Files
figcraft/apps
bflatastic 51549f9a60 #306: say why the window can't open in the interface language
The message now comes from the UI crate (dialogs::window_failed) through
tr() and trf(), with entries in every catalog, and the app picks the
language from the preferences before the event loop starts, so the box
reads in it even though no frame was ever drawn. The commands to type stay
as written.
2026-10-15 19:36:00 +07:00
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