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Draws the interface the way a real window does (a fixed number of physical pixels, its size in points being that divided by the scale drawn now) over 10 window sizes, 6 system scales and every interface size. Guards the rule a fixed size promises: above 100 % the window still holds the smallest layout, the panels leave room for a canvas, and the size settles without flicker. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>