverts a change by someone
  else its author had seen. New tests in undo_tests, reconnect_tests, collab_live_tests,
  collab_undo_tests.
- CLAUDE.md / AGENTS.md: collab in the L2 layer list.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* M9: collaboration wording in the progress docs after per-user undo and reconnect

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* M9: protocol doc: what the engine's live-session tests cover

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 03:19:24 +07:00

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FigCraft roadmap: milestones and what's next

Last reviewed: 2026-10-10 · Last updated: 2026-10-10 · Change: minor (merged #101–#103: plugins and the multiplayer core) · Target: Figma Design (desktop app 126.10.7)

Forward-looking plan. Where FigCraft stands today: ROADMAP.md and target-app-parity.md; the full ranked list: gaps.md. Hours are one Opus 5.5 agent; most milestones split across 4–6 agents on disjoint crates. There is no cargo xtask scorecard in this repo; the measured number is cargo xtask parity.

Current focus

  1. .fig import (best effort) with a synthetic .fig corpus saved from the installed Figma: 30–60 h. Unblocks beta and every real-file measurement.
  2. Real-file corpus and fidelity measurement: import real files, compare against Figma's own exports, turn estimated percentages into measured ones: 15–30 h.
  3. Tool-by-tool interaction pass against the running Figma (ui-parity.md): 40–60 h, parallel by tool.
  4. Localization layer, then Figma's own languages first (ja, ko, es, pt-BR, fr, de): 15–25 h for the layer, 3–5 h per language plus native review.
  5. Multiplayer M9: the browser client, a standalone server and sharing on top of the live sessions (the WebSocket transport, hosting from the app, invite links, document sync, live cursors, selections, avatars and follow, per-user undo and reconnect with offline edits landed), per collab-protocol.md: 45–90 h.

Alpha gate

The core workflows a Figma Design user runs every day, checked end to end on macOS (the main platform) with work saved to .figcraft and reopened. Evidence is the repo's tests and the builders' side-by-side checks with synthetic files; nothing has been run on real Figma files yet.

Workflow Works end to end? Evidence Hours to pass
Design screens: frames, shapes, vectors, text, auto layout, styles; save, reopen, export assets yes tools and panels in crates/engine and crates/ui-egui; .figcraft round trips (crates/format/src/large_tests.rs); PNG/JPG/SVG/PDF export tests —
Build and use a design system: components, variants, properties, variables and modes, libraries yes components_scale_tests.rs (300 components, 2,000 instances), library_tests.rs, library_variables_tests.rs; libraries are local files, not shared —
Prototype and present: interactions, flows, overlays, smart animate, variables yes proto_*_tests.rs, present_*_tests.rs —
Hand off to developers: Dev Mode inspect, code, measurements, asset export, ready for dev yes devinspect_tests.rs, component_codegen_tests.rs, devcompare_tests.rs, annotations_tests.rs —
Review with others: comments, versions, sharing the work partial (not blocking) comments with threads, mentions and resolve plus version history work inside a file (comments_tests.rs, version_tests.rs); the file is shared by passing it along; no real-time co-editing or share links yet; the sync core landed without networking (collaboration-parity) beta gap: 45–90
Continue existing Figma work (open .fig) no (beta gap) no .fig reader; REST JSON import works for files fetched through Figma's API (file-format-parity) beta gap: 30–60

Passes, so FigCraft stays alpha: every daily design workflow works end to end on FigCraft's own files, which save and reopen, and ready for real work (~47%) is above the ~40% bar. The two gaps are real but don't break a workflow done in FigCraft: review works asynchronously through comments in a shared file, and opening .fig is the step that moves work across from Figma, which the standard requires for beta, not alpha. Both stay at the top of gaps.md as beta blockers.

Milestones

Milestone Status Left Hours
M0 Foundation: workspace, model, renderer, engine, UI shell, app, control channel done (2026-10-09) — —
M0.9 CLI + MCP, web build, release packaging, PDF export done (v0.2.0 released 2026-10-10 for every platform) — —
M1 Core editing completeness (tools, panels, menus, clipboard, files) ~75% Open recent, outline mode variants, keyboard box selection, interaction pass 8–14 + pass
M2 Layout depth ~80% grid fr rows, real-file QA 6–12
M3 Components & styles depth ~75% extended collections, variables import/export, real libraries 10–20
M4 Vector & text depth ~70% live booleans, spell check, Figma Draw (brushes, pressure, text on a path, patterns) 24–40
M5 Prototype & present ~85% media, gamepad, separate window 5–9
M6 Interop & Dev Mode ~55% .fig import, video/HEIC/TIFF, CMYK intent, Code Connect 40–80
M7 Release & fidelity (signed builds, look & feel, shortcuts) builds done; fidelity pass started tool-by-tool pass 40–60
M8 Hardening & performance (bench, retained canvas, accessibility, idle) ~60% real-file corpus, platform QA, GPU canvas, screen readers 60–110
M9 Real-time collaboration core done (#103: ids, change sets, server ordering, convergence); live sessions (WebSocket transport with limits and reconnect, hosting from the app, invite links, document sync between apps, cursors, selections, avatars, follow, collab.* commands); per-user undo, rejection handling, offline queue and resuming after a reconnect figcraft:// link handler, browser client, standalone server, sharing 45–90
M10 Localization (new) not started layer + 11 languages 60–100
M11 Plugins runtime, API, menu, manager and SDK done (#101) run-time plugin UI, settings storage, distribution, widgets; Figma plugin compatibility is an owner decision 25–55
M12 AI features (new, owner decision) not started local models 30–60

Next, after the current focus

  • Shared libraries on top of the multiplayer server (10–20 h), branching (8–15 h).
  • GPU canvas held to the CPU renderer (30–60 h).
  • Figma Draw tools (10–18 h).
  • Mobile viewer and prototype mirror (20–40 h).

Revision history

Date Change Summary
2026-10-10 minor Merged main after #101–#103: WASM plugins (plugins area 0% → 35% breadth, 20% ready; ecosystem 5% → 20%) and the multiplayer core without networking (multiplayer 5% → 15% breadth, 5% ready; collaboration 8% → 12%); menu breadth 97.5% → 98.5% (200/203); ready for real work ~46% → ~47%; full parity 420–790 h → 390–745 h; beta 210–380 h → 200–365 h. Fixed the stated weight sums (areas 1–16 sum to 94, total 113; percentages were already computed with those)
2026-10-10 minor Added the alpha gate (core-workflow table): passes, stage stays alpha
2026-10-10 major Created: milestone table moved from ROADMAP.md with statuses re-checked; added M10–M12; current focus re-planned